"Removing the suck from Deus Ex." It's an odd slogan, but that's what Shifter does, what little of it there is. In my opinion anyway. A little mod that started off as an effort to get the damn laser sight to turn on automatically now includes additional augmentations, unique weapons, new game mechanics, bugfixes, restored game content, and even a complete and working alt-fire option for almost every weapon. All of this, seamlessly integrated into the existing game, capable of running simultaneously with almost any other Deus Ex mod. Play your favorite mod, then play it again, "Shifter-ized".

For those of you who are sticklers for actual, quantifiable advantages, here are a few features which Shifter brings to Deus Ex:

  • "Replacable" Augmentations: Find a new aug you just have to have? Now you can replace an existing augmentation with one found in an augmentation canister. Just use a medical bot to install it, like you would with any other augmentation.

  • New/Better Augmentations: In unmodified Deus Ex, many of the augmentations were of limited to no value, or only useful in very specific situations. Shifter attempts to rectify this by modifying how some of these augs work (like Microfibral Muscle) or by replacing them completely with new, superior augs. (like Electrostatic Discharge)

  • Alt-Fire: Long since overdue, most weapons in Deus Ex now have alt-fire modes, accessed through a separate alt-fire key. Now you can unleash a napalm bomb from your Flamethrower, or throw those ever-so-common Combat Knives at unsuspecting NPCs. For weapons without alt-fire, the button doubles as a scope toggle key.

  • Unique Weapons: Scattered throughout the game in key locations are new and ever-so-deadly weapons. These weapons are unique, and only appear in that one location, nowhere else, to balance their power.

  • Random NPC Inventory: In a realistic setting one would never be able to say for certain what a random passerby on the street might have on them. Shifter incorporates this into Deus Ex, giving NPCs hostile, neutral and friendly alike randomly determined items. Perhaps nothing more than some extra credits, perhaps some food or cigarettes, but maybe even a contraband substance or weapon.

  • Additional Skill System: It seems somewhat unfair that a player is not rewarded with skill points for some acts of true skill, feats like defeating a room full of MiBs, or perhaps walking within just a few feet of them without being detected. Either way, combat or stealth, players are now rewarded for their feats of skill.

  • Deadlier NPCs: Many of the additions made to Shifter would seem to shift the balance of power almost exclusively to the player. To counteract this, NPC AI and skill has been upgraded. Enemies shoot better, aim quicker, and dodge faster. Never underestimate a Shifter NPC. (Well, when I finish all the AI tweaks, anyway. :P)

I've spent far more time on this mod than any other project I've ever undertaken, and I don't see myself stopping anytime soon. I may get distracted from time to time, or be mostly happy with a release only to find a few flaws in it several months down the road, but I will never abandon the mod. The day I stop maintaining Shifter is the day after the Deus Ex modding community officially dies.

For those of you who are brave, check out my Savefile Project Folder from time to time. It's where I store various "snapshot" builds of Shifter as I add features between releases. You'll get to play with new goodies between the official releases, at the slight cost of having to deal with possible bugs, crash-tacular errors, and other beta-esque things.

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Yep, I'm back. Short version is, HDTP issued a beta release and I needed to update Shifter to take advantage of it. Of course it took me damn near half a year to do it, but still, it got done in the end. There's a v1.9 Release Candidate going up in the download section. If nobody finds any major bugs in it, it'll become the official v1.9 release.

Oh, and as for what I've been doing? Long, long story involving herniated discs. But coding, as always, and a little bit of fragging. I do play Borderlands 2 now for those of you who have my Steam ID, but I also make sure to keep up on the classics like Deus Ex.

And a slightly funny story to share: part of the reason why this update took me so long was that I ran into some technical difficulties that necessitated me reinstalling Deus Ex. Why is that funny? Because that's the first time I've had to do that since I originally installed the game. Deus Ex is such an uncomplicated install that it relies on no registry settings or other such nonsense, a point in its favor if you ask me. That means I've been able to just copy the game install from hard drive to hard drive as I switch computers. Not only that, I've had the game since just a few months after its initial release, before the v1112fm patch even. For those of you who don't want to do the math there, that means I've been using the same install of Deus Ex for thirteen years. Thirteen! I know people say the game holds up well, but I don't think they meant in that way.

