Deus Ex is one of the best PC games in history, but even it isn't without its faults and shortcomings. Shifter addresses these and then some. Unused game content, buggy scripted events, several completely useless items, and certain design choices that can only be described as "annoying", all fixed (or at least "improved") by this little mod. I started Shifter in 2002 to fix just one of the latter -- the fact that weapons equipped with a laser sight won't turn it on automatically -- and the project has expanded exponentially since then. A few new weapons, some additional uses for existing items, new augmentations, and several fixes for existing Deus Ex bugs all exist in Shifter, along with a new multiplayer component. The mod is so popular it's been featured in Game Informer's July 2007 edition of Mod World; how many Deus Ex mods can say that? (only 3, to be specific) Shifter: "Removing the suck from Deus Ex" since 2002.
A few bugs, albeit minor, managed to slip into v1.8, so I've corrected them.
Posted by Y|yukichigai on Feb 26th, 2008
No matter how much Beta testing is done it seems like something invariably slips through into every "final" release, and v1.8 was no exception. The bugs were slight - a few ammo count display issues, a few hand-to-hand weapons that refused to "cycle", and an aug becoming useless in unrealistic to name a few - but together were enough to warrant releasing an updated version. I've also added in one additional feature: the ability to carry multiple PS20s and/or LAWs. It was long overdue if you ask me, and surprisingly simple to implement once I found the little bit of code that was preventing it from working properly. (A holdover from Unreal Tournament)
Due to modDB's approval process the file won't be available for immediate download here. It is already uploaded to my Savefile Project Folder though, so until the file shows up here you can just go there to get it.
-- The Shifter Tieam