SoGE is a Star Wars Total Conversion for SoaSE: Rebellion with it's roots in the Homeworld 2 mod Star Wars: Warlords which features the two primarily sides of the Galactic Civil War, the Clone Wars, and the Yuuzhan Vong War. The current public version works for Sins of a Solar Empire: Rebellion 1.90 and, with or without, all DLC. Rated #6 players choice in MOTY 2014. An editors choice in MOTY 2015.

Report OUTDATED - SoGE - Addons Pack for 4.10.1
Filename
SoGE_Addons_Pack_for_4.10.1.zip
Category
Patch
Uploader
Lavo
Added
Updated
Size
2.25mb (2,354,828 bytes)
Downloads
9,882 (1 today)
MD5 Hash
15ca3df0b309fcbc5f2443d3262eb36f
Embed Button
Embed Widget
Description

Welcome to the addons pack for Sins of a Galactic Empire. Unless otherwise stated, this is compatible with the latest version of SoGE.

Preview
OUTDATED - SoGE - Addons Pack for 4.10.1
Comments
Astartes_Marine
Astartes_Marine

Fighter squadron size reduction is missing or was left out intentionally?

I still have the previous one, would that be compatible here?

Reply Good karma Bad karma+2 votes
Astartes_Marine
Astartes_Marine

Disregard, found it in the main download.

Though the 200% health add-on instantly crashes the mod when I try to load it.

Reply Good karma Bad karma+2 votes
Lavo Author
Lavo

Uploaded a fixed version; thank you for the report!

Reply Good karma+2 votes
Astartes_Marine
Astartes_Marine

What was causing the issue if you don't mind me asking?

Reply Good karma Bad karma+2 votes
Lavo Author
Lavo

In short, the Vong's health restore is done via ability. I used a script to double these values for the health addon. The script, for whatever reason, deleted a random number which proceeded to cause a minidump. My fix was simply to put that missing number back into the entity files.

Reply Good karma+2 votes
wheelmandan
wheelmandan

i can't see the image of what the ship look like be for building them that part i can't seem to see it.

Reply Good karma Bad karma+1 vote
LocoMike
LocoMike

Have things been speeded up ? It feels faster than before. If so would their be a addon to slow the unit speeds down ?

Reply Good karma Bad karma+1 vote
Lavo Author
Lavo

Have you gone into the "Game Options" to modify this exact setting before starting a match?

Reply Good karma+1 vote
LocoMike
LocoMike

Just checked this as you said, thought everything was on "slow" but for some reason the ships speed is Fast>normal>slow instead of being Slow>normal>fast. Everything else is set like the latter.... Maybe a bug or just on my copy.

Reply Good karma Bad karma+1 vote
Lavo Author
Lavo

Remember, read the name of settings rather than blindly trusting arrows. That is not a bug; we added in more slower speed settings due to popular demand as many felt SoGE ships moved too quickly. In the hotfix we will be including new buttons to reflect this; we were not able to get them done in time for the main release.

Reply Good karma+1 vote
Bjorgeja
Bjorgeja

I get 10 minutes in to gameplay and the entire game crashes with no error message. is there a fix for that?

Reply Good karma Bad karma+1 vote
Lavo Author
Lavo

Hello, if you are reading this message, it means that you are asking a question that has already been answered via ingame research/ability/unit descriptions or through one of the following documents included with the download and can also be viewed on the SoGE ModDB forum:
Installation Instructions - SoGE 4.10.0
SoGE How to Build Supercaps
SoGE FAQ
SoGE Known Bugs
Please refer to those, thank you!

Further, if you are getting a crash to desktop without warning, please make sure you have read over the installation instructions in their entirety, in particular the section that talks about Large Address Aware.

Reply Good karma+1 vote
Ja-Cobb
Ja-Cobb

My supercap build of the Subjugator class for the Seppies is broken, asking me the research for the Executor Class SD is incomplete, and then says the ship isn't available per my faction, any ideas?

Reply Good karma Bad karma+1 vote
Atrion
Atrion

I would like to know why the Mandator class now fires less than in the last update

Reply Good karma Bad karma+1 vote
Lavo Author
Lavo

Updated pack for 4.10.1 and added a new addon:
HoloNet Offline: Removes the ability to jump between planets via culture stations for all factions save the Yuuzhan Vong.

Reply Good karma+1 vote
i-am-true-blue
i-am-true-blue

what should i download for the full game

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

at-dt
at-dt

lavo,I notice the republic can build 2 of the bigger super capitals, can you fix it so the other factions can build 2 or change it so they can only build 1. thanks

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

ExiledHunter
ExiledHunter

the mandator 2 was only about 8000 meters length wise which only made it 800 meters bigger than the Bellator which meant that the Executor was 11,000 meters bigger than the mandator 2 so in reality it is fair for the republic to be able to have 2 mandators.

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Sins of a Solar Empire: Rebellion
Contact
Send Message
Release date
Mod watch
Follow
File
Browse
Files
Report
Report
Share
Related Games
Related Groups