SoGE is a Star Wars Total Conversion for SoaSE: Rebellion with it's roots in the Homeworld 2 mod Star Wars: Warlords which features the two primarily sides of the Galactic Civil War, the Clone Wars, and the Yuuzhan Vong War. The current public version works for Sins of a Solar Empire: Rebellion 1.82/1.83 and, with or without, all DLC. Rated #6 players choice in MOTY 2014. An editors choice in MOTY 2015.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Articles

One a many moons ago, in September in the release log for 4.10.0, we talked about the future plans of the mod, namely the upcoming effort to completely rebuild the mod from the ground up, to eliminate memory leaks, bugs, unused assets, and other performance issues. After the release of 4.10.1 in mid-December, this project started in earnest. While RL has unfortunately been slowing progress more than I'd like, I'm pleased to give you an update on what has been done up to now:

  • Ported over all planets and their abilities
  • Ported over all of the Empire's ships, save supercapitals, and their respective abilities
  • Ported over all of the Empire's research
  • Ported over all maps save those with predetermined factions (ex. Thrawn Campaign)
  • Ported over the UI plus all of the various Window folder's files
  • Ported over all the music files, explosions, sound effects, strings, and particles

With all of these tweaks and inclusions, the rebuild is in a playable state with Empire vs. Empire matches, pirates and supercapitals excluded, being possible. Lag has also gone down significantly, have ran AI vs. AI simulations on the Medium Large random map and a little over an hour in with Squad Reduction enabled, I could watch battles at 1x speed without facing crippling lag. While this performance will slightly worsen as more factions are added, these results are promising. The next faction that will be added to the rebuild is the Clone Wars-era Republic. Also, enjoy these two pictures from the rebuild; skyboxes are from vanilla Sins.

Rebuild Progress Update #1

Rebuild Progress Update #1

Sins of an Old Republic, open pre-alpha.

Sins of an Old Republic, open pre-alpha.

News 15 comments

We are happy to announce that our pre-alpha will be open to all.

SoGE 4.10.0 Release Notes

SoGE 4.10.0 Release Notes

News 38 comments

4.10.0 is now live! This news post goes over the team's new members, includes a lengthy change log, and talks about the mod's plans for the future.

Old Republic Era Update, Part I

Old Republic Era Update, Part I

News 42 comments

The Old Republic Era expansion to Sins of a Galactic Empire is being worked on; we're not dead yet, but we need your help!

State of the Mod: September 2014

State of the Mod: September 2014

News 10 comments

The Old Republic project is now in full swing! Contact myself, or Seymour2012, the project leader, if you want to help this endeavor. The Alliance has...

RSS feed Downloads
SoGE 4.10.1 patch for SOASE Rebellion 1.82

SoGE 4.10.1 patch for SOASE Rebellion 1.82

Patch 45 comments

Sins of a Galactic Empire 4.10.1 patch for Sins of a Solar Empire: Rebellion 1.82, a Star Wars total conversion mod for Sins of a Solar Empire. Requires...

SoGE 4.10.0 release for SOASE Rebellion 1.82

SoGE 4.10.0 release for SOASE Rebellion 1.82

Full Version 109 comments

Sins of a Galactic Empire 4.10.0 release for Sins of a Solar Empire: Rebellion 1.82, a Star Wars total conversion mod for Sins of a Solar Empire

SoGE GOG patch for SOASE Rebellion 1.83

SoGE GOG patch for SOASE Rebellion 1.83

Patch 18 comments

Sins of a Galactic Empire GOG patch for Sins of a Solar Empire: Rebellion 1.83; this patch is for those whom have 4.10.0 or 4.10.1 and are on GOG (aka...

Sins of a Galactic Empire - Addons Pack for 4.10.1

Sins of a Galactic Empire - Addons Pack for 4.10.1

Patch 18 comments

Welcome to the addons pack for Sins of a Galactic Empire. Unless otherwise stated, this is compatible with the latest version of SoGE.

Hotfix to Ko/TOR Addon

Hotfix to Ko/TOR Addon

Patch 27 comments

Fixed Hotfix for the Old Republic era mod, thanks to Vader

Sins of an Old Republic Addon

Sins of an Old Republic Addon

Demo 104 comments

Hi guys, finally getting around to posting the pre-alpha pre-preview. Just a warning: this is all entirely unfinished. Basically we've just got about...

Post comment Comments  (10 - 20 of 4,005)
crazy-gigan
crazy-gigan

why are the hyperspace lanes so long? it takes 5- 10 mins to get from on planet to another

Reply Good karma Bad karma+1 vote
Lavo Creator
Lavo

What is your map and speed setting?

Reply Good karma+1 vote
kyubbi67
kyubbi67

Make sure your ship speed in the game options is at the proper speed. The icon does not match the actual speed.

