Shifter v1.8.3
Nov 02, 2009 Full Version 4 commentsMostly the same as v1.8.2: At least 80% support for The Nameless Mod, plus a few other bugfixes and some minor features compared to v1.8.1. The only difference...
"Removing the suck from Deus Ex." It's an odd slogan, but that's what Shifter does, what little of it there is. In my opinion anyway. A little mod that started off as an effort to get the damn laser sight to turn on automatically now includes additional augmentations, unique weapons, new game mechanics, bugfixes, restored game content, and even a complete and working alt-fire option for almost every weapon. All of this, seamlessly integrated into the existing game, capable of running simultaneously with almost any other Deus Ex mod. Play your favorite mod, then play it again, "Shifter-ized".
For those of you who are sticklers for actual, quantifiable advantages, here are a few features which Shifter brings to Deus Ex:
I've spent far more time on this mod than any other project I've ever undertaken, and I don't see myself stopping anytime soon. I may get distracted from time to time, or be mostly happy with a release only to find a few flaws in it several months down the road, but I will never abandon the mod. The day I stop maintaining Shifter is the day after the Deus Ex modding community officially dies.
For those of you who are brave, check out my Savefile Project Folder from time to time. It's where I store various "snapshot" builds of Shifter as I add features between releases. You'll get to play with new goodies between the official releases, at the slight cost of having to deal with possible bugs, crash-tacular errors, and other beta-esque things.
0 comments by Y|yukichigai on Nov 2nd, 2009 digg this super bookmark
Okay, so the whole "Demo Version" issue is something which quite eludes me. I'm not sure why my code - which works on most installs, by the way - randomly doesn't work, but there it is. After trying a few alternatives I've decided to give up on that feature. I'm releasing the result as v1.8.3.
This version is free of the game-stopping bug where it tells you to buy the full version, despite the fact that you are already playing it. As a consequence anybody who tries to install this on a Demo version of the game won't be able to play it "Shifter-ized" without some extra work and typing things in via the console. If any of you who this applies to can't figure it out, feel free to talk to me and I'll walk you through it.
Anyway, while ModDB approves the file you can download v1.8.3 from here.
Mostly the same as v1.8.2: At least 80% support for The Nameless Mod, plus a few other bugfixes and some minor features compared to v1.8.1. The only difference...
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I was one of the ones with the demo problem, and this release is working great. Thanks Yuki! So far the only peculiar thing I've noticed is soda cans and candy bars randomly appearing at people's feet like they dropped them. Honestly I can live with that. Everything else seems to be working great.
One thing I thought I'd mention since you're still trying to nail down the cause of the demo issue: when I was trying to install a utility for another game a few days ago it proved impossible because the utility, on launch, was trying to write some temporary files to C:, which in my case is a card reader (and I don't have a card for that slot) while my primary hard drive is H:.
Could Deus Ex have issue with non-standard drive letter configurations, preventing it from seeing the map files? Just thought I'd throw it out there. Regardless, excellent work!
The functions I was using to check for the Demo are the same functions the Legend cheat uses to populate the map list. Theoretically if the Legend menu shows you maps then the Demo compatibility thing should work, which is why this glitch is so maddening.
Of course, The Unreal Engine has a lot of undocumented limitations. I just wish I understood this one.
Found a bug (in 1.8.3, possibly earlier versions as well): after rescuing Shick, when you buy scope from Smuggler while having full inventory, the dialogue is correct but free scope is put on the ground anyway. Can be repeated many times.
Also, any luck on dealing with freeze while alt fire throwing single instance melee weapons issue?
I'll have to try and duplicate it on my end, but this may be specific to your system or configuration. Can you capture video of the bug with FRAPS or similar? Also, is it EVERY time you use alt-fire on the last weapon, or just under specific circumstances?
It happens only if the melee weapon is single instance (baton, crowbar, sword etc.) or if it's the last one (like you can carry 6 combat knives, 5 of them alt fire throws normally, the last one freezes).
Also, the same bug with unlimited weapon mods with full inventory happens with aircraft mechanic under Lebedev's jet. Endless recoil mods. I didn't mention it before but I already had one in my inventory.
Sorry, how can I get this great mod to work with TNM? ReadMe (Advanced one) didn't help.
The same way you get it to work with any other mod. You have Shifter overwrite the normal Deusex.u and deusex.int(back them up first) and then you start up TNM, tada! That's it.
Thanks, but somehow that doesn't work...
Oh, and the PS20's in 182 don't stack.
They don't "stack" unfortunately, sorry if I used that word. Rather, you can have multiple PS20s in your inventory, each taking up a slot. It was the best I could do on short notice without completely redoing how the weapon system works for JUST ONE GUN.
Also, the full v1.8.3 release now works and doesn't have that "this is a demo" issue.