When everything is possible to you, what would you do? Grab the boots of Gordon Reese, a servant of alchemist Arthur Legacy. Your everyday life is about to turn to a nightmare, when the wheel of fate turns for you.

Report RSS Sins Of Our Past: Chapter 2 Reveal

Lihas, the representative of Sins Of Our Past(C) is now working on a sequel to the fairly popular Sins Of Our Past: Chapter 1. The sequel will simply be Sins Of Our Past: Chapter 2. Read about the upcoming sequel!

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When I was working on this mod, I was almost sure it wouldn't be popular. Well, compared to other custom stories released at the same time (The Interrogation: Chapter 1), it isn't. But I have still received many messages saying me to keep working. And I will.
Sins Of Our Past: Chapter 2 will be much bigger, longer and better than Chapter 1. Below, I have listed key information about the sequel to this custom story.

Warning! Contains spoilers about the gameplay mechanics and storyline. Do not read, if you don't want ANY spoilers!

Story so far:

Betrayed. Hunted. After what happened at Arthur's mansion, he leaves it to face an adventure he would never think he would see. His main objective is to find out what kind of person he was in his previous life, and to encounter Arthur once again in search of answers. For four weeks, he spent all his time on asking all around Europe about him. And finally, he received an answer. The letter he received from Sweden told that Gordon Reese had, and still has a castle in the Finland area of Sweden. In desperate need of answers, he packs and travels to Sweden. When he arrives to there, he takes a ship to the city of Turku. Upon arriving, he is advised to stay in the inn, and to depart tomorrow. He takes the advice, even though he is seeing nightmares about his past in Glasgow. The revelations haunt him, but not for long. The Gatherers followed him to Turku, and attack the city. He escapes to the forest, and the adventure begins. Unfortunately.

New game mechanics

Lantern:

There will be no lantern. Seriously. Instead, you will be a carrying a candlestick, torch or similar throughout the game. And when I say carry, I mean it. The carrying will be just like you would be carrying a box. You can't do anything else when holding the only light you will have with you. No ambient lighting, just torches, wall/ceiling lanterns, and everything logical. And when you accidentally drop the light when doing something critical, you are in trouble.

Horror revisited

To be honest, I hate Chapter 1. Not by it's voice acting, or story, but the horror. What horror? Monsters and jumpscares? Ooh, I'm so scared. No. Chapter 2 will feature dark and creepy ambient music, subtle and intelligent scares, and atmosphere comparable to The Machine, or even the main game itself.

Scenarios around the world

Instead of just one castle, Sins Of Our Past: Chapter 2 takes Gordon around Europe in search of truth and answers. The mod features three "Acts", that each take place in a different region. I will do my best to make all these places differ from each other, but we'll see how it ends up.

Epic cutscenes

Running in high places, escaping a crumbling castle, tomb. Chapter 2 is going to have epic scenes, which advance with player controlling, and ending up with a cutscene worth watching. These will be awesome. At least I hope so.

But, I guess that's pretty much it for now. The mod continues. So far, about 10% of the mod is ready for showcase.

Aleksi "Lihas" Lummila
Founder of Lihas Online
Representative of Sins Of Our Past(C)
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lihasonline.net
lihas@lihasonline.net

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