Situation Outbreak Two, the prequel to the original Half-Life 2 total conversion that started it all, is
an upcoming "stand-alone" Counter-Strike: Source modification about the impending zombie apocalypse.

=== Developers ===

=== Contributors ===

=== Notable Persons ===

=== Special Thanks ===

More information coming soon. Stay tuned!

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Still Alive! Stand Alone Client Program Concept [WIP] so_cityblock
Blog RSS Feed Post news Report abuse Latest News: We're Closing Our Doors...

13 comments by jamespizzurro on Aug 14th, 2012

After five glorious years of developing modifications for the Source engine, the last year of which we’ve been largely inactive, it is with a heavy heart I announce the official closing of Agent Red Productions. Work on all projects, new and old, have ceased indefinitely. Our website will still be up for a couple more months until the domain name expires, but with limited to no support.

I hope this hasn’t come as a shock to anyone. That said, I do apologize that we were not able to finish the projects we set out to complete. Ever since Lethal Stigma’s development team all but disappeared and Half-Life 2: Retaliation’s development came to a close following an unfortunate data loss incident, our studio has had little to no in-house support, only retaining a core few active members along the way. It has always been my intention to complete development on Situation Outbreak 2, and I believe there’s still plenty of room for improvement with Contingency, but we simply do not have the resources to see those projects through at this time, nor have we for the past year. Perhaps one day they’ll see the light, but in the meantime, we cannot continue.

I want to personally thank everyone involved in the development of all of our mods throughout the years, regardless of contribution or commitment. We could not have gotten as far as we did without you. I would also like to thank everyone who has supported us and played what we’ve produced, especially those who have been with us since our inception. Our projects were always made for you, the community, and so we sincerely hope you’ve enjoyed them.

If you have any final comments, questions, suggestions or concerns for any of us here at Agent Red Productions, please email me at and I will get back to you as soon as possible.


James Pizzurro
Co-founder of Agent Red Productions

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Post comment Comments  (10 - 20 of 101)
HermitCrap Jul 12 2012 says:

PLEASE ADD SPRINTING AND IRONSIGHT TO MAKE IT MORE REALISTIC? :D The realistic the better :P I agree this is a game and it shouldn't be realistic and you all are trying not to make it look like COD Zombie? But I really hope I can see these features in the game. Cross-hair and other's shouldn't be available too :P 1 question, will it be persistent world? If you all add these and put it on kickstarter for free with some goodies (beta etc :P). A lot of people will back you up! :D Looking forward to this mod :)

+1 vote     reply to comment
jedrek Jun 27 2012 says:

this back?

+4 votes     reply to comment
jamespizzurro Creator
jamespizzurro Jun 27 2012 replied:

It's certainly looking that way. :)

+4 votes   reply to comment
jamespizzurro Creator
jamespizzurro Jun 26 2012 says:

SO2's development may be restarting soon with a slightly new direction. Please stay tuned.

+7 votes   reply to comment
AndersTheFirst Oct 29 2012 replied:

Your people says YES YES
As I do

+1 vote     reply to comment
damnmav Jun 26 2012 replied:


+6 votes     reply to comment
Grimreaper905 Jun 26 2012 replied:


+6 votes     reply to comment
♣♣Ace-A-Spades♣♣ Apr 25 2012 says:

First reaction : Awwwwwww yeeeeeaaaaaaa



+3 votes     reply to comment
jamespizzurro Creator
jamespizzurro Apr 26 2012 replied:

We were working on it for quite a while, but development came to quite a halt when Contingency was introduced and hasn't continued since then. I'm now busy with school and don't have the time to manage such a project -- at least not right now.

+3 votes   reply to comment
ferdyfist Mar 8 2012 says:

Howbout releasing the source code then?
Like in SO1, that would be great!

+4 votes     reply to comment
jamespizzurro Creator
jamespizzurro Mar 13 2012 replied:

Of course! It has actually been available since the beginning of development via Google Code:

+3 votes   reply to comment
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Situation Outbreak Two
Situation Outbreak Two
Last Update
3 years ago
257 members