SpecialForces is a fast paced first person shooter with conventional weapons. The concept is based on a Special Forces team fighting against an armed streetgang/terrorist rival. There will be two gametypes in the first beta. Round based Team deathmatch and an objective based gametype. It is my intention to have real time damage to the player models and physics in the maps. The objective gametype will have vehicles, stationary weapons and destructable environments.

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ingame alpha selection screen BradWIP
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Comments  (0 - 10 of 19)
msespindola
msespindola May 20 2009, 8:44am says:

nice...do you have a date of the realease?really looking forward to play this...thx,nice work,awesome weapon models

+1 vote     reply to comment
Max_Damage_UK
Max_Damage_UK May 21 2009, 2:23am replied:

I'm working towards an alpha release with 2 maps. This will be a test for the weapons,movement and general feedback while I tweak and make more maps and weapons. So its difficult to give a date, but you can see I'm getting close to the alpha testing.

+1 vote     reply to comment
Chabs
Chabs Dec 27 2008, 4:03am says:

How's the mod going sir?

+1 vote     reply to comment
Max_Damage_UK
Max_Damage_UK Dec 29 2008, 5:06am replied:

It's going quite well atm thanks. Busy making maps and testing code. Characters and weapons are working and I'm testing effects for the nades.

+1 vote     reply to comment
Gurra300
Gurra300 Oct 11 2008, 1:43pm says:

oh **** looks awsome

+1 vote     reply to comment
Max_Damage_UK
Max_Damage_UK Oct 12 2008, 5:08am replied:

Thanks, it take time to get everything in place but I'm going for content thats textured and ready for the game, instead of the usual clay models in a 3d program.

+1 vote     reply to comment
ikarusFallsLast
ikarusFallsLast Sep 15 2008, 12:11pm says:

looks pro

+1 vote     reply to comment
Nickelpat
Nickelpat Sep 7 2008, 6:08pm says:

This looks sweet... Great models too, you really have some skill.

+1 vote     reply to comment
RED-FROG
RED-FROG Aug 21 2008, 12:02pm says:

You've got my watch. :)

+1 vote     reply to comment
pvt.Johnson
pvt.Johnson May 17 2009, 5:20pm replied:

Inaccurate weapons? In most games of any type, it depends on the user using the weapons which decides if its accurate or not. unless your just referring to spazzy weapons such as machine pistols or shotguns.

+1 vote     reply to comment
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Platform
PC
Developed By
Max_Damage_UK
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Release Date
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First Person Shooter
Theme
Realism
Players
Multiplayer
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5,351 of 11,164
Last Update
8 months ago
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