There's no story at all to this mod. It's just new 4 maps to play through. There is scripted sentences but i just mostly chose them just for entertainment in my mod. The player is of course Gordon Freeman. In this mod you'll play through a new location Sky Mesa. I have custom prefabs but most of them i have 'borrowed'.  This mod was created all by me. Here's the credits:
Mapping, compiling, sketching - poshgaloo
Idea giver - Dad

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0 comments by poshgaloo on Apr 28th, 2013

Yep it's released. Hope you enjoy it. I really put lots of effort into making this version of Sky Mesa. BTW, please stay tune for pics of an addon to Sky Mesa to be posted. It's gonna be new levels and such. A thread shall be up later. Nevertheless, please enjoy the WON version of Sky Mesa and have a great time and keep on modding!

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WON Sky Mesa

WON Sky Mesa

Apr 28, 2013 Other 0 comments

Here is the WON version of sky mesa. Yeah I've been taking lots of time to make this version run smoothly. I hope you enjoy. Read the description for...



Oct 6, 2012 Full Version 2 comments

Here is the download. I have corrected this one becuase the other one i uploaded was all messed up. Thank you people for warning me about it.

Post comment Comments  (10 - 20 of 54)
monkey_nut_77 Dec 27 2012, 8:57pm says:

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+5 votes     reply to comment
poshgaloo Dec 30 2012, 10:31am replied:


+2 votes     reply to comment
XxworriorxX Nov 10 2012, 12:40pm says:

hmm... Sky mesa seams great...i like it

+3 votes     reply to comment
sn!p3rch33fz Oct 28 2012, 10:38am says:

is this a standalone installer or is it 1 of those steam thirdparty game mods?

+1 vote     reply to comment
poshgaloo Oct 28 2012, 10:49am replied:

It's a third party mod for half life. It isn't an official mod or anything.

+2 votes     reply to comment
kill3rbite Nov 17 2012, 3:47pm replied:

what make's a mod "official"?

+1 vote     reply to comment
poshgaloo Nov 25 2012, 1:46pm replied:

If it's made by the developers of a real stand alone game.

+2 votes     reply to comment
Urby Oct 21 2012, 1:40pm says:

Just ran through the mod and I figure I might as well give you a few pointers rather than review it as I normally would.

1. First and foremost, try and work in a little story, even if it's just text on screen. Give your player something to work towards.

2. Work with a standard grid in hammer for the majority of your architecture. (16 x 16 unit grid is best imo) There were a lot of areas where I could see single unit gaps with a sky texture behind them. I can only assume the maps had a load of LEAK errors and you resolved it by putting a skybox around the entire thing. This is not a good idea. It can massively increase compile times and cause the game to lag. (I believe you mentioned one of the maps was laggy for you. This could be the cause)

3. Apply logic to your maps. Every room should have a purpose, even if it's just in the details. Try to work from photographs to get an idea of how to lay certain rooms out. This map pack was just a series of killboxes really. There was no purpose to any of the rooms at all.

In any case, a good first attempt, but hopefully my advise and that of others will drive you to creating better maps in future. :)

+6 votes     reply to comment
poshgaloo Oct 21 2012, 9:25pm replied:

Thank you really appreciate the constructive criticism. You're always a good helper urby. ^_^

+5 votes     reply to comment
poshgaloo Oct 9 2012, 5:18pm replied:

Thank you KingDaniel. You are always a great friend. :)

+3 votes     reply to comment
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Released Oct 4, 2012
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Highest Rated (2 agree) 10/10

A fine half life mod, very entertaining.

Good texturing, interesting level design, game difficulty well balanced.

Can be improved a bit more in some details.

No evident glitches nor crashes during the gameplay. I still play it whenever I have some spare time.

I like it.

Oct 21 2012, 3:30pm by indie970

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