There's no story at all to this mod. It's just new 4 maps to play through. There is scripted sentences but i just mostly chose them just for entertainment in my mod. The player is of course Gordon Freeman. In this mod you'll play through a new location Sky Mesa. I have custom prefabs but most of them i have 'borrowed'. This mod was created all by me. Here's the credits:
Mapping, compiling, sketching - poshgaloo
Idea giver - Dad

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0 comments by poshgaloo on Oct 5th, 2012

Well after 2 months of working my butt off, i've finally brought you Sky Mesa. I've worked hard on this first mod so plz give me credit. Anyway, it's released so enjoy the mod and let me know if you have any opinions on it. And in general, i have finished developing my mod and have released it. Enjoy my mod all you mod players!!!

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Oct 6, 2012 Full Version 2 comments

Here is the download. I have corrected this one becuase the other one i uploaded was all messed up. Thank you people for warning me about it.

Post comment Comments  (10 - 20 of 54)
monkey_nut_77
monkey_nut_77 Dec 27 2012, 8:57pm says:

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+5 votes     reply to comment
poshgaloo Creator
poshgaloo Dec 30 2012, 10:31am replied:

Cool.

+2 votes   reply to comment
XxworriorxX
XxworriorxX Nov 10 2012, 12:40pm says:

hmm... Sky mesa seams great...i like it

+3 votes     reply to comment
sn!p3rch33fz
sn!p3rch33fz Oct 28 2012, 10:38am says:

is this a standalone installer or is it 1 of those steam thirdparty game mods?

+1 vote     reply to comment
poshgaloo Creator
poshgaloo Oct 28 2012, 10:49am replied:

It's a third party mod for half life. It isn't an official mod or anything.

+2 votes   reply to comment
kill3rbite
kill3rbite Nov 17 2012, 3:47pm replied:

what make's a mod "official"?

+1 vote     reply to comment
poshgaloo Creator
poshgaloo Nov 25 2012, 1:46pm replied:

If it's made by the developers of a real stand alone game.

+2 votes   reply to comment
Urby
Urby Oct 21 2012, 1:40pm says:

Just ran through the mod and I figure I might as well give you a few pointers rather than review it as I normally would.

1. First and foremost, try and work in a little story, even if it's just text on screen. Give your player something to work towards.

2. Work with a standard grid in hammer for the majority of your architecture. (16 x 16 unit grid is best imo) There were a lot of areas where I could see single unit gaps with a sky texture behind them. I can only assume the maps had a load of LEAK errors and you resolved it by putting a skybox around the entire thing. This is not a good idea. It can massively increase compile times and cause the game to lag. (I believe you mentioned one of the maps was laggy for you. This could be the cause)

3. Apply logic to your maps. Every room should have a purpose, even if it's just in the details. Try to work from photographs to get an idea of how to lay certain rooms out. This map pack was just a series of killboxes really. There was no purpose to any of the rooms at all.

In any case, a good first attempt, but hopefully my advise and that of others will drive you to creating better maps in future. :)

+6 votes     reply to comment
poshgaloo Creator
poshgaloo Oct 21 2012, 9:25pm replied:

Thank you really appreciate the constructive criticism. You're always a good helper urby. ^_^

+5 votes   reply to comment
KingDaniel
KingDaniel Oct 9 2012, 3:43pm says:

I've just finished playing it. It was a fun first project :)
I loved Luther's office, with the CD rack, poster and hidden button under the desk!

As 2muchvideogames said, it's basic and rough, but that's expected of a first map pack (I made a couple like this, although I didnt finish them), and the more you do, the more you'll improve your brush building and the complexity of your maps. You've got the basics down.

I thought the chamber at the end with all the soldiers and ninjas was a bit over the top. A larger area with more cover and room to move would have been more fair.

Good job!

+6 votes     reply to comment
poshgaloo Creator
poshgaloo Oct 9 2012, 5:18pm replied:

Thank you KingDaniel. You are always a great friend. :)

+3 votes   reply to comment
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Icon
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Platform
Windows
Game
Half-Life
Developed By
poshgaloo
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Release Date
Released Oct 4, 2012
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5.7

39 votes submitted.

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Highest Rated (2 agree) 10/10

A fine half life mod, very entertaining.

Good texturing, interesting level design, game difficulty well balanced.

Can be improved a bit more in some details.

No evident glitches nor crashes during the gameplay. I still play it whenever I have some spare time.

I like it.

Oct 21 2012, 3:30pm by indie970

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