Situation Outbreak Two, the prequel to the original Half-Life 2 total conversion that started it all, is
an upcoming "stand-alone" Counter-Strike: Source modification about the impending zombie apocalypse.


=== Developers ===

=== Contributors ===

=== Notable Persons ===

=== Special Thanks ===


More information coming soon. Stay tuned!


After five glorious years of developing modifications for the Source engine, the last year of which we’ve been largely inactive, it is with a heavy heart I announce the official closing of Agent Red Productions. Work on all projects, new and old, have ceased indefinitely. Our website will still be up for a couple more months until the domain name expires, but with limited to no support.

I hope this hasn’t come as a shock to anyone. That said, I do apologize that we were not able to finish the projects we set out to complete. Ever since Lethal Stigma’s development team all but disappeared and Half-Life 2: Retaliation’s development came to a close following an unfortunate data loss incident, our studio has had little to no in-house support, only retaining a core few active members along the way. It has always been my intention to complete development on Situation Outbreak 2, and I believe there’s still plenty of room for improvement with Contingency, but we simply do not have the resources to see those projects through at this time, nor have we for the past year. Perhaps one day they’ll see the light, but in the meantime, we cannot continue.

I want to personally thank everyone involved in the development of all of our mods throughout the years, regardless of contribution or commitment. We could not have gotten as far as we did without you. I would also like to thank everyone who has supported us and played what we’ve produced, especially those who have been with us since our inception. Our projects were always made for you, the community, and so we sincerely hope you’ve enjoyed them.

If you have any final comments, questions, suggestions or concerns for any of us here at Agent Red Productions, please email me at james@agentredproductions.com and I will get back to you as soon as possible.

Regards,

James Pizzurro
Co-founder of Agent Red Productions
james@agentredproductions.com
www.agentredproductions.com

Situation Outbreak Two Officially Announced!

Situation Outbreak Two Officially Announced!

News 18 comments

It's official: SO2, the prequel to the original Half-Life 2 total conversion about the impending zombie apocalypse, is currently being developed as a...

Post comment Comments  (50 - 60 of 102)
minmi96
minmi96

how do i install this?

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Cybermaxke
Cybermaxke

there is no download

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jamespizzurro Creator
jamespizzurro

Well, there's a SVN version that hasn't been updated in a while that everyone can access, but yes, there is no real packaged 'download' as the mod isn't finished yet.

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AwT-AciD
AwT-AciD

Wow Outstanding I cant believe I never saw this! Very good mod setup and team, keep up your great work! I was wondering if you needed an experinced sound designer, check out the profile! Later

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marksman52
marksman52

Holy ****. I feel so dumb for not realizing that you guys had the page up!

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AmaroqDricaldari
AmaroqDricaldari

Finally, a Counterstrike Source Mod that did not get attacked. The mods page for Counterstrike Source keeps replacing itself with an Automatic Virus Download page everytime I navigate to it.

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Odanan
Odanan

This mod looks great! The character customization is simply groundbreaking!

I'm a big fan of CS but I miss more content to the game. So I must ask: It is possible to actually change CS:S? I mean, it's possible to make a mod with more weapons and reviewed weapon stats?

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jamespizzurro Creator
jamespizzurro

Thanks for your comments.

What I'm doing is essentially duplicating all CS:S features and implementing them from scratch in a HL2MP mod. That means we'll be using CS:S content, but modified HL2MP DLLs. It's tedious work, but worth it.

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Defcon6
Defcon6

Are you going to make two "mods" where in one you can play deathmatch, and you can play in teams with objectives in the other one? Would be really cool to see :] Also would be cool to see some new weapons and stuff, but it'll do pretty fine if you'll keep the Valve weapons, too. I definitely love the customization options and can't wait to see this **** go down :] If my graphics card was working I'd definitely download it and play it :]

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jamespizzurro Creator
jamespizzurro

There will be one mod that allows mappers to make their own gamemodes using custom, easy-to-use logic and volumetric trigger entities, some of which have already been implemented. Because of this, you can be sure there will be some maps that are much more deathmatch-based while others will be centered around objectives.

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nnewm2
nnewm2

THIS WILL BE ******* AWESOME CANT WAIT!

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Toxic656
Toxic656

Are you still working on this fantastic mod?

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the*Joker Creator
the*Joker

Yes, the mod is currently in development.

Reply Good karma+3 votes
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