So yes, little bit of humor there for you. I've finally had to resort to using the Steam version as my primary testing/gameplay install of the game. That's probably not a bad thing since I would guess it's what version the majority of Deus Ex players use these days.

Where's Yuki?

Where's Yuki?

News 10 comments

So why haven't I been updating Shifter, eh? Where am I and what am I doing?

Shifter v1.8.3

Shifter v1.8.3

News 1 comment

Okay, not much a version, but necessary after the screwup with v1.8.2 (sorry sorry sorry).

DEMO VERSION!?! (or "oops, I screwed up")

DEMO VERSION!?! (or "oops, I screwed up")

News 2 comments

Oops, I messed up. Looks like some people's computers don't like my fix for the demo version. My bad. I'm fixing it.

Swine flu, you, and Shifter v1.8.2

Swine flu, you, and Shifter v1.8.2

News 3 comments

I'm releasing something I'm willing to call v1.8.2 because I'm sick of life delaying its release. I think it works. Maybe.

RSS feed Downloads
Shifter v1.9 RC1

Shifter v1.9 RC1

Full Version 21 comments

Another release candidate for v1.9. This version removes some demo-detection code which was causing issues for some users when trying to start a new game...

Texture Pack BETA

Texture Pack BETA

Patch 9 comments

Quick and dirty readme... To "install" this pack, just drop it into your DeusEx\System folder. That's it. Gives textures for the RoF mod, light rocket...

Shifter v1.8.4

Shifter v1.8.4

Full Version 15 comments

This is just a quick and dirty release of Shifter v1.8.4. At least, it's probably Shifter v1.8.4. It's stable, it has a number of changes (mostly bugfixes...

Post comment Comments  (30 - 40 of 269)
boct1584
boct1584

One or more of the changes made between v1.8.4 and v1.9 RC1 is causing problems on my system. v1.8.4 works fine; v1.9 RC1 lags horribly whenever JC takes damage.

I have a Compaq SR5433WM computer, with an aftermarket GeForce 9500 GT video card (drivers up-to-date,) running Windows 7 Ultimate x86, 360GB HDD@7200RPM, 2gb DDR2 RAM.

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boct1584
boct1584

Pursuant to the above, the problem was solved when I installed the HDTP beta packages, so there's a problem somewhere in your compatibility code, I would think.

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Y|yukichigai Creator
Y|yukichigai

Did you have the HDTP alpha installed but not the beta as well perchance?

Either way I'll be adding some code to optimize that so things won't try to apply HDTP stuff if the game detects HDTP isn't installed.

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boct1584
boct1584

I did not have the Release 1 installed either.

Another problem I'm having now: There's a lag spike lasting about a second whenever I damage a corpse.

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pacolovac
pacolovac

I'm playing this with HDTP and New Vision and it's going ok. But, aren't all these skill points making a game too easy? points for every kill, points after every mission, points for taking a dump! Come on. That is silly and ridiculous. I'm playing 1.84 btw, not sure if taking going to bathroom gives me skill points in this new version but I hope not.

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kocmo
kocmo

I've made Shifter features (extra skill points awarded for kills/sneaking/toilets, random loot on NPCs, overpowered unique weapons) easy to enable or disable. Check out unifiedDeusEx at Moddb.com

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pacolovac
pacolovac

Very good I will check the unified mod(s). Just one more question, is there any difference in loot drops when playing on medium, hard and realistic and can this be changed somehow? I've only tried it on medium difficulty along with some other mods and thought that AI was pretty good improvement. It's hard to know if things are too easy or too hard as I already know from previous plays where to look for things and how to conceal from enemies in which places

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kocmo
kocmo

No, I haven't changed Shifter settings for random loot. If you disable random loot, you get none :-) If you leave it enabled, you'll get random loot exactly as in Shifter (same drops in Easy/Medium/Hard/Realistic, and some crazy stuff in Unrealistic).

Of course, it's possible to change it (DeusEx.u contains its source code inside); however, I probably won't have time for it in the near future. Try it yourself, modding Deus Ex is fun :-)

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pacolovac
pacolovac

Plus I'm getting darts on every step, all kinds of darts. This didn't used to be so easy...I dunno maybe it was

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Highest Rated (3 agree) 10/10

Awesome. Thanks for your hard work.

Mar 2 2011 by Daemonjax

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