The Source SDK is a software development kit compiled by Valve Corporation that is used to create games or mods for the Source engine. Games like Left 4 Dead, Left 4 Dead 2, Counter Strike: Global Offensive, and Portal 2 are packaged with their own set of 'Authoring Tools' that are tailored for their specific engine builds and come packaged with the game on Steam. These games use most of the same programs below, but the source code can not be dumped. In 2013, an update was released for Source SDK that allowed users to build OS X and Linux versions of their mods. Additionally, support was added for Valve's new Steampipe content distribution system as well as the Oculus Rift. The Source SDK currently has three engine versions. A user can choose the 2006 version of the Source engine, which is only used by Half-Life: Source, Half-Life Deathmatch: Source, and various mods built on old Source 2006 code. All other Source games were updated to the most recent 2009 version of the Source engine.

Report RSS Stargate Atlantis Map for Gmod

Here you can find the Informations about my New Stargate Atlantis Map for Garrys Mod.

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My New and Last Stargate Atlantis Map on the Source Engine.


I present "SB_ SGC_to_Atlantis".
A complete new Map with new Corridors, Rooms, locations and new Graphic Overlay with detailed shadows,
Light,- and Sound Dynamic.


Explore the Lost City of Atlantis and explore secret rooms and corridors as you have never seen before. Travel from the SGC to the Midway Station and then to Atlantis. Translate various Antique languages up to the ancient Language of the Asuran. Thanks to the replica of Atlantis, you can view the rooms so impress, so you know always know where you are. the Map is created as a sandbox map, so that you can make the rooms as you like it. Since the Source Engine has many limitations, I've the map so optimized that peoples can play the Map with weak Pc's.


Map Progress :

  • Stargate Centre = 100 %
  • Midway Station = 100 %
  • Atlantis = 100 %
  • Genii Planet = 100 %

  • Triggers & Events = 100 %
  • Optimization = 100 %
  • Sounds = 100 %
  • Gameplay = 100 %

Whole Progress of the Map = 100.0 %

stand [26.07.2014]


First closed Beta Test #1
27.07.2014

Beta Test #2
03.08.2014


Click here to see some screenshots about the Map


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Lucífer
Lucífer - - 3,393 comments

Oooooh

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antika_1
antika_1 - - 2 comments

Wann ist die Map online?

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bmgfan2010
bmgfan2010 - - 1 comments

Wann können wir mit der Map rechnen, bz. würde ich gerne an der Beta mit teilnemen

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