In Half-Life 2: Silent Escape, scientists has organized the project of "Silent Escape" in which they must using the teleport bring people to safe place. However, things did not go quite according to plan. In the project "Silent Escape" was attended by the main character, Sean and his partner Thomas. Because of the Combine chase, they had to merge and stay in the basement, but soldiers found them. From this moment, they need to break into the lab. But they are waiting for an event about which they have not even thought of. In this modification you will find a lot spectacular scenes, a variety locations, attention to the details, and an intriguing story. The main story of "Silent Escape" unfolds before the incident in Nova Prospekt. The main character, Sean will visit many locations: the dark forest, an abandoned mine, evening forest and survive through many adventures. And have a revenge...
Opens Silent Escape, first person I meet: "We have to escape!"
Door blows up and fighting ensues
So much for silent.
Mapping is nice, train sequence was stupid(bf3 much?), hard to feel emotionally attached to anyone despite the mod milking the moments.
Mapping is still nice though.
The graphics are really good exept in the town and it need a bit improovments.
But the big problem is that you placed combined evrywhere and its really annoying.
By ecrywhere I really mean everywhere.
At each corner there will be an attack and its annoying.
You should work a bit on the parts with NPC
It's been fun to play this mod. I played alot of mods relating on the story of hl2 but this mod was different. There was always something unexpected throughout the game that drove you deeper into the game. One thing I need to say at last, absolutely amazing map design. That detail love at the enviroment, I've never seen before. These trees, gras, bushes, the water, everything seemed so beautiful. Stunning.