SMOD: Zenith is a mod built on the often-confusing SMOD. The intention is to release an extremely user-friendly, well organized and documented version of the mod for English-speaking players. Taking inspiration from other SMOD mods such as SMOD:Tactical and CSS SCI FI, this mod's initial release includes a considerable number of custom weapons, and will ultimately include a number of custom scenarios based on both existing and completely original maps.
First version of the mod is ready for download - be sure to read the readme. Also note that if you find any bugs, crashes or problems, to leave a comment on this news page and I will compile a list of problems to fix.
Posted by Bubbinska on Feb 29th, 2008 digg this super bookmark
Currently the single biggest and most obvious problem with the mod is that most of the game's world models are broken. If anyone is experienced with source engine compiling and decompiling, qc editing and all that, please send me a PM. I have need of your services, as you can see from the mod's little thumbnail image, lol.
Hey all,
V1 of SMOD: Zenith is available for download. Please be sure to read the following before downloading:
- You need to have HL2, HL2DM, and CS:S installed to run this mod. I know, pretty serious requirements. This is because SMOD allows me to plug content into the game from other mods. I've used CS:S and HL2DM models.
- This is not a complete or final version. In fact, it's likely that this mod will change drastically at a point in the future. For now, please take note of the known bugs section and be prepared for some wierd happenings.
- Read the readme! This one should be obvious. It explains installation and also details a large amount of features.
You will notice two new lines in the main menu, called "ENABLE MAPADD SYSTEM" and "DISABLE MAPADD SYSTEM". The mapadd system uses LUA scripting to add in enemies at random points. This means that for a considerable amount of the HL2 single-player, you'll be getting some unexpected enemy placement. This is very cool as it adds a new dimension to the normally fairly bland HL2 campaign. Please note that you may come across enemies armed with some of the standard SMOD weapons (stuff like the Grease Gun or Kar98), but you will not be able to pick them up because I have disabled their pickupableness (this is a real word, i swear). You can use weapon_limitcategory 0 to change this but it's not recommended - there are some bugs involved, and you will end up with like 50 guns in your inventory.
- Most noticeable one: You will see enemies with guns sticking out of their guts. This is due to the world models I've used being built on CS:S bones instead of HL2 ones. This will be fixed in a future release. For now it's good for a chuckle and not really noticeable at range.
- FN F2000's grenades don't explode. This will be fixed in the next release, definitely.
- "Route Kanal" Chapter start actually starts in the "Red Letter day" chapter. Fixed in next release.
- Mapadded enemies are sometimes armed with Grease Gun, AK47, etc. These guns are not pickup-able. New override script will make enemies use proper weapons.
- Menu Backgrounds do not exist for widescreen resolutions, which can cause problems for the lucky sods with huge screens.
This list will be updated as I recieve user-reports on errors or bugs.
I hope you all enjoy the mod. Be sure to check out the credits.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Its MP?
Sorry but you had a silly question FJS... Look to your right.
SMOD: Zenith (Half-Life 2)
SMOD: Zenith Half-Life 2 - Single Player First Person Shooter
lol, sorry, u are right xDDDD
coolllllllllll
wishful thinking eh FJS
Cant figure out how to edit : P,
Great mod though keep up the work!
great work....keep it going
the weapons are the BEST ever for any smod or Gmod swep ....ever ever
cool game but i cant get the mappad to work with it the npc spawn but with out weapons!
gomgom50 - Sorry, I haven't tested the HL2 campaign with mapadd enabled. I just did a run-through of a few levels though, and all enemies appear to be armed to me. You may have just missed that the enemies hold their guns wrong at the moment - if you go in close you might see that many of them have guns sticking out of their stomachs!
If they're really unarmed, I guess there might be something wrong with your installation. Try get a combine guy alive, standing in front of you by himself. If he shoots at you, he must be armed, lol.
I lost the ability to backup. I was able to get around it, but I'm at the part where I need to life my car up using the crane and I can't get it to retract. Everything worked until I got into the regular episode. The dev console shows me +backpedal -backpedal not valid, unable to load autocfg.cfg or something like that. I'm gonna uninstall the zenith. I love the punch, double pistols and the silenced pistol.