SoftAir: Source is a free digital conversion of the AirSoft game, a battle game where characters are real people, a simulation of a modern-war simulation. The key-word of this game is: realism, though it keeps on being faithful to the original simulation game. Forget about a super speed, bunny hopping and so on. Running and jumping get you tired, you get "catched" with a single shot, there are only few elements of the HUD, no crosshair, no lifepoints, no ammo count. while crawling behind enemy lines, you will never think about theese silly things. Hide in the vegetation or in the shadows of the maps and wait for your chance to eliminate your opponents and conquer a key-building, or steal a flag and run away toward your base... suddenly, an ambush! that WAS too easy...

Features:
2 Teams + some special teams based on map type;
6 Strategic Classes: Assault, Support, Sniper, Machine Gunner, Freeman, Coverman;
Choose the best bullet ball color for each map;
Watch BBs bouncing all around in a realistic dinamic;
Deploy over a bipod your Machine Gun, or aim from the ironsight of your Assault Rifle;
Fight in digitally rebuilded airsoft locations, from forests to old factories;
Feel the realism of a real war-game.

SoftAir: Source Development Team

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Blog RSS Feed Report abuse Latest News: SoftAir: Source on Source Engine 2007

3 comments by bloody_skull on Apr 27th, 2008 digg this super bookmark


Ladies and Gentlemen,
Once again I'm proud to present the new version of SoftAir: Source. This is the third time I restard coding the mod from a fresh and untouched copy of the source code, every time learning from my mistakes and upgrading the mod to a newer, and better status.

This time is much more important, because I'm recoding the whole project using the new source code of the recently released Source Engine 2007. So, expect huge improvements in the game behaviour and possibility.

Recoding everything will grant the game more stability and content in less time. Old bugs will be removed as I'm coding new systems to handle all the mechanics of game. I will no more keep coding delaying the time I will fix the bugs: I'll just fix them as soon as they might appear. I'm also adding a lot of new content for an extra immersion in the game. It has to feel real, and it has to feel funny. The previous version was lacky in content but it was pretty funny due to its innovative gameplay focusing on tactics intead of "ping advantages" and so on. This version will feel exactly like a real Airsoft match.

For instance, talking about immersion, now you can see your own body if you look down, and running and sprinting will drain your stamina more realistically, and the view sways according to the speed. Staying still will refill your stamina quicker. Players hit by bullets will have to run back to their respawn (intead of being magically teleported) to be able to play again.

And, last but not least, it will be featured the Credit System, used to buy upgrades to your weapons (and even new weapon specific for classes), working like Steam Achievements. For instance, capture one area to achieve the laser pointer for the handgun, or kill five enemies in a row to achieve the silencer.

As usual, a lot of collaboration is needed.
You can find the developers blog here:
Softairsource.altervista.org

See you on the battlefield. 

Comments  (70 - 80 of 101)
bloody_skull
bloody_skull Sep 29 2007, 5:44pm says:

I'm recently passing my time fixing a lot of bugs, some of them really annoying that came up with the engine, and I'm feeling like a superhero as the game looks now much more enjoayable. I think just 1 or 2 KNOWN bug still has to be solved, and this could make me give to you a beautiful present, an ALPHA RELEASE as soon as they are fixed. the game is enjoyable as well wih those bugs, but they would have needed a fix someday, so why not now? They are very minor bugs, as major has been already fixed, and features of the game improved, and exploits completely killed.

+1 vote     reply to comment
freredarme
freredarme Sep 23 2007, 8:46am says:

Yes is realism mod :)
The mod is fun and realism and very good!

+1 vote     reply to comment
bloody_skull
bloody_skull Sep 22 2007, 6:03am says:

this mod is about realism. however, i think we won't implement a lot of the thing you suggested for a basic simple reason: gameplay. a game is funny when you can win it if you know it, that's why games like Team Fortress are so popular. For instance, every weapon or class is quite different from others, so that player can understand its strong points and its weakness. But creating an upgrading gun would mean overpower too much a player. I like more the feature I implemented: there is only ONE heavy machine gunner, ONE freeman, and ONE team leader randomly chosen from the ASSAULT CLASS who will have special abilities and a more powerful rifle. that's gameplay. otherwise everybody would choose more powerful replicas.

a note about the reloading time: reloading rifles clips is done by rotating the mouse wheel, as you would do with the bottom gear of real airsoft magazines. if you finish bullets in the magazine, you can refill the magazine using the bb biberon, which is quite noisy and takes about 4-8 seconds, depending on how much the clip was empty.

you cannot realod while sprinting, and you cannot fire will sprinting as well. sprinting and jumping will dry stamina. it wont actually be visible how much stamina you have, it will be only hearable by the gasping sound.

