***** SkyMoMod V12 ****** this mod adds hundreds of new creatures to skyrim, along with some new playable weapons found in the hands of some of the creatures* there are hundreds of new creatures and 70 new dragon types, plus quite a few new weapons* this newest version adds new undead types plus many new weapons* check back again as I have more creatures cookin* install instructions are in the read me

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Dark Sleeper
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MiWadiAddiction Mar 14 2013, 1:46pm says:

I never knew Cthulhu had kids O_O

+12 votes     reply to comment
jalmpitt Mar 14 2013, 4:49pm says:

Wow, impresive.

+1 vote     reply to comment
Switchblade95 Mar 14 2013, 6:22pm says:

Mini Cthulhu, awesome!
btw, is it possible if you could create a humongous creature bigger than a giant and mammoth?

+1 vote     reply to comment
Guest Mar 19 2013, 7:26pm says:

Any chance making this werewolf like skill gained from Hermaeus Mora himself?

+3 votes     reply to comment
Nauki Mar 19 2013, 11:14pm says:

to add nother full new transformation could be tough stuff Not so sure it can really be done

+1 vote     reply to comment
Guest Jul 8 2014, 11:45pm replied:

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masseviracocha Mar 21 2013, 12:59am says:

Semi off-topic comentary: I wish there were "disguised monsters" on this mod wandering skyrim like a normal travelers, wizards, animals, etc...would be scary as **** found one of this dark sleepers around, lol.

+1 vote     reply to comment
colinfranz Mar 29 2013, 7:54am replied:

This is very possible. All you need to do is add a new type of werewolf like race to make the NPCs and have them transform into whatever creature you want them to transform into.

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Guest Mar 30 2013, 12:38pm says:

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slipkid69 Oct 3 2013, 5:33am says:

Call of Cuthulhu that what that freak reminds me of!

+1 vote     reply to comment
dylangillian Oct 10 2014, 5:48am says:

it looks like he's gonna be using the werewolf animations, wouldn't the lurker attacks be cooler for this? just my opinion. looks great btw.

+1 vote     reply to comment
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coming to v13

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Mar 14th, 2013
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