A rehaul of the Homeworld 2 Star Wars: Warlords mod that will take advantage of the Sins of a Solar Empire engine to provide a larger strategic theater and will adapt the gameplay to best fit the newer engine. The current public version works for Sins of a Solar Empire: Rebellion 1.1.
Patch for Sins of a Galactic Empire 2.0E, please note this means you require 2.0E in order for this to work. To install please delete the GameInfo folder of your 2.0E install and extract the rar contents to your SoGE folder.
1) Go to your SoGE 2.0E folder and delete the GameInfo folder.
2) Extract the contents of this rar file to your SoGE folder. When prompted to overwrite files, hit yes.
Please note that due to changes brought on by the patch, the mod will take a long time to load on boot, and when loading the first game after booting up. This is not a glitch or bug, but due to TXT files not being converted to BIN for 2.1. Proper checksum is: 506344820
Incomplete Change Log:
-Added two new supercaps, Imperial-class SSD and World Ship
-Major stability increase, fixed several abilities (kudos to psychoak for these!)
-Fixed galaxy map smudge
-Re-skinned and/or remodeled several units, including the majority of Vong units
-New unique trade port for Alliance/NR and Imperials
-HUD overlay is now semi-transparent
-Added new faction picture sets
-Various balance tweaks