SoftAir: Source is a free digital conversion of the AirSoft game, a battle game where characters are real people, a simulation of a modern-war simulation. The key-word of this game is: realism, though it keeps on being faithful to the original simulation game. Forget about a super speed, bunny hopping and so on. Running and jumping get you tired, you get "catched" with a single shot, there are only few elements of the HUD, no crosshair, no lifepoints, no ammo count. while crawling behind enemy lines, you will never think about theese silly things. Hide in the vegetation or in the shadows of the maps and wait for your chance to eliminate your opponents and conquer a key-building, or steal a flag and run away toward your base... suddenly, an ambush! that WAS too easy...
Features:
2 Teams + some special teams based on map type;
6 Strategic Classes: Assault, Support, Sniper, Machine Gunner, Freeman, Coverman;
Choose the best bullet ball color for each map;
Watch BBs bouncing all around in a realistic dinamic;
Deploy over a bipod your Machine Gun, or aim from the ironsight of your Assault Rifle;
Fight in digitally rebuilded airsoft locations, from forests to old factories;
Feel the realism of a real war-game.
SoftAir: Source Development Team
3 comments by bloody_skull on Apr 27th, 2008 digg this super bookmark
Ladies and Gentlemen,
Once again I'm proud to present the new version of SoftAir: Source. This is the third time I restard coding the mod from a fresh and untouched copy of the source code, every time learning from my mistakes and upgrading the mod to a newer, and better status.
This time is much more important, because I'm recoding the whole project using the new source code of the recently released Source Engine 2007. So, expect huge improvements in the game behaviour and possibility.
Recoding everything will grant the game more stability and content in less time. Old bugs will be removed as I'm coding new systems to handle all the mechanics of game. I will no more keep coding delaying the time I will fix the bugs: I'll just fix them as soon as they might appear. I'm also adding a lot of new content for an extra immersion in the game. It has to feel real, and it has to feel funny. The previous version was lacky in content but it was pretty funny due to its innovative gameplay focusing on tactics intead of "ping advantages" and so on. This version will feel exactly like a real Airsoft match.
For instance, talking about immersion, now you can see your own body if you look down, and running and sprinting will drain your stamina more realistically, and the view sways according to the speed. Staying still will refill your stamina quicker. Players hit by bullets will have to run back to their respawn (intead of being magically teleported) to be able to play again.
And, last but not least, it will be featured the Credit System, used to buy upgrades to your weapons (and even new weapon specific for classes), working like Steam Achievements. For instance, capture one area to achieve the laser pointer for the handgun, or kill five enemies in a row to achieve the silencer.
As usual, a lot of collaboration is needed.
You can find the developers blog here:
Softairsource.altervista.org
See you on the battlefield.
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I have a 10slots HL2MP server and i would like to use it for helping out new mods/old mods trying to get revived.
If the dev team is interested in a small server like mine to start raising the community, please contact me at stevent888@gmail.com
Server is a windows box on a 100mbit located in New York.
New York has a pretty good overall location where EU players can play without too high of a ping. I'm EU myself :)
greetz
this game looks very interesting. Can't wait for it to be out to try it.
Could you add TM famas as a support with a double drum mag.
new softair source vacant places are waiting for you! if you feel the right person to collaborate with us, don't hesitate to contact me via private message. vacant places include, but aren't limited to, props modeller, organic modellers, character modellers, model unwrappers/skinners, sound technicians, and a talented mapper.
Wow, This is so wierd seeing a sim of a Sim,me being co-founder of my own airsoft team here in the USA, finds this kind of weird, but hey it will keep me busy while im waiting for our weekend skirmishes
a bunch of news and updates soon. stay tuned, and don't miss the incoming next custom weapon M11 Gas-Blowback gun! As requested by many users around here, this new weapon will feature low-cap magazines. In particular, this weapon can hold 3 magazines of 48 rounds each one. every mag can be refilled with a special bb loader device, and each magazine has its own gas load, reloadable singly. shooting in single fire dries less gas than auto fire, so judge the right move before taking a decision! the m11 is the side weapon for the sniper class, and in future will be customizable with a silencer (about weapon customization... it's still a secret!)
It's Airsoft, not soft air
In american and Britian its called Airsoft but in many countires its called softair. My italian friend calls it that all the time, confuses the hell out of me.
Tell me your country and we'll see how is it called there, I guess. Both are the same, though.
I think it's the same