SoGE is a Star Wars Total Conversion for SoaSE: Rebellion with it's roots in the Homeworld 2 mod Star Wars: Warlords which features the two primarily sides of the Galactic Civil War, the Clone Wars, and the Yuuzhan Vong War. The current public version works for Sins of a Solar Empire: Rebellion 1.82/1.83 and, with or without, all DLC. Rated #6 players choice in MOTY 2014. An editors choice in MOTY 2015.

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Hello everyone!

I know it's been quite some time since we've been able to publish a full update on the news roster... but we've got some good news for y'all today:

Over the course of the next few days we will be tweaking a few things here and there so we can finalize our pre-alpha version and do a Mod Spotlight with Gul-Dukat. After he gets a chance to finish everything and publish his episode we are going to publish, for the first time, our mod, here.

What does that mean for you guys? It means that anyone who wants to download the Sins of an Old Republic mini-mod addon for Sins of a Galactic Empire will be able to download and play it.

The only thing we ask that you keep in mind is that it will be published in a pre-alpha form. It is nowhere near being it's final, polished form. This means that likely there will be many things missing as we continue to build on what we have. Likely there will be little ship balance from outside the Old Republic-era factions, few ship icons, race portraits, technology, etc.

The reason we decided to go ahead and release it, to make it public is so that we could get input and feedback from all of our players and see where they would like us to go. Want to help? Send me some icons or portraits you did. Have some good ideas for technology? Leave a comment or message me.

Regardless, we hope you will enjoy what we've been able to do so far! And we hope you enjoy fighting for the Dark Side or the Light as the Sith Empire or Old Republic.

SoGE 4.10.0 Release Notes

SoGE 4.10.0 Release Notes

News 35 comments

4.10.0 is now live! This news post goes over the team's new members, includes a lengthy change log, and talks about the mod's plans for the future.

Old Republic Era Update, Part I

Old Republic Era Update, Part I

News 42 comments

The Old Republic Era expansion to Sins of a Galactic Empire is being worked on; we're not dead yet, but we need your help!

State of the Mod: September 2014

State of the Mod: September 2014

News 10 comments

The Old Republic project is now in full swing! Contact myself, or Seymour2012, the project leader, if you want to help this endeavor. The Alliance has...

SoGE 946392c Released

SoGE 946392c Released

News 44 comments

SoGE 946392c release announcement/information. AI buffed, Quasar Fire added, Vong faction redone, new CIS/Republic/Vong civ techs, new UI, new particles...

RSS feed Downloads
SoGE 4.10.1 patch for SOASE Rebellion 1.82

SoGE 4.10.1 patch for SOASE Rebellion 1.82

Patch 36 comments

Sins of a Galactic Empire 4.10.1 patch for Sins of a Solar Empire: Rebellion 1.82, a Star Wars total conversion mod for Sins of a Solar Empire. Requires...

SoGE 4.10.0 release for SOASE Rebellion 1.82

SoGE 4.10.0 release for SOASE Rebellion 1.82

Full Version 99 comments

Sins of a Galactic Empire 4.10.0 release for Sins of a Solar Empire: Rebellion 1.82, a Star Wars total conversion mod for Sins of a Solar Empire

SoGE GOG patch for SOASE Rebellion 1.83

SoGE GOG patch for SOASE Rebellion 1.83

Patch 16 comments

Sins of a Galactic Empire GOG patch for Sins of a Solar Empire: Rebellion 1.83; this patch is for those whom have 4.10.0 or 4.10.1 and are on GOG (aka...

Sins of a Galactic Empire - Addons Pack for 4.10.1

Sins of a Galactic Empire - Addons Pack for 4.10.1

Patch 17 comments

Welcome to the addons pack for Sins of a Galactic Empire. Unless otherwise stated, this is compatible with the latest version of SoGE.

Hotfix to Ko/TOR Addon

Hotfix to Ko/TOR Addon

Patch 24 comments

Fixed Hotfix for the Old Republic era mod, thanks to Vader

Sins of an Old Republic Addon

Sins of an Old Republic Addon

Demo 101 comments

Hi guys, finally getting around to posting the pre-alpha pre-preview. Just a warning: this is all entirely unfinished. Basically we've just got about...

