The aim of this mod is to add in the old locations from ShoC and Clear Sky, and to provide an enhanced and extended gameplay experience while (mostly) sticking to the vanilla storyline. At this point, the mod (v0.45 alpha)contains 37 locations total, approx. 200 weapons, lots of new armors, items, artifacts and anomalies.

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_NightRider_
_NightRider_

Well, nothing to say, just keep up the good work... :)

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Xyus
Xyus

Funny, I live in Ukraine, Pripyat doesn't have metro.

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smrtphoneusr Author
smrtphoneusr

I bet you don't have that many poltergeists, bloodsuckers and giants either.^^

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TheLozza
TheLozza

You never know...

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OmeG
OmeG

Wondering if there could be similar tunnels like these where Dark Valley leads to Cordon & Garbage tunnel with the train leads to Agroprom.

Since this is the Zone, in all it's mysteriousness, who's to say the Zone didn't create this "metro" for stalkers it favors?

^^

Again looking good Smrtphoneusr :)

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SetaKat
SetaKat

Who said it is in Pripyat? It might be under the Jupiter factory for all we know.

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smrtphoneusr Author
smrtphoneusr

exactly, in fact, there already is a train yard beneath jupiter factory in CoP (where the 2 burers are). Also there is one in jupiter underground map. The Bunker (x10) is also connected via railway and the NPP has a big train yard as well.

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chris_coma
chris_coma

yeap, Pripyat' was pretty small town. Not enough population to build metro station system. Besides I have an idea - Soviet Union was famous for it's secret facilities (bunkers and second underground level of Moscow Metro is pretty famous these days among diggers and stalkers). What if there was some secret facilities in Chernobyl and why do not power them by nuclear plant? Seems pretty realistic and stuff, so they need secret ways to get stuff in and out. Stalker is fiction, why not then? O-consciousness and such, so let it be pre-disaster cold-war **** and all.

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CzechDeath
CzechDeath

it's a secret metro =P

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Shirk
Shirk

I like it, although are you able to remove the outdoor soundscapes? I hear dogs, trees, and crows/\.

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smrtphoneusr Author
smrtphoneusr

yeah, it's work in progress, it currently uses sounds from another level, but that's gonna change.

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Voroseeg
Voroseeg

if you connect this level with the shoc and cs agroprom underground i'll make a shrine for you

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Voroseeg
Voroseeg

Nosalisses horde in 3...2...1...

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slayer01670
slayer01670

looks amazing i cant wait for the new levels to be put in the mod!

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Jared_Kane
Jared_Kane

******* GREAT :D EPIC PLACE FINALLY AN OPEN WORLD METRO 2033 :D

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nashathedog
nashathedog

Hello, Is this a hub? I ask cause I saw several stairways that you ignored, do they go places?

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smrtphoneusr Author
smrtphoneusr

The stairways are all the same, they end after a couple of meters like the one with the trader, I'll put bedrooms, stash boxes and mechanics/doctors there. What you see in the video is basically the whole level, it's very small.

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nikitoz
nikitoz

smrter I think you're the coolest modder in the history of the game stalker, that's just let this location not be metro, that will be secret tunnels passing under the zone

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SetaKat
SetaKat

Great job! Really well done.

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Brca95
Brca95

I realy like this level :)

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Roh
Roh

I know it's still whip but.. Those are some huge floor tiles. LoL

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Lowpro18
Lowpro18

wow really cool, thanks for all your work it means alot, love this game

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0rpheus
0rpheus

i hope those fire places are just temporary light sources because otherwise that place should be full of smoke and by now all those people would have already died in CO and CO2 poisoning :)

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Dave.
Dave.

Was this map originally made by gsc?

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Cowlick035
Cowlick035

Definitely gonna need a radio in that bar.

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Pennypacker
Pennypacker

Get out of here stalker!! That is an actual map from Metro 2033! omg! That's amazing!!

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smrtphoneusr Author
smrtphoneusr

actually it's not from Metro 2033.

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Readyus
Readyus

A little empty,but well done

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CloneWarrior85
CloneWarrior85

I'm going to pretend that that shadow over there, isn't following me...

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Sn4rk
Sn4rk

Why so many freedomers? Would be better to see some Duty guys there too :)

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Streloker
Streloker

some improvement last days i see and looking forward for this mod to be realsed before august

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Mateos
Mateos

What about adding warnings about player holding a gun in this place?

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nashathedog
nashathedog

Didn't you get enough of that in vanilla? It is COP's get out of here stalker.

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N.Aaroe
N.Aaroe

I think this is great work and I really salute you for doing this.
A suggestion for enhancing the atmosphere even further here would be to dim the lights at a noticeable level. Seeing the stalkers move in this dark place and have the bonfires live up the shadows in a hectic pace would add greatly to the mood. At least it would for me. Awesome job!

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smrtphoneusr Author
smrtphoneusr

I'll figure something out for the lighting, probably create new lamp objects for it. People raised concerns about the campfires, and although I agree to a point that it would be not such a good idea to have campfires in a bunker like structure, they are part of the stalker atmosphere (2 of them are build into the maps so I couldn't remove them anyway). I'm undecided about that. Another thing is if you dim the lights too much, everything gets turned into black objects, so I'll have to fiddle a bit with that to find a compromise.

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platoon1993
platoon1993

Great job dude, I can say entrance is so cool, but I think hallway is big a bit or its empty, I suggest you add pillars of middle of the hallway just a few and reduce the size of ground texture... add something like a machine to empty space, I like the stair's area a lot.

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Das_P0m
Das_P0m

Nice job dude!
Keep teasing us but don't do that too long otherwise some folks will die by a heartattack^^

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SQ5000
SQ5000

This is the best looking place for trade and sleep i like it nice work.

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TheR3MAK3R
TheR3MAK3R

I will say something,I think you will agree with me,this location looks like some of the station in metro 2033,with more people will look like polis in metro 2033.It is true isn't it.

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Victor_Mor
Victor_Mor

Awesome!

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weekends almost over, this is what I got so far...

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