Image RSS Feed Latest Screens
Dm_Somthing_and_another We've Got Some Hostiles We've Got Some Hostiles
Blog RSS Feed Report abuse Latest News: Progress Update #1

8 comments by Magic_Nipples on Aug 29th, 2014

Let's get right on down to it because I'm writing most of this as it comes to mind.

The HUD

So, first bit of news I want to cover is the code work being done. I have for you a good old image of a fully working HUD that compares to most early Half-Life photos I've seen.

The battery draws from bottom to top. Dont yell at me until you find proof it goes left to right or whatever.

I first attempted this feat back in May at the request of Zaxon and Harron. I looked at the code for the battery and tried to move it above the health. I broke it completely and that's about as far as it ever got. I then went to a few people looking for assistance. No one really could lend me a hand so I just gave up on it until about 2 days ago when I attempted it again. It was still a pain to do when you only have basic C++ knowledge, but it can be done!

Weapons, and Zombie Models

Just like the HUD, this was an ongoing event for a while. The weapons weren't that bad. Zaxon rigged a set of weapons to bare hands, then recently did it to the gloved hev. I don't believe I did much besides set up a few animations for the glock and shotgun. We've decided to use the gloved hev with gloves for any main releases, but Zaxon wants to release other packs later on. So don't worry if you thought you couldn't run around Black Mesa with bare hands flaying around!

We also recently got a hold of a zombie model kindly sent from Sappy. It was unrigged, and untextured, but the mesh was pretty damn good. Far better than another mesh we had that resembled a broken down car. Zaxon took care of rigging it.


I brought up the idea on making a Barney zombie since we can switch out models thanks to SoHL. Zaxon whipped up the model, and Harron provided the textures. Everything turned out excellent!

Everything Else!

I skipped mapping since I'm doing 90% of that, and I already kind of self promoted myself on the HUD, and none of what you are seeing, and will be seeing would of been possible without the team, and the brilliant minds helping us along the way! I want to say if anyone wants to help the project out in some way, give us a pm here on Mod DB. I hope to show some more updates on mapping, NPC's in the upcoming weeks. I also want to put out a game play video sometime as well. This all depends on work, college, and also just wanting to go hang out with friends, and not sit behind a computer most of the day.

I don't really have more to say at this point. If anything comes to mind that I forgotten, Ill post a small edit to this.

Stay Shafty!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
SHλFT Alpha Test 0.0

SHλFT Alpha Test 0.0

Feb 17, 2014 Demo 12 comments

Test build for everyone Old stuff back from 2012

SHAFT-TEXTURES

SHAFT-TEXTURES

Oct 13, 2013 Textures 2 comments

Shaft open source textures map textures gcfs contain early map textures

Post comment Comments  (70 - 80 of 136)
Elitesse
Elitesse Dec 29 2013, 9:47pm says:

I have found a few Beta screenshots of Robot Grunts Combineoverwiki.net Combineoverwiki.net and i was wondering if you will use the normal Human Grunts or the Robot Grunts in your mod?

+1 vote     reply to comment
Negan
Negan Dec 10 2013, 9:11pm says:

Shaft is going into big maintenance so if you see some images dissapear it's OK great things are to come ;)

+3 votes     reply to comment
RetardedRaPiSt
RetardedRaPiSt Dec 3 2013, 5:13pm says:

VOTE SHAFT MOTY 2013!

+1 vote     reply to comment
Elitesse
Elitesse Dec 10 2013, 11:55am replied:

Voted!

+5 votes     reply to comment
Negan
Negan Dec 3 2013, 7:08pm replied:

If yall really like this and really want to. It's your option to not or to vote. Do whatever you want.

+3 votes     reply to comment
SteLZ1993
SteLZ1993 Dec 1 2013, 9:50am says:

How soon dis mod will to be released? Or its dead?

+2 votes     reply to comment
Negan
Negan Dec 1 2013, 7:45pm replied:

We are still getting a map or two finished then we will release those to the public. We are alive and well! ;)

+2 votes     reply to comment
ImADolphin!:D
ImADolphin!:D Dec 1 2013, 5:31pm replied:

Alive.

+2 votes     reply to comment
Negan
Negan Dec 1 2013, 7:46pm replied:

Fratello! :D

+2 votes     reply to comment
Negan
Negan Nov 21 2013, 8:17am replied:

This mod will get released. Models are going to be released soon.

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Half-Life Icon
Platform
Windows
Game
Half-Life
Developer
Freeze!
Contact
Send Message
Official Page
Shaft.forums.net.bz
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single Player
Embed Buttons

Promote SHλFT on your homepage or blog by selecting a button and using the HTML code provided (more).

SHλFT
SHλFT
Statistics
Rank
2,381 of 22,633
Last Update
1 week ago
Watchers
175 members
Addons
1
Files
1
News
4