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Blog RSS Feed Report abuse Latest News: Workshop Sharing is Back + Walls Are Awesome!

0 comments by SM_Sith_Lord on Feb 27th, 2015

AArcade's all-new and improved workshop update is now live! Many Early Access users have already shared some amazing creations onto the workshop.
If you're new to using the Steam Workshop, AArcade makes it easy with a built-in packing & publishing tool! You can share individual items, or entire arcades.

To share an arcade, just load up your arcade and press the P button to open the Packing Manager. Click Pack Arcade Save and then fill out the rest of the details on the form. After that, click Publish and be patient as your workshop item uploads. As soon as it's finished, AArcade will open the workshop profile of your newly shared item in the Steam overlay.
Also new in this update is the ability to share & subscribe to nodes! Just pull the lever next to a customized wall in the map named hub_walls to save your node and share it to the workshop!

Technical Improvements

  • Uses the newest version of the Steamworks API.
  • UNLIMITED workshop file size.
  • UNLIMITED workshop shares.
  • You don't need to subscribe to your own shares anymore.
  • You don't need to store an extra copy of workshop items anymore.
  • Backwards compatible with existing "legacy" workshop content.
  • As always, shortcuts to local files have their folder paths hidden.

Remember that Anarchy Arcade shares media items themselves, not your copy of them. That means that it's perfectly fine to share arcades that have shortcuts to games or movies on your PC. Other people using your arcade would need access to their own copies of the games or movies to launch the shortcuts, and everybody can watch the preview videos regardless.

Last year Anarchy Arcade participated in the Indie Games For Good charity pledge drive & marathon stream ( Hundreds of indie games participated, and in total the event raised over $19,000.00 US for the Child’s Play charity. Pledgers were allowed to choose a game that they were most interseted in seeing played during the stream, and in the end AArcade was the 6th most requested game!

Earlier this week Valve announced that they will be introducing SteamVR hardware and a refined Steam controller at the Game Developer's Conference in San Fransisco (March 4th - 6th, 2015). This is exciting news for Anarchy Arcade users because AArcade uses the same VR integration as Team Fortress 2 itself which is devloped in-house at Valve. For more information on SteamVR, check out their announcement:

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Post comment Comments  (250 - 260 of 301)
FusionZ Nov 7 2010, 7:25pm says:

I still do not understand this mod, sorry for my idiocy, but is there a simpler, short way of defining this mod?

+1 vote     reply to comment
SM_Sith_Lord Creator
SM_Sith_Lord Nov 7 2010, 9:02pm replied:

It launches your applications. It also can show things like .jpg files on the wall.

+1 vote   reply to comment
jjawinte Nov 5 2010, 4:52pm says:

If I might EchoDestroyer, this project is nothing short of proving how " interfacing " gaming can be successfully expanded and evolved for the sheer convenience and pleasure of the players and the Steam community as a whole by thinking " outside the box " ! Utterly brilliant ( and with such a user-friendly interface system too ). This can only get better.

All the best guys !

+4 votes     reply to comment
IceDestroyer Nov 5 2010, 2:56am says:

Wow. I gotta say, this is one of the most original ideas for the Source engine that I've seen in a long time, and for being just a beta, this is really impressive. SM Arcade is going right to the top of my 'mods to keep an eye on' list.

On another note, is there a way to set up a random-order slideshow for an item? I've seen a method to make it show a random image each spawn, or play a slideshow in order, but there doesn't seem to be a method for playing a slideshow using random images in the playlist.

+2 votes     reply to comment
SM_Sith_Lord Creator
SM_Sith_Lord Nov 5 2010, 10:13am replied:

In the current version, it is not possible to randomize a slideshow on an item. I will add it to the list of features to add into the next version though. Thanks.

+2 votes   reply to comment
Batuea Nov 5 2010, 1:19am says:

Very cool, I wish the old 3d desktop program for XP *forget the name* worked with games, but this will have to do ^_^. keep up the good work, and even though I am not using it I can appreciate the coding work that went into this, must have been/ still is a head ache.

EDIT: it would be cool if you could do a "map" in the style of the "VR" worlds from Ghost In The Shell.
EDIT 2: Awesome Starship Troopers anti bug pic, mad props for it.

+1 vote     reply to comment
likestoplaymods Nov 3 2010, 11:31pm says:

every pc game i own is on steam and when i try to play a game it ether gives me a source error saying only can run one game at a time or exit's Source Media Arcade to run other game. am i doing something wrong?

+1 vote     reply to comment
SM_Sith_Lord Creator
SM_Sith_Lord Nov 4 2010, 7:35am replied:

While SM Arcade can launch most Steam games normally, it does have an issue when opening other games that use the Source graphics engine; such as Left 4 Dead, Counter-Strike: Source, Team Fortress 2, or Half-Life 2.

The issue is that the current version of the Source engine does not allow you to have 2 instances open at the same time. The quick "fix" for the beta was to have SM Arcade close itself down before it launches your other Source engine game. Hopefully this issue can be better addressed in the next version of SM Arcade.

FYI, to change how a Steam game launches, just go to its Item Details and change its "OpenWith" field.

+1 vote   reply to comment
P0RKCH0P Nov 3 2010, 4:09am says:

Great mod, and I see some people here do not know what the term "Beta" means.

+2 votes     reply to comment
SM_Sith_Lord Creator
SM_Sith_Lord Nov 2 2010, 4:11pm says:

I am using these maps currently:
And some of the maps from GMod Tower

+1 vote   reply to comment
r4y98 Nov 2 2010, 7:26am says:

How do i use it i not ver good?

+1 vote     reply to comment
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Released Oct 18, 2010
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124 votes submitted.

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Highest Rated (3 agree) 9/10

very good concept

Oct 11 2011, 3:22pm by darknigthmare

Lowest Rated (5 agree) 3/10


This mod had a ton of potential but something happened.

Jan 11 2011, 10:16pm by MoldyCheese

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