A small but smart mutator that changes the way damage is handled in Team Gametypes, sharing a fraction of suffered damage between teammates. This mod is very configurable, and aims to bring a greater team feeling to the game, to whatever gametypes you want.

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Description

A 5 minutes CTF match showing a little how the mutator works in teamgames, sharing a fraction of the damage a person suffers between his teammates. It's much harder to keep alive, I've even managed to kill a flag carrier once by dishing damage to his teammate (1:54 and 4:00). This means that if you have a teammate that get hits too much, you'll end up paying a price for that. If you manage to dish a lot of damage to a person, you may not kill him, but you'll weaken him and his teammates. And yes, I've done a lot of newbie stuff, but keep in mind that playing on a 640x480 window while lagging because of FRAPS can make things very hard...