SMOD: Tactical is a modification of the single-player SMOD(Super Mod) for Half-Life 2. This mod takes advantage of SMOD's robust customization capabilities to offer players realistic, tactical gameplay with real-world equipment and firearms in the style of games and mods like Rainbow 6, Operation Flashpoint, Red Orchestra, and Infiltration. SMOD: Tactical also allows you to play the Half-Life 2 campaign with SMOD: Tactical gameplay and weapons, with new events and enemies added to offer a different experience for those who have already played the campaign.

The CS:S Conversions of the Combine are by Tokotoko
Weapon and NPC models, sounds and more are community replacement models (see credits folder) or Valve Defaults
Script mods, model/texture alterations, and configuration tweaks are by mod authors Phatcat and Onemanshow.

For more information on this mod check out the website.
The downloads can be found here : DOWNLOADS

Questions and suggestions should be directed to the SMOD: Tactical Forums. You can also check there for the latest information and updates.

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DE_Vegas Action 2 DE_Vegas Action 1 DE_Vegas Promotional Shot
Blog RSS Feed Report abuse Latest News: Delta 6 Media Release Part 2 - September 5th

21 comments by Onemanshow47 on Sep 5th, 2009 digg this super bookmark


Due to continuing technical difficulties with uploading the video here on ModDB, We have uploaded the footage to YouTube. We are sorry for the delay.

This video is raw, unedited early gameplay of one of the new community-made maps in SMOD: Tactical Delta 6, de_vegas_css, meant to show changes large and small. It demonstrates the new Bandage System, new sound and graphical effects, new weapon models, and various smaller gameplay changes.


Some notes from the video:
-Pay attention to the new player movement, notice how you no longer can sprint backwards or to the side. As well as the slight ironsight bob while moving.
-When you cancel bandaging your health will continue to regenerate at a lower rate. the process is interrupted if you take damage though.
-The typical bullet whiz sounds have been replaced by the "crack" of supersonic rounds.
-NPC gunfire sounds now changes accordingly depending on your distance as in Half-Life 2.
-There is now improved and more realistic muzzle flash effects that include smoke.
-Tracers have been removed for a less "hollywood" look.
-The Battlefield 2 voices for the soldiers have been removed. This is due to copyright concerns and we are currently seeking alternitive voice sets.
-Sprinting is no longer infinite.

Please note that all elements in the above video are subject to changes before release. elements of Delta 6 are tweaked on almost a daily basis as the gameplay, sounds and graphics are constantly refined.

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SMOD: Tactical Delta 5.56 Texture Fix

SMOD: Tactical Delta 5.56 Texture Fix

Aug 01, 2008 Full Version 23 comments

Adds missing textures fro Delta 5.56. This should fix issues with "purple checker boards" on some faces.

SMOD: Tactical Delta 5.56 Full Install

SMOD: Tactical Delta 5.56 Full Install

Aug 01, 2008 Full Version 46 comments

This update fixes a number of critical issues, assorted problems, and adds features. This version does not need Day of Defeat, or Lost Coast to play...

SMOD: Tactical Delta 5 Full Install

SMOD: Tactical Delta 5 Full Install

Jun 27, 2008 Full Version 21 comments

Latest version of SMOD: Tactical has been released. Delta 5.5 contains several fixes

Zombie Fix for 5.5

Zombie Fix for 5.5

Feb 04, 2008 Full Version 10 comments

If you see big, red error models instead of zombies, please use this patch to fix. Place this in the mod directory. Be sure the "npc_replace_model.txt...

SMOD: Tactical Delta 5 to 5.5 Patch

SMOD: Tactical Delta 5 to 5.5 Patch

Feb 01, 2008 Patch 24 comments

Update for Delta 5. Fixes several bugs with loading, random crashes, and adds new features and guns.

SMOD: Tactical Delta 5 Full Install

SMOD: Tactical Delta 5 Full Install

Dec 20, 2007 Full Version 50 comments

SMOD: Tactical Delta 5 Full Install, This has everything you need to play!

Comments  (10 - 20 of 625)
O00MISTERBUBLES
O00MISTERBUBLES Oct 8 2009, 11:47am says:

does this need css cuz i cant get it to work it keeps crashing

+1 vote     reply to comment
migmax
migmax Oct 2 2009, 1:06pm says:

Verything is just awsome, but you should remove the css models, but maybe you have fixed that on the update/beta

+1 vote     reply to comment
MrWhirly
MrWhirly Sep 21 2009, 11:01am says:

Had a stupid question : Do we need SMOD for this ?
Yeah I know, I suck. But answer me please.

+1 vote     reply to comment
Nemesisurvivorleon
Nemesisurvivorleon Oct 2 2009, 10:48am replied:

no you don't need smod to run this. this is standalone

+2 votes     reply to comment
Nightmare32X
Nightmare32X Sep 21 2009, 7:46pm replied:

no this is the full install so just download this and its all good

+2 votes     reply to comment
kronos10
kronos10 Sep 27 2009, 5:29pm buried:

(buried)

WTF???? Yes you DO need Smod.!!!

-5 votes     reply to comment
Eron12r
Eron12r Sep 20 2009, 1:21pm says:

do you have an extra pair of underwear?

+2 votes     reply to comment
Chabs
Chabs Sep 19 2009, 12:45pm says:

All I can say is that this mod is continuously improving years after years and it only gets better! Good job to the old team and good job to the new one. Thanks for bringing us a new experience of the HL2 based gameplay !
May I ask you some thing ? :

Will you guys add a new "kinda-like-a-menu" thingy to easily choose the Gore level and ragdolls mod we (players) want ?
Old one was kinda simplistic and lack of options. I always had to type on console the same thing (exec ragdoll_real3 ; gore_**** ; ragdoll_**** etc etc) or creat a autoexec file but I'd largely prefer a menu, I guess we would all do.

Will a walking option be available ?

Also, will the A.I be abit improved and allow us to sneak abit (and not getting spotted that easily while crouch-moving or walking)

Thanks for taking your time reading and maybe answering. Bye!

+1 vote     reply to comment
pierce819
pierce819 Sep 17 2009, 5:45pm says:

first person is the only epic type of games!!!

0 votes     reply to comment
Deathskillz
Deathskillz Sep 16 2009, 6:11pm says:

Ive noticed that the 3rd person weapon positons are off from how they would be in real life are there any plans to correct this or is there even any way to correct this to make them more realistic for people like me who like to play in 3rd person?

+2 votes     reply to comment
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Platform
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Official Page
Smod-tactical.com
Release Date
Released Dec 20, 2007
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Style
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First Person Shooter
Theme
Realism
Players
Single Player
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