Fgd-file different from standard opposing force.fgd only by possibility to show 3d models in Valve Hammer Editor, as it is possible in Valve Hammer Editor...
Mod for Opposing Force. The story covers the time from the arrival of soldiers to the nuclear explosion in Black Mesa Research Facility. Contains 27 maps.
[<70%] [70-79%] [80+%]
00. "HAVE A NICE DAY" — 65%
01. VIOLENT TAKEOVER — 88%
02. HAZARDOUS ENVIRONMENT — 95%
03. PRIMARY TARGET — 73%
04. REINFORCEMENT "X" — 79%
05. BIREFRINGENCE — 50%
06. RECOVERY — 97%
07. INTERSECTION — 68%
08. FRENZY — 60%
09. DEATHMATCH — 71%
10. DEDUCTION — 60%
11. END GAME — 0%
TOTAL PROGRESS — ~75% (10/03/2012)
A few thing you must know if you are interested in the development of this mod:
First thing: Mod is not dead. We know, there wasn't any update last time, because of the slow progress and only small visual improvements.
Second thing: Exams! All developers have the exams now or will have they in the nearest time (yes, again). That's why we should pause the development for a few weeks.
Third thing: Emission mod. This project has taken some time from development of the Soldier's Adventures mod, because it's a large field for the realization of the ideas of places, game-play and story not realized in the SA.
Wait for a new media in Jule/August of this year.
--Sincerely, Hazard Team