Version 1 Uploaded!

This Mod needs A more powerful machine to run smoothly! Their are alot of tweaks including detail distance and the new AI.

The Aim of this mod is to Improve all of battlefield 2 with the new AI and many other features, mostly focusing on the single player game as i feel EA left this completely unfinished.

Current Features(Version 1):
Vastly improved and tweaked AI
ESAI
Large amount of tweaks to guns and vehicles.
Weapons have real velocity and firerate, changed handling.
Damage increased.
Tracers added to all weapons.
Less ammunition.
Sound radius was increased for weapons and explosions.
Fog & Overgrowth extended. LOD distance increased.
Many new sounds.
New visuals
All maps with all sizes.
New maps.
Blood.
Sprint increased.
No name tags.
Classes changed

Credits(Not me):
Sounds - Battlefield 2 Custom Sounds 2.0
ESAI - Void

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Version 1-2

News 0 comments

Upcoming version checklist:

  • New Animations
  • Suppression Effect
  • Map packs
  • Finish new sounds
  • More sides/Different sides for maps
  • Visuals
  • Skins
  • New weapons
  • New HUD
  • New Effects
  • Better voices

If anybody has any requests please leave a comment or message me.

Version 1 Update

Version 1 Update

News 2 comments

I am almost finished with a reformatted version 1 of SPE.

Version 1 Still working

Version 1 Still working

News 2 comments

I know its been a while since an update but I am still working on the mod but my progress is going quite slow

Version 1

Version 1

News 0 comments

I have finally finished the base of the mod and added most of the features I originally had planned for this mod and I will officially say it is not in...

Beta 3

Beta 3

News 0 comments

The next release will focus mainly on the sound environment and improve the graphics

RSS feed Downloads
Version 1

Version 1

Full Version 14 comments

This is the first version for Single Player Evolved and has many new features be sure to download! If you like or dislike something(ext...) please feel...

Post comment Comments  (20 - 30 of 65)
MasterofMetal
MasterofMetal

View distance on the mod is nice, but the bots need less accuracy for you to stand a chance.

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HollowHue Creator
HollowHue

Try changing the difficulty, the lower the difficulty the less accurately they will shoot

Reply Good karma+1 vote
malek09
malek09

hi i want help i download it but it didn't work it say these : StaticMesh2.fx(2): error X1507 : failed to open source file : 'mod/xpack/shader/datatypes.fx'

PS my copy not original

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HollowHue Creator
HollowHue

Did you download it through Moddb?

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malek09
malek09

the game i bought it from public-net and the copy is crack copy and these mode i download it from here

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HollowHue Creator
HollowHue

Oh is it patched to 1.5?

Reply Good karma+1 vote
Yndoril.
Yndoril.

have you been fix the little chopper? i can PM you for the code if you want :)

And if you need any help, you can ask me. I'll help as far as i can :)

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pureevil29
pureevil29

I strongly think HollowHue and MrRious should join forces for the ultimate Evolved Hardcore SP/MP mod experience! Share the work loadout and make things go faster ;)

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Yndoril.
Yndoril.

maybe not, because we have very different setting of gameplay. This mod is realistic mod, that more serious on realistic gameplay and AI smartness. By that, to play this mod need good PC.

My mod maybe have AI improvement, but my mod more working on hardcore gameplay, and can be runned by low PC specs

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Simcardo
Simcardo

Nope, you don't need a very good PC to run this mod. Your computer can easily run it (I know your specs btw)

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Yndoril.
Yndoril.

actually, no. it's have long lod distances and better ai need more powerful procie

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HollowHue Creator
HollowHue

I Agree for the most part, but since are mods are similar in other ways we could still help each other out

Reply Good karma+4 votes
pureevil29
pureevil29

Forgive my ignorance but what is the differene between Realistic Gameplay and Hardcore Gameplay?

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Yndoril.
Yndoril.

realistic gameplay is the gameplay is near real life specifications, like near real life damage, recoil, more real life like sounds, etc.

hardcore is just like decreasing health, increase damages, and some tweak, but still have more original gameplays... CMIIW

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pureevil29
pureevil29

They still sound pretty much the same to me... Like: "Icreasing health, increase damages will give you near real life damage"... Real life is the ultimate hardcore experience... but sometimes real life can be too harsh, this is just a game anyway... a good mix of fun and realism is important ;)

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Yndoril.
Yndoril.

well, the huge difference in hardcore and realism is on the detail.

Realism is so detailed to make it near reality, like bullet velocity or recoil. Then sometimes it need to calculate the bullet drop

while Hardcore is just standard gameplay with some tweak like reduced health or remove crosshair and other that not change the huge gameplay.

If you want example, play ARMA 2, then play BFBC2/COD4 no hardcore, then play the two games with hardcore mode. You'll notice the difference :)

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pureevil29
pureevil29

I understand now... thanks for taking the time to explain. Yet... Realism as you mention is basically imposible on the BF2 Engine... I mean Project Reality tried but ended up on Arma 2 anyway... I think both mods should aim at hardcore experiences ;)

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