What is SMRI?
Sid Meier’s Railroads!: Intercontinental (here in known as SMRI) has everything you could ask for: Tanks, missiles, cars, money and lots of it, speeds reaching 200 miles per hour, Military bases, horses, cows, cheese, and elfs! As well as train loads of other new goods to transport over twenty new maps. How long would it take you to play all this? Well we estimate that if you only played each map once it take you well over 21 hours, are these action packed hours? No not really, more like relaxingly addictive hours in which you forget to check the clock and realize you have to get to work, an hour ago. So in the end if you already own a copy of SMR it would be a crime to not install this mod, if you don't own SMR. Well go out and buy a copy, Steam sells it cheap.

SMRI 1.01
Sid Meier’s Railroads!: Intercontinental is now finished as of release 1.01. If you have already downloaded 1.0 pick up the 1.0-1.01 patch other wise head to our website for the full 1.01 installer.

SMRI 2?
Plans are in the works for a second version of SMRI. We intend for it to be independent from 1.01, in other words 2 will not be an updated version of 1 and will instead contain it's own maps.

Very important note
SMRI will not run if you have the Holiday map from Fraxis installed using the installer from their site. So please delete it before installing SMRI. Don't worry about not havingit since we've included it in here with a reworked XML allowing it to run along side SMRI.

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Rounding the Pass. To market A farmer's tale.
Blog RSS Feed Report abuse Latest News: SMRI's succesor project.

0 comments by warll on Jun 27th, 2009

Even though I said in the last news post that I was leaving the community, or at least formally saying goodbye that did not actually happen. What did happen was I started working on the spiritual successor to SMRI. My intention for SMRI was to have every map included, this did not turn out to be possible and at the time SMRI was scaled down.  The idea being that there would be a SMRI 2 with more maps, as you can guess this never happened.  Since I do not have the programing knowledge needed to make, well, anything my new project is unfortuatly not a "true" succesor to SMRI. Instead I know web design, so to make a long story short if you are interested in playing the custom maps not included in SMRI then I invite you to head over to www.smrsimple.com.  My goal for the site was to make it easy and accesible to new players interested in playing custom maps. I think I have done quite well in that regard and hope that others will find it usful.  Now I bid aduo, I will likely be moving on, this time I really mean it, again.

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SMRI1.01

SMRI1.01

Oct 24, 2007 Full Version 16 comments

If you do crash please report it to our Technical Issues forum here: Please enjoy!

Post comment Comments  (30 - 40 of 53)
maverick200122
maverick200122 Jan 30 2008, 7:24pm says:

So i've been changing and playing with some of the xml file stuff just to change things up, and i noticed you have double stacked containers in your custom assest's but i can't seem to get them to work on any maps. is there anything special i have to do other than to add them as an industrie a good and a train car?? any help would be great thanks...

This game still rocks

+2 votes     reply to comment
warll
warll Jan 31 2008, 6:33pm replied:

You'll want to go to the forums for help with editing the XML sets.
Hookedforums.com

+1 vote     reply to comment
maverick200122
maverick200122 Dec 28 2007, 6:49pm says:

Hey why lately every time i use a dual diseal train of any sort it crashes as soon as there avaliable, but all the steam dual's work fine don't make sense

+2 votes     reply to comment
wilddman
wilddman Jan 7 2008, 9:20pm replied:

I would like to know how get the second diseal engine, i have the mod and it runs great.

+2 votes     reply to comment
warll
warll Jan 7 2008, 11:35pm replied:

play one of the new SMRI maps, during play the engines will become available, just like in vanilla SMR.

+2 votes     reply to comment
warll
warll Dec 29 2007, 9:11pm replied:

Have you tried a reinstall after deleting your SMR folder found inside your "My Games"1?

+2 votes     reply to comment
XeRavenius
XeRavenius Nov 12 2008, 9:47am replied:

I've tried that but it doesn't work anyway

+2 votes     reply to comment
warll
warll Nov 12 2007, 11:17pm says:

Woot! Comments are back!

+2 votes     reply to comment
warll
warll Nov 5 2007, 1:04pm says:

Well we likely past the 1000 download mark a little while ago but I'll write this anyway, just think of this as a safety margin. Anyway we have now delivered 1000 downloads or enough game content for 2.4 man years of game play.

+2 votes     reply to comment
warll
warll Oct 26 2007, 9:11pm says:

Well heres a very basic explanation: Model in blender or 3DS Max, export to NifTools then pack into a .fkp (At least I think thats the format) then reference said .nif with a XML entire. For more you will really need to going the forums, although trust me on this, its hard.

+2 votes     reply to comment
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Platform
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Release Date
Released Oct 18, 2007
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Real Time Strategy
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