The aim of this mod is to add in the old locations from ShoC and Clear Sky, and to provide an enhanced and extended gameplay experience while (mostly) sticking to the vanilla storyline. At this point, the mod (v0.45 alpha)contains 37 locations total, approx. 200 weapons, lots of new armors, items, artifacts and anomalies.
Night screenshots in Call of Pripyat always turn out to be really bad quality for some reason. Even with (supposedly) high-res .png switch activated. Maybe I should try Fraps for screens like that :/
Good GOD! That is awesome!
It's ******* dark O.o
haha turn off the brightness and then they will asap shout: ****** AWESOME!!!!
almost near the building eyes goes (O.O) sees how dark it is pulls the shotgun out when almost at the front door hears the sound of a blood sucker says to self screw this and runs like hell to the nearest camp.
Better switch to night vision scopes
You sir, are making CoP one of the best games i ever seen.
Have a cookie.
I enjoyed dead city in Secret Trials looking forward to it in Cop. I hope you have some good reasons to go there planned. Can you say who if anyone controls the area?.
(buried)
Damn STALKER always being so unrealistically dark. Can this PITCH BLACK SHADOWS thing please end?
Do you go outside very often?
If you are in an area with no lights then it's usually pitch black, maybe that doesn't happen outside Portugal many people call my country weird.
@ChielScape
You know light pollution isn't a natural phenomenon, right?
In the real world, night means dark.
umm i fin ove itt bsby< cany waitfor this to be reliesed!!!!
scary...i like it.....
Who is the guy standin near light on the right :D
If you look closely, the light is actually a muzzle flash and the guy looks to be getting shot while reloading.
Also will enemies be just as "blind" as the actor in dark situations like this if they don't have NV capable suits?
smrt ... from all the screenshots taken i guess u like the dark