SoGE is a Star Wars Total Conversion for SoaSE: Rebellion with it's roots in the Homeworld 2 mod Star Wars: Warlords which features the two primarily sides of the Galactic Civil War, the Clone Wars, and the Yuuzhan Vong War. The current public version works for Sins of a Solar Empire: Rebellion 1.80/1.82+ and, with or without, all DLC.

Image RSS Feed Latest Screens
Hangar Shields Hangar Shields Hangar Shields
Blog RSS Feed Report abuse Latest News: Old Republic Era Update, Part I

36 comments by Seymour2012 on Mar 22nd, 2015

Hey guys!

I hope everyone has had a nice long, relaxing six months break since the last time we posted a news update! I know that it’s been awhile since there’s been any official mention of how our SWTOR/KOTOR mod is progressing, so I figured that it’s time for us to give our first news release!

I’m sure the question on everyone’s mind is “when is this expansion going to come out?" The truth is, honestly I have no idea on a timeframe. Personally, I would like to say “as soon as possible” but the fact remains that we only have a very small number of people working on our team to get this project done. And while I’m eternally grateful to the members of our team who have dedicated such an amazing amount of time and effort to this expansion already, I have to say that it’s only a small handful of us who are working on this project and we can only work so hard, and so fast to produce a quality expansion to Sins of a Galactic Empire.

We need help in all the forms we can get. From people who can model, rig, and texture to people who just want to playtest and throw around some ideas for tech and ship balance: we need your help. Right now we have a very dedicated small group of people who have an overwhelming amount on their plates, but if you guys could lend us a hand or two in any way that you can, you would help us move forward much faster. Even if you think you can’t do something, but just want to help, we will find you a place. If you think you can donate any time or talent please shoot me a message, or leave a comment and I will respond to you ASAP. We welcome any individuals who would like to be part of our team.

So, if there’s any other way I could possibly convince you guys for help by begging, let me know! Haha. We are all excited for this expansion, and we want to deliver a quality expansion to Sins of a Galactic Empire and not a half-baked, half-assed product.

With that business out of the way I’ll share with you where we are currently at: our foundation point. I’d say that, overall, we’ve finished with our foundation for the expansion. We’ve decided on what ships we want to use, and have 95% of them currently implemented and working. We have a rough fleshed out idea of what we would like each faction’s tech focuses to be, along with the role their ships will play. We are cutting music from KOTOR 1 and 2 and SWTOR to be used, as well as trying to find relevant voices from the games to be used as the interaction and confirmation voices on our ships. We are working on making sure the textures/skins, models, and scales of ships are as vibrant and referentially correct as they can possible be (an example of what I mean is take the picture of our Thranta model, we are trying to ensure that it will look closer to its SWTOR reference point than what it is now.)

Regarding Ko/TOR Era

I’m sure one question you have is about titans: will they be available? Possibly. The reality is that it is hard for us to find a comparative titan for the Sith Empire and Old Republic. There are a number of ways we could go with this: using existing ship models and giving them command Heroes (ie. Using our Interdictor model but calling it the Leviathan, using the Centurion and calling it the Ravager, etc.). We are open to any ideas. If you have some ships you think would make good titans, let me know. Send me a message, or post a comment and I’ll get back to you.

Regarding Ko/TOR Era

Now, with all of that wall of text being said and now out of the way, I’m sorry to say that I only have one little bite-sized new picture to give to you guys of one of the Empire’s new capital ships: the BSX-5

BSX-5

Remember, we need your help. If you want your thoughts and ideas heard on what direction you'd like to see this mod go we are giving you a seat at the table, you just have to participate.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
SoGE Hotfix - 4.9.1

SoGE Hotfix - 4.9.1

Jul 15, 2014 Patch 51 comments

This hotfix fixes several issues in the prior public release. To install, extract to your mod directory and overwrite when prompted.

SoGE 4.9.0 release for SOASE Rebellion 1.82

SoGE 4.9.0 release for SOASE Rebellion 1.82

Jul 2, 2014 Full Version 170 comments

Sins of a Galactic Empire 4.9.0 (946392c) release for Sins of a Solar Empire: Rebellion 1.82, a Star Wars total conversion mod for Sins of a Solar Empire

Sins of a Galactic Empire - Addons Pack

Sins of a Galactic Empire - Addons Pack

Jul 16, 2014 Patch 53 comments

Welcome to the addons pack for Sins of a Galactic Empire. Unless otherwise stated, this is compatible with the latest version of SoGE.

OUTDATED - Sins of a Galactic Empire - Addons Pack

OUTDATED - Sins of a Galactic Empire - Addons Pack

Dec 1, 2013 Other 23 comments

Welcome to the addons pack for Sins of a Galactic Empire. Unless otherwise stated, this is compatible with the latest version of SoGE. This contains the...

