Sikkmod is a general enhancement mod for id Software's 2004 FPS: Doom 3 and its expansion pack: Resurrection of Evil. Its main purposes are to update visuals of Doom 3 to a more modern level and to allow the user to customize various aspects of the game to suit their preferred styles all while maintaining the core mechanics and aesthetics originally put in by id Software. The mod also includes a number of fixes to and better organization of stock files in order to create a clean and more stable base for future mods

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Nightmare Burrows

Nightmare Burrows

Jul 18, 2014 Singleplayer Map 2 comments

Single Player level for RoE with a sprinkling of classic DOOM feeling.

Wulfen's texture and Sikkmod 1.2 working

Wulfen's texture and Sikkmod 1.2 working

Jun 13, 2013 Textures 50 comments

Just extract to Doom 3 base folder. Works only with retail doom 3 and steam doom 3, I don't know how to make it work with BFG Doom nor RoE.

Sikkmod v1.2

Sikkmod v1.2

Sep 3, 2011 Full Version 84 comments

Sikkmod is a general enhancement mod for id Software's 2004 FPS: Doom 3. Its main purposes are to update visuals of Doom 3 to a more modern level and...

Sikkmod v1.1 - RoE

Sikkmod v1.1 - RoE

Jun 30, 2011 Full Version 24 comments

Sikkmod is a general enhancement mod for Doom 3: Resurrection of Evil designed to update the game to a more modern level visually, allow some customizations...

Sikkmod v1.1

Sikkmod v1.1

Jun 20, 2011 Full Version 34 comments

Sikkmod is a general enhancement mod for Doom 3 designed to update the game to a more modern level visually, allow some customizations gameplay wise...

Sikkmod v1.0 - RoE

Sikkmod v1.0 - RoE

Jan 28, 2011 Full Version 3 comments

Sikkmod - RoE is a general enhancement mod for Doom 3: Resurrection of Evil, designed to update the game to a more modern level visually, allow some customizations...

Post comment Comments  (0 - 10 of 228)
Musicbee
Musicbee Jul 27 2015, 6:27pm says:

'Demon burn delay doesn't' seem to work in the mod settings. I tried several values (milliseconds or seconds?).
I don't like how the demons instantly "vaporize" when killed, I assume that the setting controls this variable.
Screenshot: Img.bi

+1 vote     reply to comment
drmeem66
drmeem66 Jul 1 2015, 10:37am says:

Is Sikkpin dead?

+1 vote     reply to comment
drmeem66
drmeem66 Jul 2 2015, 9:50pm replied:

Oh is there a way to get the Double Barrel Shotgun into Doom 3 with sikkmod?
I know there is a mod to do it but it's not working for sikkmod.

+1 vote     reply to comment
Asciiman
Asciiman Feb 16 2015, 8:41pm says:

Youtube.com

Skip to 1:05.

Not my video but I am having the exact same problem and I don't know how to fix it. Heck, it is downright unplayable.

Any ideas?

+1 vote     reply to comment
mastermaniac
mastermaniac May 30 2015, 6:05pm replied:

This comes from Norton2, in "Wulfen's texture and Sikkmod 1.2 working" above:

"The culprit is antialiasing, not only one but two at the same time:

1-Turn it off on nvidia control panel if your driver is forcing it
2-Turn it off in advanced Doom 3 options if you ever enabled it
3-Just delete doomconfig and readjust your settings to ultra in the mod.
4-Try turning off SSAO and SIL (SSAO tab of Sikkmod options-Restore it later if you had it turned on).
5-In one of the tabs called "Color" there's an option called "Edge AA", turn that off too.
5-Run it with absolutely no AA or just enable the Doom 3 advanced options one (not from Sikkmod).
6-If nothing works just copy and paste the "mycurrentsettings" inside "sikkmod" and paste it into a working doomconfig.cfg after running the game at least once.

I doubt this will work, but as they say, the Devil's all in the details, so maybe small work arounds will hopefully fix it. Am thinking it might be some Control panel option contrasting with an in-game antialiasing option (that's the cause).
I used 16x antialiasing from Doom 3 alone with X8 Edge AA from the color tab and it looked like I was looking through a fish eye or something. Very weird."

0 votes     reply to comment
mastermaniac
mastermaniac May 30 2015, 1:06am replied:

I just got the "reflection" effect when last I played this on my now-gone laptop. I just shrugged it off and pretended that it was from my helmet's visor. It was *nowhere* near this bad.

+1 vote     reply to comment
phobos2077
phobos2077 Feb 14 2015, 3:58am says:

There's too much damn bloom. What's wrong with the people who does something like this with graphics...

+1 vote     reply to comment
Musicbee
Musicbee Jul 27 2015, 6:29pm replied:

You can easily disable the bloom.

+1 vote     reply to comment
TyeTheCzar
TyeTheCzar Dec 11 2014, 10:55pm says:

Is there any way to play this in 16:9 or 16:10? I'm pretty spoiled by Perfected Doom 3's widescreen features.

+1 vote     reply to comment
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Icon
Doom III Icon
Game
Doom III
Developed By
Sikkpin
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Official Page
Doom3world.org
Release Date
Released Jan 2011
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9.6

104 votes submitted.

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Highest Rated (2 agree) 10/10

A very nice update to Doom 3. Pretty much fully customizable ingame and it just works. Simple to use compared to some other enhancement mods I've tried out.

Fantastic stuff. :)

Sep 11 2011, 3:42am by spartangrug

Style
Genre
First Person Shooter
Theme
Horror
Players
Single Player
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Last Update
1 year ago
Watchers
442 members
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2
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5
Reviews
13