SKELETAL RAGE Created by Nikhil Sharma CryptiKarma.com ABOUT Skeletal Rage Skeletal Rage, started out as another Footmen Wars clone, but ended up being more fun and 'evolved' version of that game. Now it sports new unique units and gameplay eliminating any boredom caused by original footmen wars game. Remember, this game is too easy to learn for only those who can spare 20-30 min's max learning the gameplay (prob less time). If you're one of those people who can't bother learning new gameplay only cause you're used to playing age old games like DOTA and Footmen Wars, then don't bother, cause it will only get harder for you. I 'RECOMMEND' playing this game offline against computer AI. First, you can use the cinematic tutorial to learn more about gameplay (NOTE: Cinematic tutorial, not boring text tutorial). If you want a quick tutorial, then you have the option of reading the text version during gameplay. Skeletal Rage comes with two modes: MODE...

Report article RSS Feed Skeletal Rage 6.7 Released...

Many balance changes for all units and their abilities. New heroes selection screen and new heroes with new abilities. Also fixed many bugs during gameplay. HMain Fixes >> ** Version 6.7 ** Using AI 2.3 NEW Heroes added with custom abilities including ultimates Imrpoved Emusa's 'STORM'

Posted by NikSha on Nov 22nd, 2004

Many balance changes for all units and their abilities. New heroes selection screen and new heroes with new abilities. Also fixed many bugs during gameplay. HMain Fixes >>
** Version 6.7 **

  • Using AI 2.3
  • NEW Heroes added with custom abilities including ultimates
  • Imrpoved Emusa's 'STORM' ultimate with better effects
  • Now you all can select same heroes through blue 'World Node' in your base
  • Corrected 'Dark Green' player unable to select hero bug
  • Improved opening message and selection screen cinematic
  • Now you can upgrade Skeletal Portal to Raged Skeletal Portal
  • Corrected 'Vehicle Spawn after player's defeat' bug
  • Removed 'Skeletal Mastery' requirement for 'Raged Mystic Shrine' upgrade
  • 150 Gold will be added to the cost of attack speed for normal skelies each level
  • Corrected Armor upgrade text for skelies which showed 1+ armor addition instead of 2+
  • Removed 'Critical Strike' and 'Bash' upgrades from normal skelies
  • Corrected minimap problem in-game
  • [*]Corrected and changed icons for many abilities/upgrades

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    Platform
    Windows
    Developed By
    NikSha
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    Official Page
    Cryptikarma.com
    Release Date
    Released Jun 8, 2007
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