Overview
Sins of the Fallen is a massive enhancement for the critically acclaimed Sins of a Solar Empire.

Major Features

New Races with new strategies
New Planets
Gameplay Enhancing Addons
AI Enhancements


Cosmos Ad Infinitum Logo

Alien Artifacts




Fall of Heaven: Plague and Nephilim

Fall of Transhumanity

Fall of Kobol


Frequently Asked Questions

What version of Sins of a Solar Empire is supported?
Sins of the Fallen is a modification for Rebellion.

How do you install and activate Sins of the Fallen?
Please read How to install and activate Sins of the Fallen.

Why does your mod have so many folders?
As Sins of a Solar Empire is a 32bit game it is restricted to 2GB of ram utilization as well as other various hard coded limitations. The stacking structure used with this mod allows more than 2GB of content by allowing portions of the mod to be loaded.

Will you support Diplomacy, Entrenchment or Vanilla?
No, I did have previous versions that supported Entrenchment and Diplomacy (See Release History), but have decided the it was too much effort for one person to try and maintain both.

I hear you have a BSG mod too, why isn't it posted here?
For various reasons moddb is no longer hosting any BSG mods, therefore the downloads hosted on this site will never contain any BSG related content.


Image RSS Feed Latest Screens
Nephilim Update Nephilim Update Sins of the Fallen: 2014
Blog RSS Feed Report abuse Latest News: Sins of the Fallen: Videos I never knew existed

4 comments by ZombiesRus5 on Dec 17th, 2014

Sins of the Fallen

Sins of the Fallen is one of the largest mods for Sins of a Solar empire boasting 6 unique expansion factions added to the already existing 3 vanilla.

I've been so pre-occupied lately I had no idea these videos existed. Pretty cool to see...

"Great mod, but worst and most confusing install process I've ever gone through."


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Sins of the Fallen: Reb 1.82.33 (Baked Version)

Sins of the Fallen: Reb 1.82.33 (Baked Version)

Dec 19, 2014 Full Version 0 comments

This is a baked version of Sins of the Fallen into ONE mod folder containing the Nephilim, Plague, Rogue and Hypercorp factions along with the stock races...

Sins of the Fallen: Reb 1.82.33 (Full Version)

Sins of the Fallen: Reb 1.82.33 (Full Version)

Dec 19, 2014 Full Version 22 comments

Build 33 Full Version for Rebellion 1.82. Please read feature for How to Install Sins of the Fallen for instructions on the correct order of activation...

Sins of the Fallen: Reb 1.82.31 (Full Version)

Sins of the Fallen: Reb 1.82.31 (Full Version)

Nov 14, 2014 Full Version 16 comments

Build 31 Full Version for Rebellion 1.82. Please read feature for How to Install Sins of the Fallen for instructions on the correct order of activation...

Sins of the Fallen: Reb 1.80.29.2 (Patch)

Sins of the Fallen: Reb 1.80.29.2 (Patch)

Nov 22, 2013 Patch 10 comments

Build 29 Patch 2 Patch for Rebellion 1.80. Please read feature for How to Install Sins of the Fallen for instructions on the correct order of activation...

Sins of the Fallen: Reb 1.80.29.1 (Patch Version)

Sins of the Fallen: Reb 1.80.29.1 (Patch Version)

Nov 14, 2013 Patch 3 comments

Patches Disable Titans and Disable Superweapons to work properly with Rebellion 1.80. Rebellion 1.80 (DLC Compatible). Please read feature for How to...

Sins of the Fallen: Reb 1.80.29 (Full Version)

Sins of the Fallen: Reb 1.80.29 (Full Version)

Nov 12, 2013 Full Version 30 comments

Rebellion 1.80 (DLC Compatible). Please read feature for How to Install Sins of the Fallen for instructions on the correct order of activation for the...

Post comment Comments  (10 - 20 of 1,193)
RIPStPalmer
RIPStPalmer Dec 13 2014, 7:29pm says:

I have played several versions of this game, even the BSG game, and the outcome is predictable. The game crashes after a when it's played for 20-30 minutes. What gives? No explanation, no mini-dump, it just stops running.

+1 vote     reply to comment
zerohourjay
zerohourjay Dec 19 2014, 2:11pm replied:

this happens to me with this mod, E4x and mealstorm, simple way to stop it. is start your game save, quit then load your save.
ive checked in dev.exe for errors but none show
so a hard 1 to fix lol

+1 vote     reply to comment
ZombiesRus5 Creator Online
ZombiesRus5 Dec 19 2014, 3:32pm replied:

I'm doing some testing with the LAA enabled exe. It doesn't take much for the mod to exceed 2GB if you aren't careful or even crash as it gets close on non-laa enabled (my system seems to be 1.7 - 1.8 for instability).

