SoGE is a Star Wars Total Conversion for SoaSE: Rebellion with it's roots in the Homeworld 2 mod Star Wars: Warlords which features the two primarily sides of the Galactic Civil War, the Clone Wars, and the Yuuzhan Vong War. The current public version works for Sins of a Solar Empire: Rebellion 1.80/1.82+ and all DLC.
Welcome to the addons pack for Sins of a Galactic Empire. Unless otherwise stated, this is compatible with the latest version of SoGE.
Welcome to the addons pack for Sins of a Galactic Empire. This archive contains the following addons:
200% Health Boost: Doubles the health and passive regeneration of all ships.
Tougher AI / Nightmare AI: These two addons increase the AI's difficulty; Tougher restores the AI to the level it was at in version 946392c, while Nightmare makes the AI into an absolutely brutal machine. You may only activate one of these two addons at a time.
Hyperspace Anywhere: This allows a player to jump from any one planet to another, assuming it can be seen at all, and this works on both random and premade maps.
Hyperspace Interdiction Modification: This makes gravity well generators slow up the hyperspace charge-up of ships rather than prevent them from entering hyperspace.
Reduced Weapon Ranges / Extremely Reduced Weapon Ranges: This reduces the range of all weapons by 50% and 67.5%, respectfully; you may only activate one of these two addons at a time.
Imperial VSD-I: This gives the Empire access to the Victory I-class Star Destroyer.
Invulnerable Supercap Factories: This makes all Supercap Factories indestructible.
In order to use these, first extract the contents of this archive to your Sins mod directory. After this, one must once again edit EnabledMods.txt, and place the addon above the main mod in the list like so:
<---Copy everything AFTER this line--->
enabledModName "SoGE Addon - Nightmare AI"
enabledModName "SoGE Addon - Reduced Weapon Ranges"
enabledModName "SoGE 946392c"
<---Copy everything BEFORE this line--->
The blank line must be present in order for the game to read the EnabledMods.txt file correctly.
In addition, all of these addons are compatible with one and other, aka. you can run them all at the same time.