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Progress Update #3

1 month ago News 32 comments

I’m literally typing this while I’m at work there’s nothing to do, and I brought my laptop with me. Let’s do this!

Programming progress

This will pretty much be the only section for this update. I'll explain why after the video:

The plan for the next few updates will be videos showing the coding work being done for the mod. The reason for doing this is I started over with the programming for the mod (as seen in the last live stream). The previous builds of the mod used probably the most unstable bases of the Spirit of Half-Life code on the internet, and my contributions only made it worse. Not too long ago I got info on what version of SOHL I should be using, and now I have a much more stable build of the game. So, I can redo work I’ve previously done that now isn’t up to my current standards.

Another plan is to make tutorials for the features I program into Shaft, so people who want a new gun, enemy, or visual effect will be able to add it to their own mod. I also want to make tutorials for features that never had a proper tutorial for implementation done before. That or the tutorial is just terribly made, or the game was updated so the tutorial is no longer correct.

One last thing is asking if anyone wants to help me with programming for Shaft. While my skills have improved since I started working on this project. I'm still not perfect, and there are things I still can't do. For instance, I still can’t get the battery to draw properly. You would think it would be a simple fix, but I seem to be having a lot of trouble figuring it out. I could figure it out if I spent more time tinkering with it, but that will continue to slow everything else down. So, that's why I'm asking for a hand with some of the coding work. I can assure that you will be in the credits for your work, and I might even gift you a game on Steam for your hard work. If anyone is interested then drop me a PM either on Mod DB, or on Steam.

Everything else

Obviously more work has been done other than programming. The rest of the team has been working on models, and maps, and sounds that might not be that significant on their own, but as a whole make Shaft what it is. While I make 99% of the posts, this mod wouldn't be around if it wasn't for the rest of the Freeze Team and the excellent work they do!

Well, I ran out of things to say about this update article. Stay tuned for more videos, and other such media in the near future!

Shooting up monsters in 60fps!

Shooting up monsters in 60fps!

8 months ago News 21 comments

New gameplay video in slick 60fps, and new menu backgrounds to admire while you adjust you adjust your game settings.

Progress Update #2

Progress Update #2

11 months ago News 7 comments

More things have happened since the last one. Who would of thought.

Progress Update #1

Progress Update #1

1 year ago News 8 comments

A good ol' general update showing some progress you may have seen, and talking about the future because we are partly physic.

It's About To Go Critical This Summer!

It's About To Go Critical This Summer!

1 year ago News 8 comments

We've been working our bums off, so expect a release new sometime this summer.

RSS feed Downloads


2 years ago Textures 4 comments

Shaft open source textures map textures gcfs contain early map textures

Post comment Comments  (50 - 60 of 384)
W@+erMelon$ Sep 11 2015 says:

So its really dead?

-4 votes     reply to comment
Michael_T Sep 13 2015 replied:

oh yeah Totally Dead! We didn't just update the mod last 2 weeks ago! :D

+1 vote     reply to comment
Dimebag_Darrell Sep 12 2015 replied:************.jpg

+4 votes     reply to comment
NSKGameplay Sep 7 2015 says:

Did the mr.friendly will have the rape function? Please god, made it! We need watch at it!)

+4 votes     reply to comment
Michael_T Sep 7 2015 replied:

i watch at the rape yes] please god! watch yes at

-2 votes     reply to comment
NSKGameplay Oct 7 2015 replied:

I mean, the mr.fiendly will have the rape attack in your mod?

+1 vote     reply to comment
twdclem11 Sep 7 2015 replied:


+1 vote     reply to comment
W@+erMelon$ Sep 5 2015 says:

*poke* *poke* is it dead?

+1 vote     reply to comment
Michael_T Sep 6 2015 replied:

Throw a stick at it

+2 votes     reply to comment
Magic_Nipples Creator
Magic_Nipples Sep 5 2015 replied:

u did it

+4 votes   reply to comment
W@+erMelon$ Sep 8 2015 replied:

What did I do? Did i revive it with my poke?

+1 vote     reply to comment
EXU_SKULLY Sep 1 2015 says:

obligatory daily "dead-mod" comment:
(im joking)

+4 votes     reply to comment
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