SoGE is a Star Wars Total Conversion for SoaSE: Rebellion with it's roots in the Homeworld 2 mod Star Wars: Warlords which features the two primarily sides of the Galactic Civil War, the Clone Wars, and the Yuuzhan Vong War. The current public version works for Sins of a Solar Empire: Rebellion 1.82/1.83 and, with or without, all DLC. Rated #6 players choice in MOTY 2014. An editors choice in MOTY 2015.
I mean it started up good, i guess in multiplayer it works fine but the game is made of two parts singleplayer and multiplayer and this mod simply ***** up the singleplayer game mode at least for me, completly unfair AI, not needed AI bonuses (like full research at the very begining of the freaking game, ability to use both supercaps while you can use only one, increased incomes) those all factors allow AI to have supercaps while you're still getting your base up. the last update was supposed to fix it, i guess? I seen a point stating that in the update they deacreased the AI buffs and deacresed the AI's dificulty but i have not even seen the diference between 4.1 and 4.0, before i rated it to 7/10 just to not be too harsh but seriously while it's good at multi probably, it sucks on the second part of the game and that's why i'm giving it 5/10
and one thing (mod devs covering the AI with saying that the AI is just dumb and it throws units randomly, that's why we made it unfair) the situation with AI and model size where here all along probably but apparently no one is able or wants to change it even with the god damn add-on instead the only one is to make AI even harder.
yet still if you're not playing this game for single player like i do this mod is awesome go get it now molti 9/10 single 4/10 overall i'm giving it 5/10 because it's still half of the game completly wrong for me.
Six factions, plenty of additional structures, and almost every ship you could want from them. However the whole thing is poorly enlarged in scale in every respect, making resources awkward, the sizes of ships varying in inaccuracy compared to each other, and in the end just generally making this unrefined mod even less stable and more laggy.
The textures could use quite a bit of fixing, the whole economy feels unbalanced as hell due to the overhauled scale, and the way in which you acquire a titan aka a "supercap" is so confounded that still to this day I have no idea how I called them in yet I always managed to do so eventually.
The effort to add a larger experience is there, but they don't seem to have that much interest in balancing or fixing it.
Every time I try to run the game, it crashes completely at random points. I like the concept and it looks good for the most part (I do agree that the ships could be made larger). Unfortunately, this doesn't make up for the fact that I can't play the game.
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