+1 vote   reply to comment
zerohourjay
zerohourjay 16hours 48mins ago replied:

ive tried with LAA and without, but still happens for me, when I run it or the other 2 I mentioned the crash actually hangs the full system, so no error logs or anything is saved. although if I turn off auto-save with mealstorm it will stop. but with yours and E4 it still happens. unless when I start a game, then save/exit/reload save it wont happen throughout the match.

+1 vote     reply to comment
ZombiesRus5 Creator Online
ZombiesRus5 14hours 8mins ago replied:

That is pretty odd for sure. I've never had the mod hang my system. Are you running on 64bit or 32bit?

+1 vote   reply to comment
ZombiesRus5 Creator Online
ZombiesRus5 Dec 14 2014, 12:15pm replied:

What's your enabled mods look like?

+1 vote   reply to comment
Lap1#
Lap1# Dec 13 2014, 8:40pm replied:

No mini-dump, no messages? how is it with other mods?

+1 vote     reply to comment
Lap1#
Lap1# Dec 13 2014, 8:54pm replied:

tried lowering details?
game update?
not having any 'minidump alert' seems unusual

+1 vote     reply to comment
ZombiesRus5 Creator Online
ZombiesRus5 Dec 14 2014, 5:39pm replied:

It's likely running out of memory by loading too much or not having enough RAM. If he's got 64 bit OS he could try the EXE some of the other mods have provided that extends the amount of RAM the game can use.

+1 vote   reply to comment
wookkeels
wookkeels Dec 12 2014, 10:44am says:

if i want to use the bsg mod do i need to instal the sins of the fallen and fall of kobol or one of the two only ?

+1 vote     reply to comment
Lap1#
Lap1# Dec 12 2014, 5:24pm replied:

fall of kobol can play itself, everything is given with it to work properly but u can add all the others addon with it
e.g.
enabledModNameCount 12
enabledModName "SotF(1) Planets(0..1) sol Reb"
enabledModName "SotF(2) Addon(0..m) Artifacts Reb"
enabledModName "SotF(2) Addon(0..m) Effects Reb"
enabledModName "SotF(2) Addon(0..m) Moons Reb"
enabledModName "SotF(3) Militia(0..1) Rogue Reb"
enabledModName "SotF(3) Pirate(0..1) Rogue Heavy Reb"
enabledModName "SotF(4) Race(1..m) Nephilim Reb"
enabledModName "SotF(4) Race(1..m) Rogue Reb"
enabledModName "SotF(4) Race(1..m) Colonial Reb"
enabledModName "SotF(4) Race(1..m) Cylon Reb"
enabledModName "SotF(5) Core(0..1) Flagship Reb"
enabledModName "SotF(5) Core(1..1) Reb"

Btw: what does 'bonus density' do?
btw²: cannot vote for this mod?

+2 votes     reply to comment
wookkeels
wookkeels Dec 13 2014, 3:48pm replied:

what does enabledModNameCount 12 mean ?

+1 vote     reply to comment
Lap1#
Lap1# Dec 13 2014, 6:54pm replied:

Documents\My Games\Ironclad Games\Sins of a Solar Empire Rebellion\Mods-Rebellion v1.82\EnabledMods

It means that the twelve lines below will be enabled
it depends on how many mods you add

enabledModNameCount 7
enabledModName "SotF(1) Planets(0..1) sol Reb"
enabledModName "SotF(2) Addon(0..m) Artifacts Reb"
enabledModName "SotF(2) Addon(0..m) Effects Reb"
enabledModName "SotF(2) Addon(0..m) Moons Reb"
enabledModName "SotF(4) Race(1..m) Colonial Reb"
enabledModName "SotF(4) Race(1..m) Cylon Reb"
enabledModName "SotF(5) Core(1..1) Reb"

+1 vote     reply to comment
wookkeels
wookkeels Dec 14 2014, 4:35am replied:

i dont have an enablemodnamecount 12

+1 vote     reply to comment
Lap1#
Lap1# Dec 14 2014, 8:46am replied:

did you manage to load the mod?
unzip in the \Mods-Rebellion v1.82 folder
launch the game and enable mods in the order
(the enablemods.txt allows you to directly load mods)

+1 vote     reply to comment
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Platform
Windows
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Release Date
Released Oct 6, 2013
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Community Rating

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9.2

83 votes submitted.

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Highest Rated (4 agree) 10/10

An extremely fun mod that will have you playing 24/7!

Dec 16 2010, 8:21pm by Monkeyshinex

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
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