Shifter v1.8.3
Nov 02, 2009 Full Version 2 commentsMostly the same as v1.8.2: At least 80% support for The Nameless Mod, plus a few other bugfixes and some minor features compared to v1.8.1. The only difference...
"Removing the suck from Deus Ex." It's an odd slogan, but that's what Shifter does, what little of it there is. In my opinion anyway. A little mod that started off as an effort to get the damn laser sight to turn on automatically now includes additional augmentations, unique weapons, new game mechanics, bugfixes, restored game content, and even a complete and working alt-fire option for almost every weapon. All of this, seamlessly integrated into the existing game, capable of running simultaneously with almost any other Deus Ex mod. Play your favorite mod, then play it again, "Shifter-ized".
For those of you who are sticklers for actual, quantifiable advantages, here are a few features which Shifter brings to Deus Ex:
I've spent far more time on this mod than any other project I've ever undertaken, and I don't see myself stopping anytime soon. I may get distracted from time to time, or be mostly happy with a release only to find a few flaws in it several months down the road, but I will never abandon the mod. The day I stop maintaining Shifter is the day after the Deus Ex modding community officially dies.
For those of you who are brave, check out my Savefile Project Folder from time to time. It's where I store various "snapshot" builds of Shifter as I add features between releases. You'll get to play with new goodies between the official releases, at the slight cost of having to deal with possible bugs, crash-tacular errors, and other beta-esque things.
0 comments by Y|yukichigai on Nov 2nd, 2009 digg this super bookmark
Okay, so the whole "Demo Version" issue is something which quite eludes me. I'm not sure why my code - which works on most installs, by the way - randomly doesn't work, but there it is. After trying a few alternatives I've decided to give up on that feature. I'm releasing the result as v1.8.3.
This version is free of the game-stopping bug where it tells you to buy the full version, despite the fact that you are already playing it. As a consequence anybody who tries to install this on a Demo version of the game won't be able to play it "Shifter-ized" without some extra work and typing things in via the console. If any of you who this applies to can't figure it out, feel free to talk to me and I'll walk you through it.
Anyway, while ModDB approves the file you can download v1.8.3 from here.
Mostly the same as v1.8.2: At least 80% support for The Nameless Mod, plus a few other bugfixes and some minor features compared to v1.8.1. The only difference...
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Hey everyone,
I played Deus Ex a few years back and remember Loving the Shifter mod, I remember going stealth and enjoying the bonus at the end of each level. Now I wanted to give Deus Ex another try and Shifter is not giving me any bonuses at the end of the level, I have GOTY Edition, Patched to v1112fm and tough head shot bonus points etc are working, I can never get any bonus points at the end of the level, WTF?. Ive tried everything and nothing hapens, I remember a message popped up before saing something like " Calculating stealth points" or something, but now nothing happens. Any ideas Im going crazy!!!! . Already tried Shifter 1.5, 1.7.1, 1.8.1., 1.8.2 beta
Help!!!! :(
Kind Regards,
Alan
I played Shifter for the second time (putting a normal DX in between) I missed shifter - it's fun the Lo Bruto on advanced pistols is awesome - one thing was odd - my strategy for Dowd (Osgood and Son) was to whack him round the head (he runs off) and let the troopers shoot him...in shifter you can whack him hundreds of times and he doesnt move? I found a way of whacking him with my nanosword (the green one) and pressing forward to gradually get him out in the open it takes ages then the troopers attack him and I stay behind the burning barrel - but he's kind of stuck (does the code insist he doesnt run?) anyway the troopers all shoot him and he picks up an assault rifle slides around and shoots them even though he is aiming at his foot - when they're all dead I shoot him and he comes after in "slide mode" very funny plus you get dialog never heard before - what did shifter do to Dowd????
the "sliding mode" thing sound like an S3TC testure error are you using the New vision mod? Because you get that in a lot of the old Unreal Games Liek Unreal and UT GOTY when you sue the S3TC Hi Res textures it has to due with the difference in the types of texture used for the models and the environment or something like that form what ive read i really dont know much about it except that the only way to prevent it is to somoehow merge the textures
Muwahahaha Magical Dowd! =P
think I'm more pleased with this mod than I will be with Deus Ex 3.
Having a couple problems though:
1) If I use the alt-fire to throw something (knife, crowbar, baton) then all the items in my bottom screen (the 1-9 things) disappear
2) After taking the elevator down to the MJ12 lab from the computer room in the Versalife building, the game locks up
Anyone else having similar issues?
I'm using the "Game of the Year" edition, and the mod runs great otherwise.
Try reinstalling Deus Ex and installing the patch. I know that the game of the year edition is the lastest version but for some reason my Deus Ex ran better after i installed the patch... :)
Hey Shifter.
I have just thought of a few more ideas that could be implemented if possible.
1)The Alt-Fire for the sword/nano-sword should be a block. If would be fun to block Melee attacks using the sword. That would make a few good sword fights. :P
2)Are u making TNM version of Shifter???
3)I dunno if this is a good thing but i kinda fits the story. When JC wakes up in his cell under UNATCO, he still has all his augmentations. Maybe after he gets caught he should lose his augs as well???
2: From a gamefaqs topic; "Who's ready for TNM?"
"I'm not. :|
I was even slipped (thank you thank you thank you) a beta of it to get Shifter ready for TNM's release, and I'm nowhere near done with the first play-through, much less getting Shifter good-to-go. It has a LITTLE something to do with the main computer being down. Still. I'm actually in the process of not getting around to fixing it. :P (Relax, just need to plug in the various cables and we're good to go)"
Add AI ability to crawl the tunnels. Gutter crawling makes some escapes too easy.
OMG That would be good.. lol Scare the hell outa me to suddenly see a bunch of MJ12 troops crawling through air vents after me lol