SotSS is a 4x/RTS mod based on the Universe of Freelancer/Starlancer

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Media RSS Feed Report media This is whats been sidetracking me lately.... (view original)
This is whats been sidetracking me lately....
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Railgunner2160
Railgunner2160 Dec 21 2013, 9:10am says:

Deju Vu, hope you can get the seam issue fixed. For a moment there I thought you'd posted screens of freelancer.....

+3 votes     reply to comment
Wintercross Author
Wintercross Dec 21 2013, 10:48am replied:

Yeah, took me a while to fix some transparency issues with the nebulae and 'clouds'.
If I can just fix the seams then I'll have perfect freelancer skyboxes. I'll then be able to make pretty accurate freelancer based maps.

+3 votes   reply to comment
880Zero
880Zero Dec 21 2013, 11:58pm replied:

Is the map a cube map or sphere map? I'm assuming it's a sphere based texture given how the seams don't match up. Pretty sure Sins uses cube map projection.

+1 vote     reply to comment
Wintercross Author
Wintercross Dec 22 2013, 12:41am replied:

It's sphere map, but freelancer had these weird 'caps' that went on the top and bottom. The engine must have had a way of blending them in or something.

+1 vote   reply to comment
880Zero
880Zero Dec 22 2013, 6:48pm replied:

Yeah you have to convert it to sins format. I tried playing around with planets a while ago but it was a real hassle.

+1 vote     reply to comment
Warmonger13
Warmonger13 Dec 30 2013, 5:22am replied:

good luck to you, hope you can get it down.
I'm playing freelancer again cause x rebirth sucked so bad

+2 votes     reply to comment
Wintercross Author
Wintercross Dec 31 2013, 11:10am replied:

If you haven't already, check out Star Citizen. Being designed and made by Chris Roberts and is going to be amazing!

+2 votes   reply to comment
CKYRules
CKYRules Dec 21 2013, 12:08pm says:

Wow. The new skyboxes look incredible!

+2 votes     reply to comment
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Description

I managed to import the Liberty Skybox (the central liberty one) and it works pretty well. However there are seam issues on the top and bottom... must see if I can fix it.

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Date
Dec 21st, 2013
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