This is a (skirmish) mod created with the intention to bring the feeling of the Lord of the Rings & Hobbit movies into the old RTS game Battle for Middle Earth II, and add "realism" through new models and severe re-balancing of the entire game! BETA 4.5 was released in Nov 2007. New version, "Director's Cut" is under development... ///Nazgûl of The 3rd Age Forums

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yavuztezcan
yavuztezcan - - 709 comments

Great work!

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MattTheLegoman Author
MattTheLegoman - - 1,258 comments

Thanks yavuztezcan. =D The combined efforts of NJM and myself. Can anyone guess who did what? =p

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Guest
Guest - - 689,343 comments

Yes verry nice !
Does the way will be accessible to the overhang to put somme hobbits ?

And will you relooke too Thrandhuil like The moovie Hobbit ?
With regard
Dersü

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MattTheLegoman Author
MattTheLegoman - - 1,258 comments

Hello guest! The Hobbits can certainly make camp in the overhang. =D

We haven't started with the elvish faction, but I would love to see Thranduil too. ;)

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Description

Image 2 of 3:
Long before the War of the ring, using the palantíri the kings of Arnor could communicate with the kings of Gondor situated in Osgiliath.

Leading up to the time of the Quest of Erebor, many evil things had settled in Eriador, and it is possible that Weathertop had become an abode of wickedness like the haunted ruins of Deadman's Dike to the north. The Hobbit trilogy has Azog the Defiler occupy Weathertop with his Hunter Orcs. The Hunter Orcs would have driven away the Dúnedain, who only occasionally visited their ancient strongholds and cities.

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Weathertop, edited by NJM and MattTheLegoman to reference the movie.

For information about Weathertop, including its history please read The Atlas of Middle-earth ( by Karen Fonstad) and the article on Wikipedia. En.wikipedia.org