Shadowing Hate - true total conversion for Quake 4 Shadowing Hate is a futuristic total conversion game project from Violation Entertainment using the Doom 3 engine, focusing on bringing an entirely new gaming experience to Doom 3/Quake 4 players, straying from demons and zombies, it will no longer be visually recognisable as Quake 4. It will have a variety of different environments and features using a different approach to detail. The project will also have a high-detail release, containing the original high-resolution textures and models. Shadowing Hate is based a number of decades from now, a story about a plan for global domination by means of a high-tech robotic terrorism, corrupted multimillion dollar corporations and secret technology development worldwide.
I thought it was about time to show how the human character bases look normalmapped, despite being unfinished, I feel confident about getting some constructive feedback from people.
Posted by LDAsh on Aug 15th, 2008 digg this super bookmark
I thought it was about time to show how the human character bases look normalmapped, despite being unfinished, I feel confident about getting some constructive feedback from people. There's still a bunch of things that need tweaking and fixing, but mostly this is the quality you can expect from the project when it becomes playable. Feel free to post any feedback here, or at the team forums, constructive comments will be extremely appreciated!
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