SoGE R1041 patch for SOASE Rebellion 1.1
Mar 18, 2013 Patch 50 commentsThis requires an installation of the R1021 full version. Sins of a Galactic Empire (SoGE) R1041 release for Sins of a Solar Empire: Rebellion 1.1; a Star...
A rehaul of the Homeworld 2 Star Wars: Warlords mod that will take advantage of the Sins of a Solar Empire engine to provide a larger strategic theater and will adapt the gameplay to best fit the newer engine. The current public version works for Sins of a Solar Empire: Rebellion 1.1.
1 comment by Lavo on Apr 10th, 2013
SoGE's SVN Update Log, the living and breathing thread documenting various revisions spanning all the way back to February 2011, has now been made public (link here). R1021 can be found on page 27. For those who want to track the ongoing progress of the mod, and look at what old revisions have done, this thread is the one for you.
This requires an installation of the R1021 full version. Sins of a Galactic Empire (SoGE) R1041 release for Sins of a Solar Empire: Rebellion 1.1; a Star...
Fully equipped Galaxy Forge (Rebellion only) ready to make maps for SoGE and Novus Universum.
This is outdated on it's own; get the R1041 patch! Sins of a Galactic Empire (SoGE) R1021 release for Sins of a Solar Empire: Rebellion 1.1; a Star Wars...
Welcome to the addons pack for Sins of a Galactic Empire. Unless otherwise stated, this is compatible with the latest version of SoGE. This contains the...
Hotfix for Sins of a Galactic Empire 2.1E; fixes issues with the Yuuzhan Vong's starbase, reduces lag during Sins' boot up phase, adds in new starbase...
Patch for Sins of a Galactic Empire 2.0E, please note this means you require 2.0E in order for this to work. To install please delete the GameInfo folder...
Highest Rated (10 agree) 7/10
I have to give it a seven. While the mod most certainly looks nice, it's scale, both visually and gameplay-wise, doesn't work well in Sins. All costs have been increased and so has resource collection, but they feel harder to control as a result. As for the appearance, all the systems appear to have been scaled up in size and the ships scaled down. I would have preferred the game to have more of a vanilla Sins feel than it has now because it makes you feel more involved when you can see your ships…
Feb 17 2012, 12:25pm by OseronPhaer
I might sound dumb but what do you need to play the mod because i had a star wars mod installed on normal sins of a solar empire and it kept crashing even with patches; so do you need just rebellion for this mod to work or do you need more than that... could you answer asap because i've reordered the games just to play this...
Just Rebellion. If you have crashes, refer to the provided documentation; crashing is a known issue caused by a Windows OS.
I heard that you don't need sins of a solar empire to play rebellion because it has all it needs to be fully functional, is this true???
Yes. Rebellion is completely standalone and does not require the previous SoaSE or expansions
Thanks so much, perhaps now I can finally enjoy this mod :)
SoGE's SVN Update Log, the living and breathing thread documenting various revisions spanning all the way back to February 2011, has now been made public (link here: Forums.swrebellion.com). R1021 can be found on page 27. For those who want to track the ongoing progress of the mod, and look at what old revisions have done, this thread is the one for you.
also does it have a installer lol or do I have to do it manually?
No, just install it manually. Extract it with the enclosed EnabledMods.txt to load the mod. See: Forums.swrebellion.com
if I download this mod will I be able to play the original game like in company of heroes?, also I have it on steam, will it work if I bought the game on steam?
Yes, mods in Sins do not modify the original game files. Also the only version of Rebellion is the Steam one, so it will work just fine.