SoGE is a Star Wars Total Conversion for SoaSE: Rebellion with it's roots in the Homeworld 2 mod Star Wars: Warlords which features the two primarily sides of the Galactic Civil War, the Clone Wars, and the Yuuzhan Vong War. The current public version works for Sins of a Solar Empire: Rebellion 1.80/1.82+ and all DLC.

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Blog RSS Feed Report abuse Latest News: SoGE 946392c Released

41 comments by Lavo on Jul 2nd, 2014

It is my pleasure to announce the release of SoGE 946392c! This release brings with it a number of changes, both in terms of gameplay and visuals.

Gameplay

  • The AI has been reworked and buffed. Do not be afraid to try out Easy difficulty now, you might be surprised by the capabilities of the Normal AI!
  • The range of all ships and abilities, plus the size of gravity wells, has been reduced by 25% for an enhanced cinematic experience and more enjoyable play.
  • The cost of ships, structures, and research have been halved, and income rates have been adjusted. Further, the number of resource asteroids per planet has been reduced, income per resource asteroid increased accordingly. These changes have the two fold effect of giving SoGE a much more vanilla Sins feel, and facilitating planet management, while maintaining the previously established balance.
  • The Alliance now has the Quasar Fire in their lineup
  • For the CIS, the Droid Tri-fighter is now their advanced starfighter, replacing the Nantex, while the Advanced Droid Bomber now takes on the advanced starbomber role.
New Yuuzhan Vong Civilian Tech Tree

  • The CIS, Republic, and Yuuzhan Vong have all received new civilian tech trees, a demonstration of what SoGE's next focus is in terms of gameplay changes.
  • The Yuuzhan Vong faction has been completely reworked, thanks to their ships' health system being entirely redone, plus the new tech changes, the Vong are a force to be feared.
  • Implemented Flagship victory mode.
  • The descriptions for all ships in the game have been updated, to make the mod more accessible to those unfamiliar with Star Wars. Included in each description is the number of squadrons the ship is noted, if applicable, and for combat ships the targets per bank count of the primary weapon(s) has been included as well.

Visual

  • Brand new UI, created by Ludo Kreesh. 
  • New capital ship explosions
  • Virtually all weapon particles have either been rehauled or replaced
Pew Pew
Pictured here is the side gun of a Tector firing at Rebel scum

  • Several fighter models have been replaced, new bump maps have been created for all ships/structures, and many ships have been given proper hard edges+tangents.
  • The skyboxes in the mod have been replaced with new ones. Make sure you turn on colored skyboxes to see them!
New Skyboxes

  • New bloom shaders have been included to make bloom much nicer.
  • Shields are now visible when ships are hit by enemy fire. Small amounts of hits will make shields flare up briefly, while large volumes of fire will make ships light up like a Christmas tree.
  • New ISD models by Max of STA3.
ISD Model Updated

Download

Sins of a Galactic Empire
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Sins of a Galactic Empire - Addons Pack

Sins of a Galactic Empire - Addons Pack

Jul 16, 2014 Patch 27 comments

Welcome to the addons pack for Sins of a Galactic Empire. Unless otherwise stated, this is compatible with the latest version of SoGE.

SoGE Hotfix - 8a75ab7

SoGE Hotfix - 8a75ab7

Jul 15, 2014 Patch 32 comments

This hotfix fixes several issues in the prior public release. To install, extract to your mod directory and overwrite when prompted.

SoGE 946392c release for SOASE Rebellion 1.82

SoGE 946392c release for SOASE Rebellion 1.82

Jul 2, 2014 Full Version 113 comments

Sins of a Galactic Empire (SoGE) 946392c release for Sins of a Solar Empire: Rebellion 1.82, a Star Wars total conversion mod for Sins of a Solar Empire

OUTDATED - Sins of a Galactic Empire - Addons Pack

OUTDATED - Sins of a Galactic Empire - Addons Pack

Dec 1, 2013 Other 23 comments

Welcome to the addons pack for Sins of a Galactic Empire. Unless otherwise stated, this is compatible with the latest version of SoGE. This contains the...

OUTDATED - SoGE R1114 release for SOASE Rebellion

OUTDATED - SoGE R1114 release for SOASE Rebellion

Nov 22, 2013 Full Version 309 comments

Sins of a Galactic Empire (SoGE) R1114 release for Sins of a Solar Empire: Rebellion 1.80+; a Star Wars total conversion mod for Sins of a Solar Empire.

Galaxy Forge Editor + Ludo Kreesh's Icon Pack

Galaxy Forge Editor + Ludo Kreesh's Icon Pack

Feb 3, 2013 Mapping Tool 7 comments

Fully equipped Galaxy Forge (Rebellion only) ready to make maps for SoGE and Novus Universum.

Post comment Comments  (1610 - 1620 of 2,981)
Silentious
Silentious Jan 24 2013, 5:46am says:

It sounds as though many of the Empire voices have been swapped with the Republic ships. The Capital ships for the Empire are missing their voiceovers while some of the frigates and capital ships for the Republic have Empire sounding voiceovers. This might be a faulty download on my part, but can I just get a confirmation on whether this is a known bug?

Keep up the great work!

+1 vote     reply to comment
Lavo
Lavo Jan 24 2013, 8:23am replied:

There are problems with some voices in R1003, a bunch of them, such as the Star Destroyer ones, are missing due to a bug; this has been fixed in the beta and will be included in the next full version. It is normal and intentional that some Republic ships, namely the Star Destroyers and Supercaps, have an Imperial-sounding voice. Other than that, I would need specific examples of what you are referring to.

+2 votes     reply to comment
SirTiddles
SirTiddles Jan 24 2013, 9:14am replied:

I think you mentioned most of the ones I've been noticing. Just wanted to make sure it was either intentional or a bug. Thanks for the reply. I'll post again if I find any similar bugs in the other factions.

+2 votes     reply to comment
Guest
Guest Jan 24 2013, 3:55am says:

This comment is currently awaiting admin approval, join now to view.

Lavo
Lavo Jan 24 2013, 8:20am replied:

How's about you read the FAQ?

0 votes     reply to comment
Kardas
Kardas Jan 21 2013, 1:46pm says:

I know this must have been asked plenty of times, but is the death star in consideration for future releases/patches/whenever?

+1 vote     reply to comment
Evaders99
Evaders99 Jan 21 2013, 2:11pm replied:

No, there will be no Death Stars and no hero units

+1 vote     reply to comment
Guest
Guest Jan 24 2013, 3:52am replied:

This comment is currently awaiting admin approval, join now to view.

Lavo
Lavo Jan 24 2013, 8:20am replied:

No, not at all. It would destroy game balance as well.

+1 vote     reply to comment
Lavo
Lavo Jan 20 2013, 3:09pm replied:

Try using a Moddb mirror; if you have the misfortune of constantly being directed to a Gamefront one that is likely the problem.

+1 vote     reply to comment
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Sins of a Solar Empire: Rebellion Icon
Platform
Windows
Developer
SW Rebellion
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Official Page
Warlords.swrebellion.com
Release Date
Released Dec 31, 2011
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8.9

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Highest Rated (21 agree) 7/10

I have to give it a seven. While the mod most certainly looks nice, it's scale, both visually and gameplay-wise, doesn't work well in Sins. All costs have been increased and so has resource collection, but they feel harder to control as a result. As for the appearance, all the systems appear to have been scaled up in size and the ships scaled down. I would have preferred the game to have more of a vanilla Sins feel than it has now because it makes you feel more involved when you can see your ships…

Feb 17 2012, 12:25pm by OseronPhaer

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