Spirit of Half-Life (SoHL) is a modified game engine for Half-Life 1 modders that includes many new things not seen in the original Half-Life engine by Valve. This includes reflections, mirrors better lighting, weather like moving clouds, rain, snow, and fog. Physics capabilities like picking up objects and dropping them, or when some thing explodes objects go flying off in the direction.
crashes when starting defend mission ( ED_Alloc: no free edicts )
and crashes while playing platform mode....
*found the readme, will check if this helps*
**Nope, still crashing now without message**
Is the shortcut of the game like this?
"-game HLUP -num_edicts 4096 +sv_cheats 1"
yeah crashing no errormessage, just ctd
Okay found the Problem.
Inside your .pak you included the maps/graphs <- these seems to be outdated and make the map crash, after removing them, it worked well.
Was able to win that map, but it was hard. Also the Jumpmode works now for me, crashed on the 3rd map when the boss came too close to me.
Good job!
Graphs files may conflict with the version of the game.
Still, I'm glad to find the error. Maps has tested at least 10 times. I will give you a hint as to the platform maps. There are two separate roads on the Boss map. You can jump over them easily. But if section 3 is again challenging I will redesign. I'm going to design further, and there will be more challenges in the boss sections of the mapped map. Plenty of puzzle games will come soon. Good games.
Deleting the graphs inside the pak. File didn't do the trick for me..
It first worked after I decompiled the whole pak. file contents and placed em into your main mod folder directory.
It's quite an interesting mod project you got here.
I did the archiving with the wally program. It works if you extract it to the valve directory. What parts did you like except him? I can give more weight to new coming episodes.