Sikkmod is a general enhancement mod for id Software's 2004 FPS: Doom 3 and its expansion pack: Resurrection of Evil. Its main purposes are to update visuals of Doom 3 to a more modern level and to allow the user to customize various aspects of the game to suit their preferred styles all while maintaining the core mechanics and aesthetics originally put in by id Software. The mod also includes a number of fixes to and better organization of stock files in order to create a clean and more stable base for future mods

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sikkmod_v1.2-D3.1.rar
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Sikkpin
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Description

Sikkmod is a general enhancement mod for id Software's 2004 FPS: Doom 3. Its main purposes are to update visuals of Doom 3 to a more modern level and to allow the user to customize various aspects of the game to suit their preferred styles all while maintaining the core mechanics and aesthetics originally put in by id Software. The mod also includes a number of fixes to and better organization of stock files in order to create a clean and more stable base for future mods.

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Sikkmod v1.2
Post comment Comments  (50 - 91 of 91)
millionfold
millionfold

Hello Im new here to the mod site and was wondering if you can make this work for Doom 3 BFG edition. I would appreciate, I love doom and a fan of it.

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shelledfade
shelledfade

Hey guys I need help, I'm having a problem with transparent glass with this mod. For example the very first area where you are scanned into the base, that entire glass texture has warping problems and the whole thing actually moves when looking around at it. I disabled the mod and the problem goes away. I'm using wulfren+monoxead textures without a problem. When I turn this mod on, all glass has this warped movement problem. Playin in 1920x1080. What can I do to fix this?

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shelledfade
shelledfade

aight i fixed it, just renamed doom3.exe to doom 3.exe problems solved didn't even need to disable catalyst a.i

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zoozoo44
zoozoo44

Ah... if only i could Merge The Functions of this mod with Perfected Doom.... Then i could have a Mounted Flashlight and IR Goggles.

Blargh.

Other then the fact that when i set this mods Resolution. exit out. and go back in... it never applies the settings.....

I love the mod.

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Vynzent
Vynzent

Please help Sikk, I've got parallax maps going. However, the monsters are completely warped and look strange, their textures stretch and literally "warp" all over the place as they move, like they parallax effect simply doesn't work with them. Is there a way I can fix this?

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jimmyglace
jimmyglace

I have no idea how to get this going.
Made a folder placing the content and selected your sikkmod but got a error window.
Tried after that to install again and try it on a unpatched doom3.
I saw the mouse pointer make some clones of it self when I moved it around, it did not work this time either to start your mod.

I have a NVIDIA GeForce GTX 560 Ti Graphic card if it helps identify the problem.

Say, what version is this suppose to work on anyway and what other requirements is needed?
Did not see anything in the "readme" nor your description here or I can have missed it but please fill me in if that is the case.
I would love to try this out.
Went back to Original Doom 3 since the BFG edition was a dissapointment

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jimmyglace
jimmyglace

I read your descreption more firmly now and tried to take out one file at the time in the sikkmod folder.
I came up with that the "game00.pk4" file was the reason it couldent start.
But it seems it was necessery to use the features, I still have the sikkmod mod menu though weird enough.
With the "game00.pk4" file I only get "Wrong DLL" error at the start up.
Please help
I have the Doom 3 & Resurecction of evil originals and when both installed It makes them 1.3 I believe.
Is this not for 1.3? Isn't that the one yp to date?

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hidef
hidef

sorry posted on the wrong mod

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スイッチ君
スイッチ君

"Soft shadows" kills my FPS. Disabling it is highly recommended. Soft shadows were never meant for ID4 technology. It's not native. Soft shadows are only native for ID5.

Unfortunately, there is no option to disable "soft shadows" and turn on only "hard shadows."

Can someone help me here? I'm also trying to add in "Enhanced Doom 3 models 1.1" by placing the .pk4 file into the "sikkmod" folder. However, it doesn't load into the mod. Any help here?

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joshua121
joshua121

Hi I'm on a fresh install of win 7 that has been updated to sp 1, I have a radeon HD 6670 and an MSI board with an AMD quad core athlon. I only mention that to be thouroug...

Anyway I just installed the mod and everything looks great but something is way off with my cross hair. When I walk forward I'm walking way to the right of the center of the screen and I can't seem to figure out why.

The only change I've made is I set my resolution to 1440 x 900 in the doom config and I'm also running no other mods.

I'v tried adjusting the depth of field settings to no effect.

Any suggestions? I'd love to use the mod.

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nickardasis
nickardasis

Sup, guys? I've got a crosshair problem. I don't know if anyone fixed it but here it is: The "static" crosshair is inaccurate (thought it was a widescreen resolution problem, turned out it wasn't). As Sikkpin said, the weapons fire thru their barrel (which is nice and realistic) but the "static" crosshair is a bit off (center of the screen). Strangely, when I choose "precise" crosshair everything is fine, but I don't like the "precise" curson movement at all (tried smoothing out the movement but still...). I even tried fixing the weapons to not fire from the barrel but for some reason nothing changed.In vanilla D3, there is no problem at all (and the crosshair is "static").If anyone can help, I'd be very grateful.

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Artas1984
Artas1984

Disappointing thins:

1) game values changed - this is supposed to be a GRAPHICS mod, no? So it turns out to be graphics + gameplay mod. Not what i was looking for! Why did you have to pull your fingers to gameplay?...

2) No automatic quick graphics option? Sorta like fail. Everyone expects something like quick "high" and "ultra" settings, but instead everything is manual only.