Post comment Comments  (1760 - 1770 of 3,951)
Cipher991
Cipher991

My capital ship textures arent showing it just shows a bold colors like blue or red, other than that great mod

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Lavo Creator
Lavo

Update your graphics drivers and restart Sins; this is a known issue with nVidia graphics cards.

Reply Good karma+1 vote
mikey1871

hi, do you guys have a steam community group for your mod?

what is it is you do?

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Lavo Creator
Lavo

Yes we do, check the ReadMe.

We organize MP games through it from time to time.

Reply Good karma+1 vote
zabik2
zabik2

did everything like it is said im readme file but i always mini when i try to change race from random. I have no dlc is that a reason why i got mini or should i download something else except of "http://www.moddb.com/mods/sins-of-a-galactic-empire/downloads/soge-r1114-release-for-soase-rebellion-180"?

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Lavo Creator
Lavo

What is your mod order?

Reply Good karma+2 votes
spittle8
spittle8

I just played as the Alliance against the Empire and came to dominate the solar system and, upon finding the Imperial home world, found that they had not left their planet's orbit at all. What is this about? Is the AI broken, or is something wrong with my installation?

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Lavo Creator
Lavo

What difficulty did you use? Did you use one of the DO NOT USE ones?

Reply Good karma+4 votes
spittle8
spittle8

I'm not 100% sure I did not, but I had noticed that so I doubt so. I'm thinking about booting another round on hard. I take it this wasn't normal?

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Lavo Creator
Lavo

Yeah, at the difficulty levels you are supposed to use, this is abnormal. Did you use one of the custom map types, or was it one of the random maps?

Reply Good karma+3 votes
DarkDragonic
DarkDragonic

Ok i have a tiny problem with the Vong.... I can play all of the races at once, indefinitely in the game, unless I am vong or there is a vong player. Then i can play for about 15-30 minutes then everything shuts down. I tried lowering graphics and it doesn't help, yet playing with all the others enabled + a few addons on highest has no issues. This is the shutdown with no minidump one. Any suggestions?

EDIT: Even if i have it set to just Core + vong this happens

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Lavo Creator
Lavo

Hello, if you are reading this message, it means that you are asking a question that has already been answered in SoGE's Documentation and official troubleshooting page. Please refer to those, thank you!

Reply Good karma+1 vote
DarkDragonic
DarkDragonic

Fixed it by turning down shaders.... Anyway, I'm playing as the Vong now, trying to get the World ship, and i did it correctly but it still tells me i did the wrong research.

Large Project Resourcing ---> Star Dreadnought Designs (top one), then the World ship research. Still tells me i did it wrong. Does it only change when you're actually able to build it?

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DarkDragonic
DarkDragonic

Nvm.... apparently it just says u cant build it until u have the supply and can afford it, then autocasts it without telling you? Because I most certainly did not tell the Supercap place to build it yet, but it did anyways.

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Lavo Creator
Lavo

Autocast is on so the AI properly builds their supercaps.

Reply Good karma+2 votes
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516 votes submitted.

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Highest Rated (32 agree) 7/10

I have to give it a seven. While the mod most certainly looks nice, it's scale, both visually and gameplay-wise, doesn't work well in Sins. All costs have been increased and so has resource collection, but they feel harder to control as a result. As for the appearance, all the systems appear to have been scaled up in size and the ships scaled down. I would have preferred the game to have more of a vanilla Sins feel than it has now because it makes you feel more involved when you can see your ships…

Feb 17 2012 by OseronPhaer

Lowest Rated (8 agree) 3/10

The ships look glorious, but all we needed was few tweaks to the game mechanics, not a complete overhaul (which has subsequently nearly broken the game). The economy is quite frustrating. I don't even see the point in the changes. The vanilla game has a really well balanced economy, not one where I have an infinite supply on one thing and the tiniest trickle of another. Bring back fleet supply and command to what it was, bring back the same income and distribution of the original asteroids, and…

Jan 28 2014 by CagiVasu

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