Shaft brought to life the original concepts from Half-Life's early years. Featuring enemies, areas, and game play features that never made it into the final product! !DEVELOPMENT HAS NOW ENDED!
This was a video I put up a day or two ago on YouTube to all the people that followed, and subscribed to us recently. Since this video is actually under the 512mb limit I'll upload a copy here so we can actually have a recent video on this page.
Nice stuff
Nice to see some of he early enemies back in action, but did you voice them yourseves? :D
Looking Great.
Was that a Tom Hanks yell for the death sound at the end? If so it needs more "Wilson!"
"É SR. SR. WILSON!"
'Alien Shield'
Wait what.
"Alien Shield - Augments armor. Reduces Armor drain by one half"
That's a comment from the Power Suit (HEV) section in the source code.
This video makes me feel funny...
Down there.
I know that people would disagree with my opinion, but I think that the Flocking Floaters were supposed to be in the Xen levels, otherwise great video and I can't wait for the release!
Well one major supporting factor of them being in OAR is the E3 footage shows them in the very last seconds of the video befor it ends. And in the hl1 source leak maps, there are mentions to floaters vs grunts in the maps for OAR.
It would be wonderful to see the stukabat landing and attack you from the floor, running and slashing!, good work. :D