***** SkyMoMod V12 ****** this mod adds hundreds of new creatures to skyrim, along with some new playable weapons found in the hands of some of the creatures* there are hundreds of new creatures and 70 new dragon types, plus quite a few new weapons* this newest version adds new undead types plus many new weapons* check back again as I have more creatures cookin* install instructions are in the read me

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Posted by dogtown1 on Dec 11th, 2012

**SkyMoMod V-12**

this mod adds hordes of new creatures to skyrim, along with some new playable weapons found in the hands of some of the creatures

there are hundreds of new creatures and 70 new dragon types, plus quite a few new weapons

the mod now has over 30 new weapons, and V12 has added some of my favorite undead types, plus new spells for the spell casting creatures and lots of tweaks

I continue to create new stuff all the time and its a lot of work for one guy, if you would like to say thanks and donate, you can hit the paypal link below

Paypal.com¤cy_code=USD&bn=PP-DonationsBF:btn_donateCC_LG.gif:NonHosted

"version française sur ce lien"

Mediafire.com



Post comment Comments  (50 - 67 of 67)
skavenhorde
skavenhorde Apr 5 2013, 8:24am says:

Just wanted to thanks for this. I've got a ton of mods running alongside it and haven't had any problems.

Your Fallout Monster Mod is an essential mod every time I reload it. Your's for NV and Mart's for Fallout 3.

Wish you had done some mods in Morrowind too. They have something similar with Dragons (I believe it was called), but would have loved to see what you could do in that game. With the Morrowind Overhaul 3 out now I'm reloading it again.

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Guest
Guest May 3 2013, 9:02am says:

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locualo
locualo May 12 2013, 4:06pm says:

we dont care if he stole without permission, he dont and wont make those games sell a single copy less, and he doesent get any money for it, everyone has a benefit so where is the problem with taking things from games anyway?

+1 vote     reply to comment
Ninvus123
Ninvus123 Mar 20 2014, 10:46pm replied:

companies are stupid, it is basicly free promotion that modders are making these for other games. like the whole youtube copyright war that might get youtube to lose all of its best users. and he kinda has made money off of these in a way.. with donations. but i fully support all forums of mods and torrents and such, why pay when you can get free

+1 vote     reply to comment
cowboy027
cowboy027 Jun 3 2013, 8:47pm says:

where can i download ur monster mod for fonv since nexus removed it

+2 votes     reply to comment
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Guest Jul 27 2013, 10:33am says:

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Guest Oct 14 2013, 3:30pm says:

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Greenhats
Greenhats Nov 14 2013, 5:36pm says:

I Don't Understand how to install this mod into skyrim, someone please help

+1 vote     reply to comment
locualo
locualo Nov 26 2013, 7:13am says:

plz don't let mod die T.T

+1 vote     reply to comment
DrMrCole
DrMrCole Dec 20 2013, 12:40pm says:

Can I download only some of them. I don't want some of the non-lore ones.

+1 vote     reply to comment
joel05g1
joel05g1 Feb 15 2014, 9:13pm says:

This is one of my all time favorite mods! Any chance V13 is still going to get released?

+1 vote     reply to comment
Guest
Guest Mar 19 2014, 1:41pm replied:

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Ninvus123
Ninvus123 Mar 20 2014, 10:43pm says:

the nexus site is a bad joke, their bans are so simple to avoid and get around, follow these steps

1) if you have a smart phone or any good phone that can use the internet or an ipad grab it
2) go to a star bucks cafe or any place with free internet and make a new account
3) go home and log into the new account
4) (optional) if you want to check your forum messages and you are IP banned ask someone who lives close enough to you to use their internet and access the forums that way
5) you are done.

i mean if you make a mod site that allows sex mods, child killing, nazi mods, and other XXX mods but bans you on the spot for negitive talking about the nexus even if it is a simple comment, and <insert stupid reason here> list would be too long if i listed them all.

if you make a mod site you either go all or nothing. you needs to allow all mods no matter what they are or you limit any mods that are not E for everyone (example XXX mods, and other adult mods) the nexus mistreats people but is glad to take their mods once they ban you. it is how community sites crumble and die off. the nexus will fail might not be over night or even a decade but it will crash once it steps on the toes of say the derp squad or some other hacker group member

+1 vote     reply to comment
Daareus
Daareus May 7 2014, 10:07am says:

I Could really use some help,,ive downloaded the mod exactly how im supposed to (dropped bsa and esm in data)but havnt seen a single MoMod creature. I tried to reinstall it,a Cell reset and start a new game still nothing :/ i can spawn the monsters in though console but they just dont wanna spawn in the wild. Im also using immersive creatures and was wondering if they conflict ?

+1 vote     reply to comment
dogtown1
dogtown1 May 10 2014, 9:11am replied:

yes any mod that edits leveled lists will conflict no matter what type of mod it is (weapons,creatures, bandits and so on)

+1 vote     reply to comment
dogtown1
dogtown1 May 10 2014, 9:09am says:

I have a new quest type mod in the works

check the image section to see some screens of whats coming

+1 vote     reply to comment
DoctrineDark
DoctrineDark Jul 22 2014, 7:36pm says:

is the mod dead :( i would love to see this new content in game

+1 vote     reply to comment
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Platform
Windows
Developed By
dogtown1
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Release Date
Released Dec 10, 2012
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