"Removing the suck from Deus Ex." It's an odd slogan, but that's what Shifter does, what little of it there is. In my opinion anyway. A little mod that started off as an effort to get the damn laser sight to turn on automatically now includes additional augmentations, unique weapons, new game mechanics, bugfixes, restored game content, and even a complete and working alt-fire option for almost every weapon. All of this, seamlessly integrated into the existing game, capable of running simultaneously with almost any other Deus Ex mod. Play your favorite mod, then play it again, "Shifter-ized".

For those of you who are sticklers for actual, quantifiable advantages, here are a few features which Shifter brings to Deus Ex:

  • "Replacable" Augmentations: Find a new aug you just have to have? Now you can replace an existing augmentation with one found in an augmentation canister. Just use a medical bot to install it, like you would with any other augmentation.

  • New/Better Augmentations: In unmodified Deus Ex, many of the augmentations were of limited to no value, or only useful in very specific situations. Shifter attempts to rectify this by modifying how some of these augs work (like Microfibral Muscle) or by replacing them completely with new, superior augs. (like Electrostatic Discharge)

  • Alt-Fire: Long since overdue, most weapons in Deus Ex now have alt-fire modes, accessed through a separate alt-fire key. Now you can unleash a napalm bomb from your Flamethrower, or throw those ever-so-common Combat Knives at unsuspecting NPCs. For weapons without alt-fire, the button doubles as a scope toggle key.

  • Unique Weapons: Scattered throughout the game in key locations are new and ever-so-deadly weapons. These weapons are unique, and only appear in that one location, nowhere else, to balance their power.

  • Random NPC Inventory: In a realistic setting one would never be able to say for certain what a random passerby on the street might have on them. Shifter incorporates this into Deus Ex, giving NPCs hostile, neutral and friendly alike randomly determined items. Perhaps nothing more than some extra credits, perhaps some food or cigarettes, but maybe even a contraband substance or weapon.

  • Additional Skill System: It seems somewhat unfair that a player is not rewarded with skill points for some acts of true skill, feats like defeating a room full of MiBs, or perhaps walking within just a few feet of them without being detected. Either way, combat or stealth, players are now rewarded for their feats of skill.

  • Deadlier NPCs: Many of the additions made to Shifter would seem to shift the balance of power almost exclusively to the player. To counteract this, NPC AI and skill has been upgraded. Enemies shoot better, aim quicker, and dodge faster. Never underestimate a Shifter NPC. (Well, when I finish all the AI tweaks, anyway. :P)

I've spent far more time on this mod than any other project I've ever undertaken, and I don't see myself stopping anytime soon. I may get distracted from time to time, or be mostly happy with a release only to find a few flaws in it several months down the road, but I will never abandon the mod. The day I stop maintaining Shifter is the day after the Deus Ex modding community officially dies.

For those of you who are brave, check out my Savefile Project Folder from time to time. It's where I store various "snapshot" builds of Shifter as I add features between releases. You'll get to play with new goodies between the official releases, at the slight cost of having to deal with possible bugs, crash-tacular errors, and other beta-esque things.

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0 comments by Y|yukichigai on Nov 2nd, 2009 digg this super bookmark


Okay, so the whole "Demo Version" issue is something which quite eludes me.  I'm not sure why my code - which works on most installs, by the way - randomly doesn't work, but there it is.  After trying a few alternatives I've decided to give up on that feature.  I'm releasing the result as v1.8.3.

This version is free of the game-stopping bug where it tells you to buy the full version, despite the fact that you are already playing it.  As a consequence anybody who tries to install this on a Demo version of the game won't be able to play it "Shifter-ized" without some extra work and typing things in via the console.  If any of you who this applies to can't figure it out, feel free to talk to me and I'll walk you through it.

Anyway, while ModDB approves the file you can download v1.8.3 from here.

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Shifter v1.8.3

Shifter v1.8.3

Nov 02, 2009 Full Version 2 comments

Mostly the same as v1.8.2: At least 80% support for The Nameless Mod, plus a few other bugfixes and some minor features compared to v1.8.1. The only difference...

Comments  (70 - 80 of 143)
TheUnbeholden
TheUnbeholden Aug 4 2008, 7:06am says:

A question, i'm having trouble finding the Prototype Nano Sword Mk II , where the hell is it. I found the first one with the Agent in the Nano lab, when escaping from Unatco HQ

+1 vote     reply to comment
Blade_hunter
Blade_hunter Jul 20 2008, 6:40pm says: Online

I have an Idea to submit to this cool mod it's to add a special key that allow us to use the HUD icons for select an item or a biomod on their respective bars with the mouse, the only drawback of this system it's we loose the aim during the time we select items and activate / deactivate augs, but we can always move with the standard keys

It can be pretty hard to code but it allow us to use the biomods with ease.

What do you think about it ?

