PC requiements

CPU: Pentium 4 3.0GHz
RAM: 1GB (Windows XP) / 2GB (Windows Vista/7/8)
HDD: 15GB free space on hard disc
GPU: DirectX 9 compatible video card with 128 MB, Shader model 2.0. ATI X800, NVidia 6600 or better
OS: Windows XP SP3

CPU: Intel Core 2 Duo 2.8GHz
RAM: 3GB (Windows Vista/7/8)
HDD: 15GB free space on hard disc
GPU: DirectX 9 compatible video card with 512 MB, Shader model 3.0. NVidia 7600, ATI X1600 or better
OS: Windows Vista or higher

People already involved (credits):

Please note: A lot of them are from sites like garrysmod.org, gamebanana.com. Descriptions of their work allowed modders to use their stuff in Source Engine mods. If you are listed here, and don't think that you actually said so, feel free to contact me. To the rest of you involved: don't worry. You will be in the game begining credits and in the ending ones too. If you want to give us your full name instead of your nickname, message me.

Concept & Script: kaitek666, Kostiik24

Level design: kaitek666

Scripting: kaitek666

C++ Programming: kaitek666, Wolf480pl

Voice Acting: Karoleq95, Mittskate, kaitek666, Weza

Textures: oskutin, Stene, TheBestFlash, CrazyRabbit, Red Schism, kaitek666, dDefinder, Top Hat Waffle, Riott, MANDRAC, Fish, Barbarian887, _MDL, gtamike_TSGK, prototstar, freredarme, Jockum Skoglund aka hipshot, Yogensia, hexpunK, Lt_Commander, Rusty, Sheriff Ace,

Models: oskutin, Baolia, OneFreeMan, kaitek666, maxell123, Obersturmbannf, Berghoff, INsane, Wasp, Mass Effect 2, AdamGuy61, Ctp Ukulele, Cheroke Team, Surgeon, moroes, byblo, raviool, Snood, HGrunts, Dj, Lukis.LT, Fish, fishy, pedroleum, Gringo, Yogensia, Obersturmbannf, Jazer, Djigurdator, Sir Michael, Freiser, Dominicsevenwari, azureus, Goundvis, MarkJaw, Makka12, Splayn, M.Bortolino, zupadupadude.

Sounds: Razor, Lost Soul, olsfaer, BlooCobalt

Do you want to be a part of a team?

Yes! We are talking to you! We are still looking for people for voice acting, programming and making sounds. However, some new models and textures would be always appreciated. If you are into making stuff for Source Engine and/or other games, just contact me - I'm open for all of you :)

Contact with main developer

Steam ID: kaitek666
Email: kaitek666@gmail.com (i check email very rarely, so add me on Steam instead)

Image RSS Feed Latest Screens
Another screen showing some stuff! First 'final version' screenshots! First 'final version' screenshots!
Blog RSS Feed Report abuse Latest News: Sleepless - Update #03

4 comments by kaitek666 on Jan 4th, 2015

Hi! Well, it's been some time.. I'm so ashamed that I didn't have enough time for Sleepless, but hey! THERE IT IS! I brought you a brand new screenshot, taken TODAY and.. well, i'm kinda proud of my work so far. Take a look!

Another screen showing some stuff!

It's here! Moddb.com

Although, its been a really hard time for me lately. The school and my YouTube channels, life gave me a lot of trouble and challenges, but I can finaly come back to developing "Sleepless"

If you havent already, subscribe to my project and maybe take a look at it.

Hope it will be as good for you as I think it is

Have a nice day!

Post comment Comments  (0 - 10 of 51)
PromasterG Jan 20 2015, 7:31pm says:

This mod will need HL2 or their episodes?

+1 vote     reply to comment
Enam1960 Jan 5 2015, 1:29am says:

Tracking this for sure :)

+3 votes     reply to comment
zombieslayer23 Dec 13 2014, 6:19pm says:

Update please.

I will play it no matter how big it is, as long as it looks great it'll be worth it.

+2 votes     reply to comment
SPY-maps Jun 16 2014, 1:47pm says:

Alhough your mod does look really awsome, the size of it will make that some people will not play it because of there internet download speed and or data restrictions.

By the way, will you use a torrent for downloading it? Because when you upload it to Moddb it will take a half day or more to download it.

Ofcourse could you place it in a rar file so it will be lowered down by half of the size. But that still will make about 2,5 GB's.

All in all, am tracking, very interesting.
a fellow modder,


+3 votes     reply to comment
kaitek666 Creator
kaitek666 Jun 17 2014, 3:33am replied:

I've got a very big trouble with uploading as well. My Internet upload speed is 30kb/s. Uploading 100MB takes 1 hour, so 5GB would take 50 hours - more than 2 days! Although, I'm going to upload it from somewhere else. Well, I expect uploading it on dropbox and here, on ModDB. I don't think I can find some good hosts for my torrent file. About the size.. I've been thinking to make it smaller, but I don't think I would make it be less than 2,5GBs. After packing it to RAR file it would be like 2GBs or less - that'd be enough I guess. Time will show how it'll be going to look like. Anyway, thanks for your interest, cheers! :)

+2 votes   reply to comment
Crypt Jan 5 2015, 11:06am replied:

Are your textures in the correct VTF format? One mistake I see a lot is all VTFs being imported in (for example) BGRA8888 format when DXT1 would work just fine, and it can turn a texture that should only be <500kb up to 2-8 MB w/ no gain. Just something to look into if you're still having filesize issues (and still have your raw texture images lying around). :)

+1 vote     reply to comment
Kostiik24 Jun 17 2014, 12:36pm replied:

But you said you gonna create the C++ installer.

+2 votes     reply to comment
kaitek666 Creator
kaitek666 Jun 17 2014, 4:08pm replied:

@Kostiik24 Can't installer be packed in RAR file? Also, can't installer just unpack the archive included in it? I didn't give up idea of installer. Not yet :)

+3 votes   reply to comment
Gundam919 Jun 16 2014, 3:13am says:

id like to beta test this.
when the beta test opens that is....

+2 votes     reply to comment
kaitek666 Creator
kaitek666 Jun 16 2014, 10:04am replied:

There is going to be no open beta. We expect making a site where you can sign up for closed beta testing. Stay tuned! :)

+2 votes   reply to comment
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Release Date
Released Feb 28, 2015
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First Person Shooter
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