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Sins of a Generation is a take with races that has connections to the TEC, the Advent, and the Vasari Empire in their own unique ways. As already shown, the Interstellar Earth Consort, or the IEC, for short, are allies with the TEC, due to their being the militant branch of the TEC. The Vertey Consulate is the major factor in this mod, due to their purpose having been the reason why the three races are at war with each other. They are also the ones who established the Advent the way they are now in the game. The Dre'canore Imperium is a race of insectoid creatures created by the Vasari as a form of labor. When the Vasari ran away, the Dre'canore abandoned their pre-established loyalty constitution, stating that they were to be recognized as an independent race should the Empire fall. They didn't want to leave their masters, so they followed them to where they are now. Unfortunately, the older generations of the Empire died off, leaving the younger generations focused on the happenings of their war against the Advent and the TEC, forgetting about the Dre'canore race. When they found them, the Vasari declared instantaneous war against the Dre'canore, leaving their elders to have them only defend themselves, and ride out until diplomatic relations can be established to explain their coming back to their masters, as well as using records and holo-videos to relate their history to the Vasari's own. As the mod progresses, more will be added unto this documentary. This is Sins of a Generation.
As of current, me and Faced are still looking for other people to help out. We are looking for a composer who will help us with the three faction's music. Plus, we are also looking for someone who will texture our concept models. Send me and/Faced for a specific position of which you KNOW you can do.
Highly needed positions!
Texture-man- N/A
Particle Forger- N/A
Coder- N/A
**Positions will be deleted once all of them are filled. This will be taken down once we have the people we need**
Staff:
Vlad12- Galaxy Forger, Dev Lead, (maybe acting Texture artist)
Faced- Modeler, Rigger, 2nd Dev & (maybe Animator)
Bastion- Composer, (maybe voice actor, and SFX)
Marcmondonedo- Concept Artist
Other positions I do not know of, are also open. Fans are a free position, it is what causes us to rise in ranking! Wish us luck!
Credits for some of the models go to Bornsteller, who recently left the mod team.
3 comments by Vlad12 on Apr 2nd, 2013
Hello, fans of SoaG. As most of you know, Bornsteller and Faced have both left the mod team. And seeing that if I can't find another modeler as good as both of them are, I'm afraid I have no choice but to pass on the reigns of development to someone else, or have the mod face it's fate of death by inactivity. I refuse to let that happen, fortunately, but not under my supervision. So it's with sincere, and solemn regret that I am proud to say that I have asked Lord_Set to take the reigns of development of this mod, given that he is busy with Dawn of the Reapers, and lead this mod to a better and brighter future. If he accepts my proposal, I will hope to see this mod become VERY successful in a future with Lord_Set and his mod team and hopefully keep the ones I have gathered for mine. If he does accept, which I hope, I will hold this mod dear and very close to my heart, in the hope that he remains to the original designs and concepts that I have given that hopefully Marcmondonedo will perfect into how he sees them. I am sorry to those of you whom I have regretfully failed to appease during my time on this mod, and I'm really, really sorry. And if he accepts, I hope he takes care of the original mod team. I have tried to make Faced understand what I have to deal with when he left, and since I have told him, he hasn't responded back to me. If his arrogance of not understanding me is what's going to be in the way, then I can't say no. From now on, if Lord_Set accepts the offer, my time on Sins of a Generation is over. It brings tears to my eyes to see myself type this, but it is unfortunate to say that I have no choice, as I'm technologically unable to do so. My internet access is so limited that I feel as if I want to demonize it due to that I have to deal with Verizon's My-fi plan of 16 gigs of data per month. As much as I want to help my team, I can't. I'm too much of a burden to them, and was to Born and Faced. Those of you whom have been with us since the discovery of this mod, I am sorry, but am happy to see you stuck with us since the beginning. Good bye, everyone, and good night.
Vlad12- former developer of Sins of a Generation
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Great news people! I now have a Laptop again, Time to start pumping out models!
Nice
we're really slowing down, now...
Mods take time, relax
OOOKAY!! I'm soon to be back up and running in the morning of SUPERBOWL SUNDAY!! Soo! I'm gonna be putting up some concepts for Born. and Faced! Sooo, once I have those set up, I'll get them sent to yah guys!
And after I get my computer fixed, which hopefully it won't be to much longer
Just to let anyone following this mod know, There won't be any Vertey models out in probaly another month+ time because my computer has shat itself and i have to scrap up $750 to fix it -____- but rest assured i make a model as soon as it is fixed and when it is not interferring with my studies.
I hope you'll get it fixed. Don't worry, Although this statement may seem weird to most, I'll say it anyway in hopes it happens: "God will provide". What He might give you might not be much, but at least it'll contribute to the hope of Him helping you. ;)
I was like The F**k, where is the word Verty Consulate ever mentioned inbthe Halo Universe....
This mod is not halo orientated and I think thedidact and annihilator have the SOTP modelling departments under control.