+1 vote     reply to comment
-M-A-D-M-A-N-
-M-A-D-M-A-N- Sep 19 2007, 11:20am says:

HI ALL! I HOPE WE CAN ALL ENJOY THIS NICE MOD A.S.A.P! I LOVE AIRSOFT AND HAVE ALLWAYS BEEN WAITING FOR A MOD LIKE THIS TO COME AROUND! I WANNA DOWNLOAD IT NOW! I CAN'T WAIT! IT JUST PUTS A SMILE ON MY FACE! WOULD BE REALLY NICE IF WE COULD HAVE PLENTY OF WEAPONS LIKE JUST SO MANY! THAT WOULD BE COOL! SO WE COULD HAVE LIKE PRACTICALLY EVEREY AIRSOFT THAT WE CAN BUY! LIKE GAS PISTOLS, CO2 PISTOLS, GAS RIFLES, GAS SNIPERS, SPRING SNIPERS, ELECTRIC RIFLES, ELECTRIC PISTOLS, SPRING PISTOLS, SPRING RIFLES, YOU NAME IT, THE LOT! ALSO WOULD BE COOL IF WHEN WE HAVE GAS / ELECTRIC / CO2, IT SHOWS THE ICON ON THE TOP - LEFT THAT SHOWS EITHER A BOTTLE OF GAS, A CO2 CAPSULE OR A AIRSOFT BATTEREY AND IT SHOWS HOW MUCH IS LEFT. ALSO ON GAS PISTOL RELOADS WOULD BE COOL IF IT SHOWS IT RELOADING THE GAS IN THE CLIP. BUT ALL THE REALODING SHOULD BE MAX AROUND 4 SECONDS OR SO. WANNA PLAY THIS SO BAD! HOPE IT AIN'T DEAD! ALSO, WOULD BE COOL IF WE COULD GER UPGRADES LIKE SPRINGS, DIFFERENT TYPES OF GASSES, A CO2 ADAPTER FOR GAS PISTOLS AND IF WE USE A WEAK GAS GUN WITH A CO2 ADAPTER, IT JUST BREAKS, THAT WOULD BE LOL! ALSO BARRELS FOR THREADING ON SILENCERS WOULD BE REALLY COOL. AND BIGGER CANS OF CAS, CO2 AND STRONGER BATTERIES, ALSO UPGRADE BARRELS! THIS WILL KICK - ASS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I HOPE THIS MOD IS never GOING TO DIE / BE DEAD.....

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xxghostkillxx
xxghostkillxx Oct 12 2007, 10:24pm says:

Sounds awesome you have my download!

+1 vote     reply to comment
bloody_skull
bloody_skull Aug 25 2007, 11:25am says:

Everybody welcome our new member, Frere D'Arme, former leader of AirSoft: Source, he's now the french coordinator: his tasks are mapping, modelling, and other leading issues. there are a lot of vacant places to be filled. Feel free to contact me if you want to join us. Contact Frere D'Arme if you are french.

+1 vote     reply to comment
freredarme
freredarme Aug 21 2007, 11:15am says:

Good, very good, do you need the content of my previous mod 'AirSoft Source'?

+1 vote     reply to comment
bloody_skull
bloody_skull Aug 19 2007, 4:29pm says:

yes, we are working on few details to show in our media release. note that this game is ALWAYS work in progress, so what you will see in the incoming video will be completely different from the final product. I hope the video will be avaible within 2 weeks. My collaborators and a lot of testers came back from holiday so I can keep my work active, and I add a lot of new features every day.

+1 vote     reply to comment
freredarme
freredarme Aug 19 2007, 1:59pm says:

Good, very good.
A media release for soon?

+1 vote     reply to comment
bloody_skull
bloody_skull Aug 14 2007, 1:08pm says:

==== LITTLE UPDATE ====
added friction to bbs in air
added hop-up style gravity to bbs
added client-side computed unuseful bbs and removed from server side to improve server performance

little bugs fixed.

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