3) Too many settings to customize - a casual gamer does not understand over half of those tweaks. It is as if you made this mod for yourself rather than for the common gamers. For instance Quake Darplaces mod also has many settings to customize, but at least it has quick settings like "high lightning", "ultra lightning", "flares"...

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LegioN_20
LegioN_20

to get this working for ATI users what you need to do is this:
1: copy and paste doom3.exe inside the main folder(where the exe is)
2: rename this copied version of doom3.exe to 3.exe
3: open up steam and click the "add a non-steam game..." and direct yourself to the location of the copied version of doom3.exe; add it
4: right click on it and choose properties add this to the end of the "target" area: +set fs_game sikkmod
5: you can now run this copy of doom3 and it will work; YAY
the settings I use in game
-> bloom turned on (Bloom Tonemapper Filmic Complex)
-> DOF turned off
-> HDR turned on (HDR Tonemapping Filmic Complex)
-> Sun Shafts and Lens Flares turned on
-> Bloom Glare Style set to Star( Spectral )
the settings that didn't work are as follows
-> SSAA( same thing, screen all weird )
-> Soft Shadows( made the screen all weird )
Hope this helps
it worked for me and i have a 7970 AMD
All luck with this

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Guest
Guest

Hi, thanks for the tip, LegioN_20. I have a 7950, and I can't seem to get the mod to work with 1080p, it keeps reverting back to 640x480. I did have a widescreen mod installed for vanilla D3, could it be interfering with this mod? Has anyone else run into this problem and has a solution?

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LegioN_20
LegioN_20

In your case I would suggest looking up 6thvenomHQmainmenu
you can find it here on moddb.com.
It will let you change your width and height to whatever values you want :D
It also comes with a new and more modern looking Main Menu and HD text ;D

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TBD_TheBlackDog
TBD_TheBlackDog

Same comment and person as above, but i made an account ;)

I get an error whenever I try to launch sikkmod. Hope someone can help me so I can play Doom3 with these awesome graphs :)
I have no other mods installed, and Im not sure what version it is, but apparently its up-to-date

It says I have the wrong game DLL API version

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LegioN_20
LegioN_20

I found this while searching on Google:
Es.dll-download-system.com
1. Just hit Descargar
2. Unpack it with Winrar and you will get this file called gamex86.dll
3. Put gamex86.dll in Doom 3\Base
4. The game should now read the game as updated and be fully functional.
Hope this works ;D

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TBD_TheBlackDog
TBD_TheBlackDog

Thanks, ill see if it works :)

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TBD_TheBlackDog
TBD_TheBlackDog

Still comes up with this:

wrong game DLL API version

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LegioN_20
LegioN_20

hmm okay try this
The-emz.com
like the name says it will let you play 1.3 mods on 1.3.1

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TBD_TheBlackDog
TBD_TheBlackDog

Nup. Hmmm, Ill have to check whether its actually version 1.3 as it says I can update to 1.3.1, so it aint 1.3.1 yet.
Would the fact that im running it on a computer (Not Installed) using a no cd crack have anything to do with it?

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simoncrazycatgaudet
simoncrazycatgaudet

Nice mod seriously I really like it and the options you give.

But I perhap play a little too much in them. I mean I have a problem now and I don't know what can solve this.

I have ammo problem, every time I found ammo I just have 1 bullets for everything I found. Of course, I can't really survive with 2-3 bullets in a gun. ^^;

Someone know what to do for come back with 'normal clip' ( still like the idea to found stuff on dead bodies by the way )? ^^;

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simoncrazycatgaudet
simoncrazycatgaudet

Finally I reinstall everything and it's alright.

But I take note of something, sometime in front of a mirror I don't see the main character. It's not like it's important, because we almost see a mirror one one time in the game ( and SPOILER we see the face of the guy change ). But, now I feel like a vampire because I see nobody. ^^;

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simoncrazycatgaudet
simoncrazycatgaudet

Look like if I turn the shadow option on it's work ( don't know why ).

But now new prob' the effect in the blood like in this pic'

Media.moddb.com

don't appear and because that some part I just have like white shape like it's missed some texture.

But I reinstall the mod 2-3 times, try to play with the options and didn't found what is wrong. I try to check on STEAM if I missed some files look like everything is alright. :/

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MrSleepingDuck
MrSleepingDuck

I'm also having this no reflection problem, even though monsters and NPCs stil have reflections. Did you find a fix?

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simoncrazycatgaudet
simoncrazycatgaudet

If I remember right I remove the option for see the legs of the hero and/or the helmet option. But if I remember right it's the first.

It's was nothing really a problem because I was used to found the legs in the field of vision when you crouch.

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LightningHunter
LightningHunter

I've found two issues with version 1.2. The first is that the "Item Remove Factor" is broken. Even if you turn it up to 1.0, no items are removed from the game. This option works fine in sikkmod 1.1, so I'm not sure where or why it broke. The other issue is that npcs gib with ONE pistol shot. Not exactly realistic. :P

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An_Unknown_Player
An_Unknown_Player

Wow looks fantastic .

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muellnem
muellnem

Sorry for being a newb, but I cant get any of my changes in the sikkmod options menu to stay or turn on. Also I cant get the resolution to go into 1920x1080. What am I doing wrong? The resolution is in 1920x1080 with the vanilla game. Also, how do I get the included cfg file to load? Thanks in advance to anyone who is willing to help me

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l_johan_k
l_johan_k

I have the same problem. :(

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11thSpaceWarrior
11thSpaceWarrior

Does this mod works with BFG Edition?

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Doom III
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Doom III
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Sikkpin
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