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Blog RSS Feed Report abuse Latest News: Shooting up monsters in 60fps!

20 comments by Magic_Nipples on Mar 19th, 2015

Found out I had another week to before my college assignments are due. So lets look at what my procrastination has done so far!

Gameplay video in 60fps

One of the pros of my new laptop is being able to record smooth, high-res video with little to no lag. YouTube also added a new feature that allows video to play as 60fps now, and I wanted to take advantage of that:

(remember when YouTube added support for 30fps video? good times...)

I've been working on that area on and off for almost a year now, and it has changed so much from what I originally started from. It was originally just going to be a remake of the alpha cafeteria, but complications with the atrium glass, and level changes forced me to trash that idea. I then thought about incorporating the area from the Half-Life box art into the game in some manner and this is how it turned out.

Two other things to note is the video isn't true 1080p. I recorded the gameplay at 720p, and only bumped up the video resolution because YouTube wouldn't render a 720p 60fps video for some reason. Also you can here Schism by Tool in the background. That was just me getting bored with having the standard Half-Life soundtrack in the backgrounds, and wanted something different. And I like Tool.

New menu backgrounds

If you had your eyes open for the first few seconds of the video, you can see what appears to be a hl2 style background map. Well if you guessed that then you are correct! Xash allows for map backgrounds for the menu. While it isn't chapter specific like hl2, the feature is very much appreciated, and we plan on taking full advantage of it in the mod.

That about wraps up this small update. Please check out our forums if you haven't already. And stay tuned for future updates!

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SHλFT Alpha Test 0.0

SHλFT Alpha Test 0.0

Feb 17, 2014 Demo 16 comments

Test build for everyone Old stuff back from 2012



Oct 13, 2013 Textures 3 comments

Shaft open source textures map textures gcfs contain early map textures

Post comment Comments  (60 - 70 of 196)
UnitedDucks Nov 14 2014, 6:17pm says:

When is the new gameplay video coming?

+4 votes     reply to comment
Magic_Nipples Creator
Magic_Nipples Nov 15 2014, 7:54pm replied:

Hopefully soon. Since we moved over to Xash, I had to implement all of the weapon code it uses since the one in Spirit has issues with the egon, pistol, and a few others.

+5 votes   reply to comment
Dune_Jumper Nov 12 2014, 2:28am says:

I love this kind of stuff!

+2 votes     reply to comment
Ikill4fun32 Oct 19 2014, 4:13pm says:

you guys prepared to.... Work the SHλFT?

+5 votes     reply to comment
Guest Oct 19 2014, 9:23am says:

looks ******* exciting!

+3 votes     reply to comment
PMDLEADERSHINX Oct 5 2014, 1:21pm says:

I can't wait for this mod, E3 was how i met half-life in 1996 and 1997

+3 votes     reply to comment
LastLifeOfficial Sep 18 2014, 12:36am says:

cool, traking this mod :D

+2 votes     reply to comment
NSKGameplay Sep 14 2014, 9:59am says:

Will to be the kingpins, mr.friendlies and many other cut xen wildlife and human enemies, like CIA, HECU robot grunts, MPs, e.t.c?)

+2 votes     reply to comment
Magic_Nipples Creator
Magic_Nipples Sep 14 2014, 1:07pm replied:

I already added in Mr. Friendly. Im going to put in the kingpin later, and everything else is a maybe. Except the military police. That won't be added in.

+1 vote   reply to comment
Willow. Nov 12 2014, 11:22pm replied:

Is the Kingpin going to be similar to the one in Sven Co-op? And are you going to add the Stukabat aswell?

+1 vote     reply to comment
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