OUTDATED - SoGE 4.8.0 release for SOASE Rebellion

OUTDATED - SoGE 4.8.0 release for SOASE Rebellion

Nov 22, 2013 Full Version 310 comments

Sins of a Galactic Empire 4.8.0 (R1114) release for Sins of a Solar Empire: Rebellion 1.80+; a Star Wars total conversion mod for Sins of a Solar Empire.

Galaxy Forge Editor + Ludo Kreesh's Icon Pack

Galaxy Forge Editor + Ludo Kreesh's Icon Pack

Feb 3, 2013 Mapping Tool 12 comments

Fully equipped Galaxy Forge (Rebellion only) ready to make maps for SoGE and Novus Universum.

Post comment Comments  (1760 - 1770 of 3,554)
nike503
nike503 Jul 23 2013 says:

i keep getting the mini dump message everytime i load up the map i already choose teams and everything and i also mad sure not to load more mods then needed

+1 vote     reply to comment
Lavo Creator
Lavo Jul 25 2013 replied:

Every time? Have you tried running just CORE to see if the mod works at all?

+2 votes   reply to comment
ImpKalis
ImpKalis Jul 21 2013 says:

Quick suggestion, I noticed that the stars give an a antimatter production buff, could they also do damage over time due to solar radiation?

0 votes     reply to comment
ImpKalis
ImpKalis Jul 21 2013 replied:

just downloaded the galaxyforge editor and everything has gone well except for the radii, can anyone give me the default movement and hyperspace radii for different planet sizes?

+1 vote     reply to comment
Lavo Creator
Lavo Jul 22 2013 replied:

To be entirely honest, I remove those lines from my custom maps after they are done. This causes no real problems with the map; it forces the game to load these values from the planets' entity files. If you want the default values to enter in yourself however, I suggest opening the various planets in GameInfo, as those contain the values.

+1 vote   reply to comment
ImpKalis
ImpKalis Jul 22 2013 replied:

thanks, also is there a planet that looks more like coruscant than the standard ecu planet?

+1 vote     reply to comment
Lavo Creator
Lavo Jul 22 2013 replied:

Sadly no.

+1 vote   reply to comment
starwiper
starwiper Jul 20 2013 says:

Awesome mod, It works Great with SOASE, amazing models,textures and research tree's
I do have one problem, And that's, Generally 20-30 minutes into a Game It Becomes Extremely Laggy Even on a 6P Map, I Don't think its a hardware issue, As I can Play 3+Hour games with 8P With standard Rebellion And not receive this issue
Forgive me if someone else posted this question, or if there was a Fix, But I couldn't Find it

+1 vote     reply to comment
Lavo Creator
Lavo Jul 20 2013 replied:

The lag is inevitable with Sins; standard Rebellion does suffer from this issue, but as it is not as resource intensive as SoGE, it occurs much later. Though, 20-30 minutes is oddly quick for SoGE to get super laggy, this is the first time I've heard of the public version lagging up so quick.

+2 votes   reply to comment
Guest
Guest Jul 23 2013 replied:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Jul 16 2013 says:

This comment is currently awaiting admin approval, join now to view.

Evaders99
Evaders99 Jul 16 2013 replied:

Steam

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Sins of a Solar Empire: Rebellion Icon
Contact
Send Message
Release Date
Released 2011
Mod Watch
Track this mod
Share
Community Rating

Average

8.8

470 votes submitted.

You Say

-

Ratings closed.

Highest Rated (29 agree) 7/10

I have to give it a seven. While the mod most certainly looks nice, it's scale, both visually and gameplay-wise, doesn't work well in Sins. All costs have been increased and so has resource collection, but they feel harder to control as a result. As for the appearance, all the systems appear to have been scaled up in size and the ships scaled down. I would have preferred the game to have more of a vanilla Sins feel than it has now because it makes you feel more involved when you can see your ships…

Feb 17 2012 by OseronPhaer

Lowest Rated (5 agree) 3/10

The ships look glorious, but all we needed was few tweaks to the game mechanics, not a complete overhaul (which has subsequently nearly broken the game). The economy is quite frustrating. I don't even see the point in the changes. The vanilla game has a really well balanced economy, not one where I have an infinite supply on one thing and the tiniest trickle of another. Bring back fleet supply and command to what it was, bring back the same income and distribution of the original asteroids, and…

Jan 28 2014 by CagiVasu

Style
Genre
Real Time Strategy
Theme
Sci-Fi
Players
Single & Multiplayer
Embed Buttons

Promote Sins of a Galactic Empire on your homepage or blog by selecting a button and using the embed code provided (more).

Sins of a Galactic Empire Sins of a Galactic Empire
Sins of a Galactic Empire
Statistics
Last Update
7 hours ago
Watchers
2,761 members
Addons
2
Files
9
News
30
Features
2
Reviews
120