Reply Good karma Bad karma+1 vote
Dark-Specter
Dark-Specter

Question. Is an easy economic A.I supposed to swarm you with seemingly endless wave of capital ships, Mainly bulwarks mk 1 and the giant control ship thing from "Phantom menace" Discords I think their called? in case this helps I was playing the map proving grounds as the Republic against the CIS supercaps disabled with large fleets and everything except victory speed at x3 with pirates disabled. also is the republic supposed to have a victory class stardestroyer? and my aclimator 1s will not auto attack even when it is turned on.

Reply Good karma Bad karma+1 vote
Lavo Creator
Lavo

AI loves their capital ships; this is working as designed. Also, thanks for bringing up the Acclamator bug, I can confirm that is unintentional and will be fixed. The Republic is indeed supposed to have the Victory I-class Star Destroyer.

Reply Good karma+1 vote
Dark-Specter
Dark-Specter

scratch that its not just economic its all of them..

Reply Good karma Bad karma+1 vote
kyubbi67
kyubbi67

As far as I'm aware, CIS gets trade from their capital ships. So yes the AI will spam them.

Reply Good karma Bad karma+1 vote
Briggsy19
Briggsy19

As far one of the known bugs since the original full 1.82 - 4.10.0 install, there is a known bug that AI will spam units, depending on what they are and then there are more bugs that add to these, especially on Easy there is a number of bugs that can effect the game. You should try getting the updated version and if it still affects you, you might want to give the modding team a bit of time to release some more mods for the game. Other then that, you should be glad that the game atleast runs without crashing, because if you have seen some movies or other games, the average amount of Capital ships used by the Imperial Empire, then you would be a bit shocked that the average fleet consists from 10-30 Imperial Star Destroyers, not just Accumulators, and more.

Reply Good karma Bad karma+1 vote
Dark-Specter
Dark-Specter

Thanks for letting me know about the A.I unit spam. the updated version? I think I have it but I'm not entirely sure if I do or how to check it. I have seen the movies and played a few games like rouge squadron on the Game Cube never really got that good at it, one of the battlefronts on my PSP and my more favorite one: Empire at war with the invincible imperial mod and thrawn's revenge mod oh the happy memories:). I am glad it runs without crashing I'm sorry if I may have said something that made it sound like I wasn't, cause any mod that let's me use the Venator cruiser is a good mod by me:). 10-30 star destroyers? makes sense to me. there big mean tringle shaped death machines id have an armada made of nothing but them if I could :) There is one thing lately but it may just be my computer it happens with this mod and dawn of the reapers(there the only ones I have really played lately) but really don't know exactly where to go ask about it.

Reply Good karma Bad karma+1 vote
Dark-Specter
Dark-Specter

I just noticed I forgot to say what the one thing that was messing with me lately was. it's my mouse cursor it keeps disappearing and the only way to get it back for about 3-4 minutes is to save the game then close it down and restart the game again.

Reply Good karma Bad karma+1 vote
TeutonicKnigth125
TeutonicKnigth125

Will there be Legacy era factions? Like Alliance–Empire-in-exile vs Dark Kryat Empire?

Reply Good karma Bad karma+1 vote
thetexantrumpeteer
thetexantrumpeteer

I can't get the mod to load in past the title screen, and when I try to close the task it won't let me for a the longest time before it finally crashes the game itself. Anyone else got this issue?

Reply Good karma Bad karma+1 vote
LunalightShadow
LunalightShadow

Yeah I'm having the same problem too. Not sure what to do either.

Reply Good karma Bad karma+1 vote
thetexantrumpeteer
thetexantrumpeteer

Really want this issue addressed...i liked this mod

Reply Good karma Bad karma+1 vote
LunalightShadow
LunalightShadow

Yeah I want to work too. Seeing game play of it looks really cool

Reply Good karma Bad karma+1 vote
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
Sins of a Solar Empire: Rebellion
Contact
Send Message
Release date
Mod watch
Start tracking
Share
Community Rating

Average

8.8

519 votes submitted.

You Say

-

Ratings closed.

Highest Rated (32 agree) 7/10

I have to give it a seven. While the mod most certainly looks nice, it's scale, both visually and gameplay-wise, doesn't work well in Sins. All costs have been increased and so has resource collection, but they feel harder to control as a result. As for the appearance, all the systems appear to have been scaled up in size and the ships scaled down. I would have preferred the game to have more of a vanilla Sins feel than it has now because it makes you feel more involved when you can see your ships…

Feb 17 2012 by OseronPhaer

Lowest Rated (9 agree) 3/10

The ships look glorious, but all we needed was few tweaks to the game mechanics, not a complete overhaul (which has subsequently nearly broken the game). The economy is quite frustrating. I don't even see the point in the changes. The vanilla game has a really well balanced economy, not one where I have an infinite supply on one thing and the tiniest trickle of another. Bring back fleet supply and command to what it was, bring back the same income and distribution of the original asteroids, and…

Jan 28 2014 by CagiVasu

Style
Embed Buttons
Link to Sins of a Galactic Empire by selecting a button and using the embed code provided more...
Sins of a Galactic Empire
Statistics
Last Update
Watchers
3,086 members
Addons
2
Downloads
15
Articles
36
Reviews
136