- Story outline for Silent Heroes -

The year is 2003. The conflict in Iraq takes longer than the Allied forces have estimated. Civil unrest makes it harder for the forces to maintain normal security in the main cities and the uprising amongst the Kurds in the north puts strains in the relationship between the US-installed government and the NATO country Turkey. With Bush putting Syria on top of the 'Axis of Evil' list, the US government sends an additional 50 000 soldiers in preparation of a third invasion in the Middle East.

The sheer number of NATO forces tied up in the region makes it clear to military analysts that other large campaigns will be delayed or made impossible due to lack of resources. At the same time a group of high ranking military personnel in the Swedish High Command bring out a secret plan laid out in the beginning of the 20th century and begins to update it to modern standard.

A misty Sunday morning in the year 2007, five helicopters drop units from the secret elite special ops group SSG near a base at the border, while a battalion of tanks from regiment P7 enters the country, all according to plan.

The Invasion of Norway is under way!

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Blog RSS Feed Report abuse Latest News: SilentHeroes v1.1 is now released!

0 comments by Zarkow on Apr 22nd, 2006

The new content-update for the award-winning mod SilentHeroes, v1.1, is now released.

For the client package, click here: Silentheroes.1.1.DiGiTALSOFTWARE.exe, SFV-file.

Make sure you uninstall any previous version of SilentHeroes before installing this one. For full changelogg for SH v1.1, head over here: "What is new in 1.1?" Featured are 4 new maps, completely new Recoil Driven-spread System, 4 large ships, visual updates, bug-fixes and a lot of other improvements.

Don't miss out on the fun with one of the most populare mods for BattleField 1942.

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Silent Heroes v1.2 [Full]

Silent Heroes v1.2 [Full]

Aug 21, 2010 Full Version 4 comments

Silent Heroes continues to be one of the leading teams when it comes to innovative coding-solutions, top-notch modeling and skinning - and absolute game...

Silentheroes 1.0 to 1.0b PATCH

Silentheroes 1.0 to 1.0b PATCH

Feb 21, 2006 Patch 3 comments

Silent Heros

Silentheroes 1.0

Silentheroes 1.0

Feb 21, 2006 Full Version 3 comments

For a complete changelogg from 0.48 to 1.0, head over here

Post comment Comments  (10 - 20 of 34)
buschhans Mar 2 2011, 3:54am says:

Here you find lot of releasing mods for BF 1942 where no news here is comming:

Playdates, chatting, meeting thats you will be find there too.

+2 votes     reply to comment
jonathan1234 Feb 13 2011, 7:35am says:

norsk jävlar

+2 votes     reply to comment
buschhans Jan 10 2011, 7:10pm says:

if you want visit my website for bf 1942 mods, there are you up to date about!
And if you need some help please register, it coast nothing only 2minute time!

+2 votes     reply to comment
bookenpootjes Dec 5 2010, 3:14pm says:

For all you who have problems with DCX.9, SH and other mods crashing, try this: Right click the Battlefield 1942, clik properties(all the way down), then clikc the "compatibility" ( or something like that) button. Then select windows 98 / windows Me from the dropdown, if you run vista you should probably UNCHECK the "run this program as administrator" box. And do the same with the mod shortrcuts. DONE! Hope this helps :)

+2 votes     reply to comment
AhmedGeneralBeituni Nov 14 2010, 6:05pm says:

Guys is it me or is it every time I install the mod nothing happened or no changes ?

is there anything wrong ?

Thank you :)

+2 votes     reply to comment
buschhans Oct 2 2010, 6:48am says:

Every Tuesday 8pm o`clock german time and
every Friday 8pm this Mod were played.
You will be need SH 1.2 and the 1.4 Costum Mappack!
8-15 Players plays!

+2 votes     reply to comment
buschhans Aug 9 2009, 8:48am says:

A very great mod with potential is die!!!
16.12.2008 comes the finally release 1.2.
silentheroes.se is the website from!

+2 votes     reply to comment
ilanizak Sep 30 2010, 10:52pm replied:

well, i checked this mod on v1.2 :

first of all - all bots on SP function perfectly, moving to next way point and engaging enemy or vehicles as expected.

second - i don't understand the sniper limitation (mod allows only 3 snipers per team), so often i don't get my sniper kit after respwan.
what am i suppose to do? shout team mate and get his sniper rifle?...

and finally - i found this mod harder then other mods, on single player.
i'm being killed from very far away, by bots enemeies hiding in the bushes. oviously, only bots from my team can notice the hiding enemy, i can't (i guess it's just too 'realistic' for me...)

+2 votes     reply to comment
buschhans Aug 28 2010, 6:43am replied:

Every Tuesday 8pm "german time", this mod were be play in CONQUEST!

+2 votes     reply to comment
ChadaFACE Aug 10 2008, 8:57pm says:

Well,The SSG is pakistan's Spec ops and also Swedens


+2 votes     reply to comment
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Released Apr 21, 2006
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