SoGE is a Star Wars Total Conversion for SoaSE: Rebellion with it's roots in the Homeworld 2 mod Star Wars: Warlords which features the two primarily sides of the Galactic Civil War, the Clone Wars, and the Yuuzhan Vong War. The current public version works for Sins of a Solar Empire: Rebellion 1.80/1.82+ and all DLC.
-Models are well crafted
-Size is canon
-large ships are too fast (put them on slow and they are the same speed as the fighters)
-fighters are too slow
-not enough fighters (more could cause sins to crash though)
-size makes ships difficult to see
-asteroid shipyard has 104 logistics slots???
-The excess ability points bugs me
-600 scout frigates crash the game
Where to start? Unit sizes are way too small, and the resources are...how to say...Intolerateabble. This complettely ruins the game's amazing features. I like the idea of you can chose wich supercap type you want to use, and absolutely like how the mod works. The only real problem beside unit sizes is the economy... Too easy to loose controll of everithing...
If we would close our eyes over theese, this would be a 10/10 game, but theese are serious issues, what should dealt with.
Do not listen to the 10/10 fanboys and fangirls who give a 10 only cuz it's Star Wars, and the models looks good...
This mod has every faction I've ever wanted to play as in a Star Wars game, the models and textures are amazing, the sounds are magnificent, the effects are awesome, do I really need to go on, it's everything Star Wars has to offer in a neat free little package, and the fun is doubled for every person you have in the game.