What is SMRI?
Sid Meier’s Railroads!: Intercontinental (here in known as SMRI) has everything you could ask for: Tanks, missiles, cars, money and lots of it, speeds reaching 200 miles per hour, Military bases, horses, cows, cheese, and elfs! As well as train loads of other new goods to transport over twenty new maps. How long would it take you to play all this? Well we estimate that if you only played each map once it take you well over 21 hours, are these action packed hours? No not really, more like relaxingly addictive hours in which you forget to check the clock and realize you have to get to work, an hour ago. So in the end if you already own a copy of SMR it would be a crime to not install this mod, if you don't own SMR. Well go out and buy a copy, Steam sells it cheap.

SMRI 1.01
Sid Meier’s Railroads!: Intercontinental is now finished as of release 1.01. If you have already downloaded 1.0 pick up the 1.0-1.01 patch other wise head to our website for the full 1.01 installer.

Plans are in the works for a second version of SMRI. We intend for it to be independent from 1.01, in other words 2 will not be an updated version of 1 and will instead contain it's own maps.

Very important note
SMRI will not run if you have the Holiday map from Fraxis installed using the installer from their site. So please delete it before installing SMRI. Don't worry about not havingit since we've included it in here with a reworked XML allowing it to run along side SMRI.

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Rounding the Pass. To market A farmer's tale.
Blog RSS Feed Report abuse Latest News: SMRI's succesor project.

0 comments by warll on Jun 27th, 2009

Even though I said in the last news post that I was leaving the community, or at least formally saying goodbye that did not actually happen. What did happen was I started working on the spiritual successor to SMRI. My intention for SMRI was to have every map included, this did not turn out to be possible and at the time SMRI was scaled down. The idea being that there would be a SMRI 2 with more maps, as you can guess this never happened. Since I do not have the programing knowledge needed to make, well, anything my new project is unfortuatly not a "true" succesor to SMRI. Instead I know web design, so to make a long story short if you are interested in playing the custom maps not included in SMRI then I invite you to head over to www.smrsimple.com. My goal for the site was to make it easy and accesible to new players interested in playing custom maps. I think I have done quite well in that regard and hope that others will find it usful. Now I bid aduo, I will likely be moving on, this time I really mean it, again.

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Oct 24, 2007 Full Version 18 comments

If you do crash please report it to our Technical Issues forum here: Please enjoy!

Post comment Comments  (40 - 50 of 54)
warll Creator
warll Oct 26 2007, 9:11pm says:

Well heres a very basic explanation: Model in blender or 3DS Max, export to NifTools then pack into a .fkp (At least I think thats the format) then reference said .nif with a XML entire. For more you will really need to going the forums, although trust me on this, its hard.

+2 votes   reply to comment
maverick200122 Oct 26 2007, 8:41pm says:

Hey thanks for all the tips, I think i got it to run a little better. One last question then i swear i'll stop posting till you come out with smri 2. If it's easy enogh to explain, how do i build my own trains.. Anyway's thanks again for a great mod

+2 votes     reply to comment
warll Creator
warll Oct 25 2007, 5:36pm says:

Glad someones enjoying it. SMR is having problems even on my secondarily XP drive.

+2 votes   reply to comment
maverick200122 Oct 25 2007, 3:50pm says:

Right on, just thought i would throw that out there but hey it is a great mod.

+2 votes     reply to comment
warll Creator
warll Oct 24 2007, 7:55pm says:

Sorry I can't remember it that well, its has been ages since I last watched it.

+2 votes   reply to comment
hscitpe Oct 24 2007, 7:19pm says:

well yeah but i mean like two smoke stacks and the magnets at the bottom and stuff

+2 votes     reply to comment
maverick200122 Oct 23 2007, 5:56pm says:

you should add something to the mod so you can make multiple drops with one loaded train instead of having to reload that item after every city

+2 votes     reply to comment
warll Creator
warll Oct 20 2007, 11:31pm says:

If I remember right the "time train" was nothing more then a standard steam loco.

+2 votes   reply to comment
hscitpe Oct 20 2007, 4:12pm says:

you should mod the Time Train from Back to the Future!

+2 votes     reply to comment
warll Creator
warll Oct 26 2007, 1:51pm says:

Well you may want to check out our tech support forum, make sure you take a good look through it, may fixes have been discovered for SMR. Hookedforums.com

+2 votes   reply to comment
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Released Oct 2007
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