Open-Source Tower Defense HL2 Mod. Choose from 4 upgradeable towers to see how long you can last protecting your castle against never ending waves of bugs.

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Source Tower Game

Source Tower Game

Jun 03, 2008 Full Version 10 comments

Game Installation: - Unrar to SourceMods folder. - Restart Steam. - Open "Source Towers" in Steam Games. Description: Open-Source Tower Defense HL2 Mod...

SourceTowers Map (Valve Hammer .vmf)

SourceTowers Map (Valve Hammer .vmf)

Jun 03, 2008 Mapping Tool 2 comments

Contains the Valve Hammer file to see how to create your own Tower Defense Maps. Click Read More to view entity information.

Source Tower - Source Code

Source Tower - Source Code

Jun 02, 2008 Full Version 2 comments

Source Tower HL2 Mod - Source Code Contains all the code required to make the Source Tower game. The main focus of this code is on the RTS selection system...

Comments  (20 - 30 of 36)
Kyle1212
Kyle1212 Jun 3 2008, 7:15pm says:

Me again, how exactly do you set up a multiplayer game? ive tried Source dedicated server and just normal "Create Server" can you explain please and thanks? wanna play this with my friends =]/

+1 vote     reply to comment
OneEyed
OneEyed Jun 3 2008, 7:47pm replied:

Just start up the game, open up your console and set sv_lan 0.
Also make sure that your not firewalled.

+1 vote     reply to comment
Kyle1212
Kyle1212 Jun 3 2008, 8:49pm replied:

i tried that. went to the console and put "sv_lan 0"
and still nothing, and i know its unblocked cause ive
made servers on PVKII and played with my friends,
please help i want to try this with my friends.

+1 vote     reply to comment
OneEyed
OneEyed Jun 3 2008, 9:06pm replied:

When I tested I did those steps I mentioned and I gave my IP to them. If your on a router you'll need to get it from a website like www.whatismyip.com and have them use the console with "connect 24.2.8.1:27015" using your IP of course.

+1 vote     reply to comment
Kyle1212
Kyle1212 Jun 3 2008, 6:36pm says:

wow sweet, is it multiplayer? OneEyed, You should keep working on this and get a team going. Its a great idea!

Maybe if you do decide to keep making it, add a more cartoony feel to it.

+1 vote     reply to comment
OneEyed
OneEyed Jun 3 2008, 6:37pm replied:

Yes it is multiplayer.

+1 vote     reply to comment
Kyle1212
Kyle1212 Jun 3 2008, 6:40pm replied:

cool, if i make a map for this, do i need anything special?

+1 vote     reply to comment
OneEyed
OneEyed Jun 3 2008, 7:43pm replied:

I updated the Source Towers Map files. It's not up yet but you can download the new version here. It contains the sourcetowers.vmf file and the new SourceTowers.fgd file for the custom entities.

Only thing you really need to pay attention to is the towers_move entity. You need to make sure you set up the waypoints in order starting from 1, then 2, 3, 4, etc. You can position them any way you want and you can have as many as you want.

Files.filefront.com

---------------------
Point Entities:
---------------------
towers_spawn - Location where enemy will spawn from.

towers_move - Waypoint Position for enemy to move to after spawning. Enemy starts at Waypoint Position 1 and goes in order 2,3,4, etc. as many as you want.

---------------------
Brush Entities:
---------------------
towers_path - Visible brush entity that doesn't allow building.

towers_castle - Castle entity that enemy must crash into.

towers_nobuild - Invisible brush entity that doesn't allow building. You can also move freely through this entity.

+1 vote     reply to comment
Fast_Train
Fast_Train Jun 4 2008, 2:21am replied:

And where I should place these files?

+1 vote     reply to comment
bigbadbogie
bigbadbogie Jun 3 2008, 5:24pm says:

lol - i got up to wave 40

fun game

+1 vote     reply to comment
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Platform
PC
Developed By
OneEyed
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Release Date
Released Jun 2, 2008
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Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
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1,244 of 10,688
Last Update
1 year ago
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53 members
Files
3