+1 vote     reply to comment
TheUnbeholden
TheUnbeholden Aug 4 2008, 7:04am replied:

I use the F keys, and then a quick buttone to deactivate all augs, it works well, not to mention you can assign new keys for the augs in the controls, menu. I use the keypad for quick keys to my best augs. So its really not necessary.

+1 vote     reply to comment
MattyDienhoff
MattyDienhoff Jul 10 2008, 7:18am says:

Top quality mod Yuki. When a good friend of mine pointed me here I took one look at the feature list and thought it was almost too good to be true, but it sure hasn't disappointed. This mod is full of great ideas implemented sensibly. Great stuff.

+3 votes     reply to comment
nerdenstein
nerdenstein Jun 24 2008, 8:29am says:

Thanks for your reply JC_Fenix.
I take your point about it making the game easier with the energy thing like in the UCMod. Also I had the same buggy thing with the potted plants as the anti-aircraft missles in ZODIAC CIA Level.

And I Did not know about the skill points thing because... to be honest... I never tried it!!! I just go around using my favourite motto:- "If it evil/bad/stupid, shoot rockets up it...". (You get the general idea)!

Thanks again!

+1 vote     reply to comment
nerdenstein
nerdenstein Jun 21 2008, 2:28pm says:

Hello Again Shifter Tieam!

Sorry to bother you again but i would like to give some friendly, helpful suggestions.

1) Augs Need Changing!!! Has anyone here ever tried the UC Mod! The augs on that mod work brilliantly. You can download it here!
"http://browse.files.filefront.com/Deus+EX+Modifications+Team+UC+Mod/;2141587;/browsefiles.html"

You need the UC Mod Loader to run the mod though!
"http://www.planetdeusex.com/constructor/files.htm"

2) The skill system is good (points for stealth and deaths) but don't you think it could be better. Like if you sneak up behind a MIB and knock him out with a baton should get you more points than killing him. Like on Liberty Island you should get more skill points for being non-lethel and stuff like that.

3) More Alt fire Options. Plasma rifle and flamethrowers alt fires are amasing but some of the weapons (Like the assault rifle) should have the alt fire option as its second ammo type. So when you press alt fire with the assault rifle it fires a 20mm round. It saves time switching ammo.

4) Slight problems when playing ZODIAC And REDSUN2020. eg. The control room in Redsun2020 has a hologram of JC Denton (Normally) but with shifter it (somehow) turns into a hologram of a frying pan with JCs textures on it (No Joke). Similar bug in ZODIAC with the mission at Page Biotech with that AI thing stuck in the body thing. Now it looks like a floating blue spy drone.

Thats all I can think of for now!!! Thanks!!!

+1 vote     reply to comment
JC_Fenix
JC_Fenix Jun 23 2008, 10:57pm replied:

1: Ahh, nice to see someone enjoying the file. I was the one that uploaded the UC mod to filefront a while back.
As nice as the whole 'using energy only when in use' thing is, it does seem kind of cheap... like JC being some sort of god. Some of those would be all right, but augs like: ADS, and ballistic protection would be making it too easy, since late in the game the only thing that can really kill JC is a surprise pistol/sniper/GEP attack...

2:You already get more points for KOing MIBs, and you used to get extra points for KOing NSF, but Yuki decided that you shouldn't be rewarded extra skills for a 'moral' situation.( you do get differing rewards depending on your bloodthurst at one point though)
Melee, and stealth skillpoints do probably need a little work though. IMO.

3:I think Yuki already tried that, but it proved to be too hard, buggy, or impossible

4:I played through both Redsun 2020, and Zodiac with Shifter, and I didn't have that problem. There were however some problems in zodiac; Such as HDTP potted plants taking the place of the missiles on the Anti air defense system in the CIA map, very few HDTP phones, and I wasn't able to talk to JC's hologram in the page bio-tech map.

+1 vote     reply to comment
nerdenstein
nerdenstein Jun 21 2008, 2:08pm says:

Hello Shifter Tieam!

I Just Wanted To Say "Well Done!" This Mod is bloody brilliant. I was just checking up and I want to ask this very serious question:-

"Have You Finished with Shifter And Deus Ex All Together?"

I just wanted to ask because the last time you put up a news comment and update was FOUR MONTHS AGO!!!!!

Thanks!!!

+1 vote     reply to comment
JC_Fenix
JC_Fenix Jun 23 2008, 10:39pm replied:

You might try this topic on gamefaqs:

Boards.gamefaqs.com

he posted there about a month ago, explaining why 1.8.2 will be delayed for a while longer.

+1 vote     reply to comment
dave_5430
dave_5430 May 10 2008, 2:17pm says:

Third damn comment -.-

I'd love to combine Smokes mod and this but I wonder how >.>;;;

You see
Smokes has all the awesome shiney things...
... Shifter has all the awesome blinky light and digital letter things...

Like my new computer ^.^ It's awesome!

+1 vote     reply to comment
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Y|yukichigai
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